D&D Encounters: The Elder Elemental Eye (Week 5)
After defeating the elemental guardians last week, the party descended the staircase where they disarmed the trap and opened the door to the Sunset Shrine. Before them was a long, downward sloping corridor. On either sid[...]Read on >>
The Oil of D&D – Residuum as a Natural Resource
Oil. In the real world it is one of the most precious resources on the plant. Those who have it are rich for possessing it. Those who don’t have it are willing to buy it and kill for it. In an industrial world run on o[...]Read on >>
Teaching My Son About D&D Using Facebook
(Sorry I've been gone so long. If you read the following post very closely, you'll understand why.) Last night was an auspicious event. I didn't plan for it to happen, didn't expect it to happen, it was just one of th[...]Read on >>
Adventure Review: The Tribute (PFRPG) by Carl Bussler from Timeless Adventures
March 27, 2012 from Game Knight Reviews
Filed under: 4e, design, dungeons & dragons, GM, pathfinder, Reviews, roleplaying, RPG, RPG Hub
Don’t you just love double-edged swords? You can swing them this way or that way and they do a lot of damage in the hands of someone who can swing them effectively. Unfortunately, there’s a downside… Yo[...] Filed under: 4e, design, dungeons & dragons, GM, pathfinder, Reviews, roleplaying, RPG, RPG Hub
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Fantasy Heroic Roleplaying: A D&D 4e Hack for Marvel Heroic Roleplaying
This is a hack of Marvel Heroic Roleplaying designed to use a lot of the trappings of Dungeons & Dragons (4th edition), particularly in the classes and races. You will need to be familiar with both games in order to[...]Read on >>
Dividing Treasure
DM – You’ve defeated the skeletons. As you search the bodies you realize that one of them was carrying a +1 frost weapon. Ethan the Rogue – As the striker I should get the magic weapon. The more often I hit the fas[...]Read on >>
Madness at Gardmore Abbey… Session 3
The gaunt and hunched human advanced toward the conveniently clustered group of adventurers. The man didn’t seem all that imposing except for the madness in his eye and the unmistakable aura of evil around him… and [...]Read on >>
How To Solve the Cold Dice Problem
It will happen to you one day and when it does don’t be embarrassed, it happens to all gamers. I’m talking about cold dice. Eventually the dice run cold for all of us. Maybe the d6 keeps coming up 1, the d12 won’t [...]Read on >>
Friday Knight News – Gaming Edition: 23-MAR-2012
March 23, 2012 from Game Knight Reviews
Filed under: 4e, Call of Cthulhu, design, dungeons & dragons, Game Design, GM, Inspiration, news, pathfinder, Reviews, roleplaying, RPG, RPG Hub, Savage Worlds, Tools
Another week buried in Java code. But I did get some gaming in last Sunday thanks to Jason, Mark, Jonathan, Ben, and Ben! Sure, we were stuck in a sewer for the majority of the evening, but hey… it was a very nice [...] Filed under: 4e, Call of Cthulhu, design, dungeons & dragons, Game Design, GM, Inspiration, news, pathfinder, Reviews, roleplaying, RPG, RPG Hub, Savage Worlds, Tools
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The House Always Wins: Examining the Concept of House Rules
Sometimes we old hands, tired of a subject that’s been talked to death, or thinking that everything there is to be said on the subject has been said, forget that a lot of players and GMs have come into the hobby mo[...]Read on >>
D&D Encounters: The Elder Elemental Eye (Week 4)
This week marks the beginning of chapter 2. We decided to have all character advance to level 2 whether or not they’d actually played all of the previous encounters. We realized after tracking XP over the previous few [...]Read on >>
Abstraction in D&D: Perfections & Pitfalls
There is beauty in the amount of abstraction that goes into playing 4e D&D. On one hand you have these great things like "combat advantage" that sum up a huge variety of situations with a simple set of words, also..[...]Read on >>
What Your Weapon Says About Your Character
“The clothes make the man.” It’s a pretty common expression. It quite literally means that you can draw a conclusion, and usually a fairly accurate conclusion, about a person’s personality just based on w[...]Read on >>
D&D Encounters: The Elder Elemental Eye – Pre-Generated Characters
D&D Encounters: The Elder Elemental Eye (season 8.) began a few weeks ago. As usual Wizard only provided the standard six pre-gens that we all know backwards and forward by now. Today we’ve added six new PCs t[...]Read on >>
Bugbear Racial Paragon Path
One of the projects I was working on for 4E was a series of Racial Paragon Paths for monster races. The first one I finished was the Bugbear. Adherent of Hruggek “Anyone can be a brute, those with skill strike to [...]Read on >>
How a Blind Player Improved Our Game
I’ve heard a lot of people say that 4e is really just a video game turned into a table-top role-playing game. The game is too tactical and relies too much on the visual aid of a battle mat and minis. These criticisms a[...]Read on >>
Steve Townshend on Adventure Design Podcast
Mike Shea of Sly Flourish and Steve Townshend, freelance WotC designer and trained actor, discuss the ins and outs of great adventure design in this most recent Critical Hits podcast.[...]Read on >>
Madness at Gardmore Abbey… Session 2
Madness at Gardmore Abbey is a 4e D&D super-adventure that takes heroes of levels 6-8 into the ruins of a monastery that was once the base of a militant order of paladins devoted to Bahamut. According to legend, the[...]Read on >>
Heroes of the Elemental Who Cares?
