The Tome Ep 80: Harley Stroh

August 30, 2008 from The Tome Show
Filed under: RPG Hub, podcast 
Harley Stroh, the line editor for Goodman Games‘ Dungeon Crawl Classics took some time before GenCon to chat with me a bit about what 4th Edition products from Goodman Games, what it’s like to write adventure[...]
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A bit about Codex

August 30, 2008 from The Hydra's Grotto
Filed under: Game Design, RPG Hub 
I was going to call it Sword & Spell. But then I thought about it- almost every retro effort calls itself something & something. While it is a D&D derivative, I find it to be different enough (almost alien in[...]
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How Morality is Portrayed in RPGs: part ii

August 30, 2008 from Philosophy of Games
Filed under: RPG Hub, World of Darkness 
World of Darkness: Morality The morality system of the World of Darkness could be broken down in several interesting ways. One way: the psychological link between loss of morality (compassion) and how this causes manifes[...]
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Alas, Poor Wiskbat

August 29, 2008 from Malevolent and Benign
Filed under: Legacy DnD, Old School, RPG Hub 
The Wilderlands OD&D PbP I've been playing came to an abrupt end this week. While I'm disappointed, the DM's reasons for shutting down the game are entirely unassailable. If he starts the game anew I'll sign up but[...]
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Gen Con Indy 2008 (Atomic Array 004)

August 29, 2008 from Atomic Array
Filed under: Podcasts, RPG Hub 
Gen Con Indy 2008 (Atomic Array 004) Gen Con! The best four days in gaming! That, gentle listeners, is an understatement. Indy was a blast this year, and made even more special because it was our first year as podcaster[...]
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How Morality is Portrayed in RPGs: part i

August 29, 2008 from Philosophy of Games
Filed under: RPG Hub 
There are three major divisions of moral theory that are typically recognized in philosophy. I would like to discuss these, some other moral based ideas, and their relation to how morality in rpgs has been handled. First[...]
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RPGs are literary forms: A reply to Pat Harrigan

August 29, 2008 from Philosophy of Games
Filed under: RPG Hub 
Awhile ago I wrote a mini-review of Things We Think About Games, and in it I said I'd like to explore the 109th thought in that book: RPGs are not literary forms. This comes from Pat Harrigan who's other tidbits in Thin[...]
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Wandering Upchuck Table

Or, What Happens If You Eat the Tainted Meat?A chart used in my Encounter Critical Play-by-Post game, God City Sandbox.3d63. Mutation, permanent. Use EC chart or variant4. Madness, permanent. Roll on EC Psychic & Mag[...]
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GenCon Survivors 01 – Rob and Fraser’s Excellent Adventure

August 29, 2008 from Accidental Survivors
Filed under: Podcasts, RPG Hub 
WARNING: Instances of very strong language may offend some listeners. Accidental Survivors: the Modern Gaming Podcast All music in podcast by Mindscape Music Rob and Fraser's Excellent Adventure Welcome to th[...]
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Campaign beginnings – part 2

August 27, 2008 from Ratty Ramblings
Filed under: RPG Hub, Traveller 
The first session was a success and good fun was had by all concerned. It was great to sit around the table with the TNC again and kick-off an old-school campaign. As with all first sessions, things proceeded tentat[...]
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The Tome Ep 79: Pathfinder Society

August 27, 2008 from The Tome Show
Filed under: RPG Hub, podcast 
Paizo is running organized play along with the Pathfinder product line called the Pathfinder Society. While at Origins 2008 they ran a panel describing what they were planning to do and I was there to record it. The pro[...]
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Campaign beginnings

August 26, 2008 from Ratty Ramblings
Filed under: RPG Hub, Traveller 
As often happens on the eve of a new campaign, I've got moderate, pre-game jitters. I'm looking at the very loose campaign framework I've mapped out and realising that it's quite massive. I also realise that I don't know[...]
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Ritualized Magic in your Fate game

August 24, 2008 from Mycroftian Horror
Filed under: RPG Hub 
Although Dresden Files is in playtesting as we speak, my group is about to start a homebrew urban fantasy game and that means magic rules. Here are the rules I've whipped up for magical rituals. Magic on the fly is based[...]
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Website Advancement

August 24, 2008 from Elthos RPG
Filed under: RPG Hub 
[...]
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Pathfinder Game One

August 23, 2008 from The Core Worlds
Filed under: RPG Hub 
When WotC moved to fourth edition D&D, Paizo picked up the discarded remnants of 3.5 and started work on Pathfinder. Wanting to give it a go, and feeling the urge to GM something on Tuesday Knights, I threw together [...]
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Gorilla Jam! ep2: Good Vibrations!

