After a delay for important non-rpg stuff, I've really been putting the nose to the grindstone on Strange Stars OSR. The guys at Hydra made some good suggestions on additional content and clarification on the manuscript [...] Read on >>
I've come to the conclusion that my "Familiar" game is actually more of a toolkit for facilitating play. I'm using it to provide a set of tools that can be modified theough the course of play to produce a range of play e[...] Read on >>
For today's game, we decided to modify the Worm scenario we played last time, and used Wyrms this time! 5 dragons would appear, flying across the board, and if their flight path crossed over a mini, it would drop down an[...] Read on >>
When you are at an international gaming convention and an Italian man comes barrelling at you in order to thrust a copy of his book into your hands in order to review it, then it would seem churlish not to review said bo[...] Read on >>
Still have a few DaviantArt favorites to share.
I'll keep doing these till I run out.
Zatanna ! by clomanthis on DeviantArt
Zatanna, the mistress of magic by animatorlu on DeviantArt
Zatanna Animated by An[...] Read on >>
"Buried" came from an idea I got, not sure where I got it, but I got it. A halfling that collects evil things and buries them in his yard. Even he doesn't understand why. In my first version Gene was mo[...] Read on >>
Players: Stork, Kimi, Samantha, Tim
Note: Due to a recorder issue, about one hour of this session is missing. In Session 16, we will recount the important conversation that happened during this missing tim[...] Read on >>
I'm an Australian of strong Scottish heritage, but that doesn't mean I don't appreciate the fine work of some great English game designers and manufacturers of miniatures. No, I'm not talking about Games Workshop... I'm [...] Read on >>
This Game of Thrones episode, Battle of the Bastards is perhaps one of the best single episodes in the entire run of the series. It definitely contains my favorite death scene, which is tied with Joff[...] Read on >>
The various comments following this request by 'Analogkonsole' on G+ made up a nice selection of links for Character Sheets for Earthdawn: The Age of Legends by Vagrant workshop. I simply think that...[...] Read on >>
Thirty-second Session (21 page pdf) – “Old Flames, False Promises” – The Teeth of Araska returns for a second raid on Staufendorf Island. But the locals there remember them… Perha[...] Read on >>
Just a quick one today. Very busy at work.
This one might not need my help, but I want to share the word of the new Goodman Games Kickstarter: Mutant Crawl Classics.
I think I might like this better than Dungeon Cr[...] Read on >>
The dead stir. Investigations at the graveyard and nearby give no reason, but the dead refuse to remain where they …Continue reading →[...] Read on >>
One of the annoying things about big rulebooks is the way numerous intricate parts of the rules are meant to connect together in one seamless device of elegant complexity...it's annoying because I've invariably found tha[...] Read on >>
by George Barr4. On a frozen pass on trail to Hleng, the wind carries the hypnotic, banshee song of the Fell Waeroo, that chills the blood and draws prey into its clutches.5. A permanent fae mist overhangs a small forest[...] Read on >>
Players: Tim, Samantha, Kimi
[...] Read on >>
Here at Sly Flourish we talk a lot about focusing our games around the backgrounds and motivations of the PCs. We think this is the best way to draw players into the game and build cooperative collabo[...] Read on >>
Critical hits in a lot of RPGs basically boil down to doing double damage. So what is your preferred way of doing double damage? Do you:Double the amount of dice the player rolls to see what they get?Roll damage normally[...] Read on >>
Two topics which get mentioned a lot on this blog are the Ubiquity Roleplaying System and Triple Ace Games. A third topic of note is Horror. This post is about all three: Triple Ace Games’ ambitious project of[...] Read on >>
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