Strange Stars OSR Excerpt and Update

June 26, 2016 from From the Sorcerer's Skull
Filed under: RPG, RPG Hub 
After a delay for important non-rpg stuff, I've really been putting the nose to the grindstone on Strange Stars OSR. The guys at Hydra made some good suggestions on additional content and clarification on the manuscript [...]
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A Game or a Toolkit?

June 25, 2016 from Observations of the Fox
Filed under: design, RPG Hub 
I've come to the conclusion that my "Familiar" game is actually more of a toolkit for facilitating play. I'm using it to provide a set of tools that can be modified theough the course of play to produce a range of play e[...]
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Frostgrave: Dragon Strike!

June 25, 2016 from Tower of the Archmage
Filed under: Actual Play, RPG Hub 
For today's game, we decided to modify the Worm scenario we played last time, and used Wyrms this time! 5 dragons would appear, flying across the board, and if their flight path crossed over a mini, it would drop down an[...]
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Pulp Space Wizardry

June 25, 2016 from Reviews From R'lyeh
Filed under: RPG Hub, Star Wars, Swords and Wizardry 
When you are at an international gaming convention and an Italian man comes barrelling at you in order to thrust a copy of his book into your hands in order to review it, then it would seem churlish not to review said bo[...]
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Zatannurday: DeviantArt Favorites

June 25, 2016 from The Other Side
Filed under: RPG Hub 
Still have a few DaviantArt favorites to share. I'll keep doing these till I run out. Enjoy! Zatanna ! by clomanthis on DeviantArt Zatanna, the mistress of magic by animatorlu on DeviantArt Zatanna Animated by An[...]
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Burying the Evil

June 25, 2016 from Gothridge Manor
Filed under: RPG Hub 
"Buried" came from an idea I got, not sure where I got it, but I got it.  A halfling that collects evil things and buries them in his yard.  Even he doesn't understand why.  In my first version Gene was mo[...]
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MOTE15 Happy Jacks RPG Actual Play – The Mote of Sin – V20

June 25, 2016 from Happy Jacks RPG Podcast
Filed under: Actual Play, RPG Hub 
MOTE15 GM: Stu Players: Stork, Kimi, Samantha, Tim Note: Due to a recorder issue, about one hour of this session is missing. In Session 16, we will recount the important conversation that happened during this missing tim[...]
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Supporting some fine English folks

June 25, 2016 from Observations of the Fox
Filed under: RPG Hub 
I'm an Australian of strong Scottish heritage, but that doesn't mean I don't appreciate the fine work of some great English game designers and manufacturers of miniatures. No, I'm not talking about Games Workshop... I'm [...]
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Game of Thrones 609 Battle of the Bastards

June 24, 2016 from MadBrewLabs
Filed under: podcast, RPG Hub 
This Game of Thrones episode, Battle of the Bastards is perhaps one of the best single episodes in the entire run of the series. It definitely contains my favorite death scene, which is tied with Joff[...]
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Earthdawn: The Age of Legend – Character Sheets

June 24, 2016 from Earthdawn Blog
Filed under: Earthdawn, RPG Hub 
The various comments following this request by 'Analogkonsole' on G+ made up a nice selection of links for Character Sheets for Earthdawn: The Age of Legends by Vagrant workshop. I simply think that...[...]
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Reavers on the Seas of Fate – Season Four, Thirty-second Session

June 24, 2016 from Geek Related
Filed under: Actual Play, pathfinder, RPG, RPG Hub 
Thirty-second Session (21 page pdf) – “Old Flames, False Promises” – The Teeth of Araska returns for a second raid on Staufendorf Island. But the locals there remember them… Perha[...]
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Kickstart Your Weekend: Mutant Crawl Classics

June 24, 2016 from The Other Side
Filed under: RPG Hub 
Just a quick one today. Very busy at work. This one might not need my help, but I want to share the word of the new Goodman Games Kickstarter: Mutant Crawl Classics. I think I might like this better than Dungeon Cr[...]
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The Orcus Pit

The dead stir. Investigations at the graveyard and nearby give no reason, but the dead refuse to remain where they …Continue reading →[...]
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Too many moving parts are confusing

June 24, 2016 from Observations of the Fox
Filed under: design, RPG Hub 
One of the annoying things about big rulebooks is the way numerous intricate parts of the rules are meant to connect together in one seamless device of elegant complexity...it's annoying because I've invariably found tha[...]
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More Descriptions for Hypothetical Hexes

June 24, 2016 from From the Sorcerer's Skull
Filed under: RPG, RPG Hub 
by George Barr4. On a frozen pass on trail to Hleng, the wind carries the hypnotic, banshee song of the Fell Waeroo, that chills the blood and draws prey into its clutches.5. A permanent fae mist overhangs a small forest[...]
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MOTE14 Happy Jacks RPG Actual Play – Vampire the Masquerade – the Mote of Sin

June 24, 2016 from Happy Jacks RPG Podcast
Filed under: Actual Play, RPG Hub 
MOTE14 GM: Stu Players: Tim, Samantha, Kimi   [...]
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Character-Focused Encounters

June 23, 2016 from Sly Flourish
Filed under: RPG Hub 
Here at Sly Flourish we talk a lot about focusing our games around the backgrounds and motivations of the PCs. We think this is the best way to draw players into the game and build cooperative collabo[...]
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[Discussion] How Do You Handle Double Damage?

June 23, 2016 from Reality Refracted
Filed under: RPG Hub 
Critical hits in a lot of RPGs basically boil down to doing double damage. So what is your preferred way of doing double damage? Do you:Double the amount of dice the player rolls to see what they get?Roll damage normally[...]
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Gothic Horror

June 23, 2016 from Casting Shadows
Filed under: RPG Hub 
Two topics which get mentioned a lot on this blog are the Ubiquity Roleplaying System and Triple Ace Games. A third topic of note is Horror. This post is about all three: Triple Ace Games’ ambitious project of[...]
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