August 23, 2008 from Drop the Dice
Filed under: 4th Ed, RPG Hub, Review, roleplaying 
We’re picking up the pace in the second episode of Gorilla Jam where we take a look at the makings of a D&D character. Each time we’re moving closer and closer to roleplaying heaven, but before we get the[...]
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Gaming out the Earholes

August 22, 2008 from Malevolent and Benign
Filed under: Encounter Critical, RPG Hub 
Been a little quiet this month at Malevolent & Benign. Can't help but feel a little guilty (how vain, right?) but I guess that's what RSS feeds are for.Truth is, my muse has deserted me. She was all like "You don't a[...]
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Messing with Players

August 21, 2008 from The Verbing Noun
Filed under: RPG Hub, gm tips 
Messing with the minds of your players is a fun thing to do, and can make for very interesting and memorable moments if done sparingly. Think about it. Most players are trained from years of lazy DMing that anything th[...]
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Episode 033: GenCon Wrap-Up

August 19, 2008 from Accidental Survivors
Filed under: Podcasts, RPG Hub 
WARNING: Instances of very strong language may offend some listeners. Accidental Survivors: the Modern Gaming Podcast sponsored by Sword's Edge Publishing All music in podcast by Mindscape Music The GenCon Wrapup[...]
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New Edition of the… DM Screen?

August 19, 2008 from Behind the Screens
Filed under: 4e, RPG Hub 
A Dungeon Master Screen for a new edition is not normally something I'd bother talking about but damn. . . this new DM screen freakin' rocks.When I started DM'ing 4e, I used an old screen but I folded it in half because [...]
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Meta-enjoyment (or Deep Thoughts)

Hopefully briefer than the previous, and more directly influenced by the inevitable reaction to Grey Ranks winning the Indie RPG Awards.So I will take part in that inevitable reaction, by asking: between the "high minded[...]
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Private pretense and BadWrongFun, or the power of art to offend

This post and the next are just me quickly jotting down a couple of thoughts before they disappear into the mists.Here we talk about "BadWrongFun", a term coined in RPG circles but familiar in many areas. Basically, at l[...]
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Handling Cultic Encounters

August 18, 2008 from The Verbing Noun
Filed under: RPG Hub, gm tips 
Ok, so almost as big as the "everyone meets in a tavern" cliché, at least in my campaigns, is the "evil cult". No matter where you go in some game worlds, there is some cult dedicated to an evil god that wants little m[...]
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A Useless Post

August 15, 2008 from Malevolent and Benign
Filed under: RPG Hub 
Blogging on a Friday afternoon is pretty useless, especially the weekend of GenCon. But hey nonny nonny and what the hell. Storyteller of Beneath the Screen posted notes on a not-quite-cursed magical garment, the Robe of[...]
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And yet more Elthos Creatures

August 15, 2008 from Elthos RPG
Filed under: RPG Hub 
[...]
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Now We’re Feeling Zombified

August 15, 2008 from Malevolent and Benign
Filed under: Encounter Critical, RPG Hub 
Another excerpt from my Encounter Critical project, Gods From Outer Space, which matches handily with Jonathan of The Core Mechanic's RPG Blog Carnival. For those wandering by who might be unfamiliar, you can find a revi[...]
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The Tome Ep 78: 2008 Summer Contest

August 15, 2008 from The Tome Show
Filed under: RPG Hub, podcast 
The Tome’s Summer 2008 contest is coming to a close at the end of August. But I wanted to give you one quick chance to hear what sort of quality things you could win. Why haven’t you entered yet? What are you[...]
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Dragon Warriors is being resurrected

August 14, 2008 from The Core Worlds
Filed under: RPG, RPG Hub 
A long time ago, I had a couple of volumes in the Dragon Warriors series. I was very impressed with the scenarios in the books, although I never got a chance to play them (thanks to a number of factors, not least of whic[...]
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Dragon Warriors is being resurrected

August 14, 2008 from The Core Worlds
Filed under: RPG, RPG Hub 
A long time ago, I had a couple of volumes in the Dragon Warriors series. I was very impressed with the scenarios in the books, although I never got a chance to play them (thanks to a number of factors, not least of whic[...]
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Rumours: Final Fantasy style

August 12, 2008 from Behind the Screens
Filed under: RPG, RPG Hub 
I recently got back into some old NES favourites of mine; games I haven't played in 20 years.  For good ol' nostalgia, I slotted Dragon Warrior and also jumped back into the original Final Fantasy again.I always felt th[...]
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RPG Bloggers Network

I'm pleased to say that my blog is now included in the feed of RPG Bloggers Network, a collection of (what else) RPG-related blogging feeds. Check it out!Also, note, in order to further focus my RSS/Atom feed on RPGs, I'[...]
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Episode 032: Garden Variety Monsters

August 10, 2008 from Accidental Survivors
Filed under: Podcasts, RPG Hub 
WARNING: Instances of very strong language may offend some listeners. Accidental Survivors: the Modern Gaming Podcast sponsored by Sword's Edge Publishing All music in podcast by Mindscape Music 1. News & Vie[...]
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The Tome Ep 77: Pathfinder RPG Seminar

August 9, 2008 from The Tome Show
Filed under: RPG Hub, podcast 
The Pathfinder RPG/Sticking with 3.5 Seminar from Origins 2008 included Publisher Erik Mona, Lead Designer Jason Buhlman, and Director of Marketing Joshua Frost all of Paizo Publishing. They chat about the Pathfinder RPG[...]
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Sandboxin’

It's an interesting phenomenon in RPG discussions, that when people talk about some style of game, in a positive light, others who feel "left out" try to redefine that style to match the way that they're used to playing.[...]
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Handling Dwarven Encounters

August 8, 2008 from The Verbing Noun
Filed under: RPG Hub, gm tips, player tips 
Ok, so, Dwarves. A favorite of many, many players. What's not to like? They are stout defenders of their race, heavily akin to the stone they live in. Sturdy, strong, gruff, and drunk half the time, dwarves are all a[...]
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Nightlands: Adventuring

August 7, 2008 from The Verbing Noun
Filed under: RPG Hub, World Building 
Adventuring in a world like the Nightlands should be suitably different from other campaigns. Notably, the party would like be seen as crazy to even think of walking out of the gates in such a small group. In normal se[...]
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More on Braunstein

Braunstein: the Roots of Roleplaying GamesComment: I find it frustrating, but not altogether surprising, to see Braunstein claimed as the spiritual ancestor of "avant garde indie gaming". I mean, it's acknowledged in the[...]
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Taverns and Clichés

August 6, 2008 from The Verbing Noun
Filed under: RPG Hub, gm tips, player tips 
There's been a bit of talk recently about the good old fashioned "Tavern" cliché of D&D. I figured I would share some thoughts on this one.My first game of D&D was in my sophomore year of college. I enjoyed th[...]
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The Tome Ep 76: Healing Surges/Raise Dead

August 5, 2008 from The Tome Show
Filed under: RPG Hub, podcast 
The Tome looks at Healing Surges and the Raise Dead ritual for D&D 4e as well as discussing some ways that you can build a good Dwarven Paladin and Dragonborn Fighter. Swing by the Forums and let us know what you th[...]
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Side Session #2: Another Player

August 2, 2008 from Behind the Screens
Filed under: RPG Hub 
Before I delve into the second session log for the "side group," I'd like to note that new player take-up of 4th Edition is very encouraging. Not only is Jimmy having fun, but he told a friend of his about the game and [...]
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The Tome Ep 75: Secrets of 4e Sem (Mearls)

August 1, 2008 from The Tome Show
Filed under: RPG Hub, podcast 
Mike Mearls conducted a seminar at Origins 2008 titled “Secrets of 4e” where he gave some more insight into how 4e works, why it works, and what you can do to make it work better. Promo is for Accidental Sur[...]
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Hero Points: Part 3

August 1, 2008 from KingSpoom's RPG Design & Theory Junkyard
Filed under: Game Design, RPG Hub 
What the character knows about hero points, in an rpg, greatly affects the 'fiction' of the game. It is important to make sure that your setting and rules are in alignment for your design to keep the behaviors of player[...]
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Prophecy (Atomic Array 003)

August 1, 2008 from Atomic Array
Filed under: Podcasts, RPG Hub 
Prophecy (Atomic Array 003) Greg Hancock joined us to talk about Prophecy, the “real fantasy” roleplaying game from Relentless Publishing. Special Discount For Atomic Array listeners: $5.00 off Core Rules + [...]
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