So, this will be my last 4e product review. I'll still be talking about D&D here non stop, and I'll still be reviewing other D&D products like Lords of Waterdeep and other cool things coming down the pipe. Howe[...]Read on >>
Friday Knight News, Gaming Edition: 16-MAR-2012
March 16, 2012 from Game Knight Reviews
Filed under: 4e, design, dungeons & dragons, Game Design, GM, Inspiration, news, pathfinder, Reviews, roleplaying, RPG, RPG Hub, Tools
What a week! But on the plus side, tomorrow is St. Patrick’s Day! I know this may not mean much to a lot of people, but it’s my second favorite holiday behind Thanksgiving. I not only get to cook (the Crock P[...] Filed under: 4e, design, dungeons & dragons, Game Design, GM, Inspiration, news, pathfinder, Reviews, roleplaying, RPG, RPG Hub, Tools
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D&D Encounters: The Elder Elemental Eye (Week 3)
During last week’s encounter the party was ambushed by Dwarves. After defeating them, the party continued though the Badlands south of Easting in search of The Sunset Shrine where they hoped to find a cure for the Abys[...]Read on >>
Madness at Gardmore Abbey… Session 1, Part the Second
Note: This is the second post relating the events that occurred during our first session of Madness at Gardmore Abbey. The session took place on Thursday, March 8th at Total Escape Games in Broomfield, Colorado.When ou[...]Read on >>
March Broken
The Iron Man streak comes to an end. Yesterday was the first time since Dungeon’s Master began that we missed a day. Until yesterday we’d published something every weekday since we began back in February 2009. After [...]Read on >>
Warlord of the Dread Host
Raised by The Phantom Lord to lead his army of the dead, these great warriors had lain in their sepalcures, some for many decades, some for centuries, before he and his ever growing host came to rouse them from theirR[...]Read on >>
Carrion Beast
Large natural magical beast (undead) Level 23 skirmisher XP 5100 Initiative +21 Senses Perception +19; Darkvision HP 214; Bloodied 107 AC 37; Fortitude 35, Reflex 36, Will 34 Resist 20 necrotic Speed 4, [...]Read on >>
Madness at Gardmore Abbey… Session 1, Part the First
Treona Hoyt was veryexcited when Blake offered to play some music that evening at the inn. “Wonderful!” she exclaimed. “It has been muchtoo long since we’ve had a bard to perform for us here in Bree.”&nbs[...]Read on >>
Secrets of Eberron Revealed (Part 14)
In this instalment of our ongoing Eberron series we reveal the secrets of the Magebred army that threatens Khorvaire from just within the Mournland, and we meet a Warforged Sentinel Marshal who knows secrets about House [...]Read on >>
Friday Knight News – Gaming Edition: 9-MAR-2012
March 9, 2012 from Game Knight Reviews
Filed under: 4e, design, dungeons & dragons, Game Design, GM, Inspiration, news, pathfinder, Reviews, roleplaying, RPG, RPG Hub, Tools
Do you hear that? That’s the sound of Friday finally arriving! Unfortunately at my house, that also means that the Spring season of soccer is gonig to start and I’m going to be spending lots of time on a socc[...] Filed under: 4e, design, dungeons & dragons, Game Design, GM, Inspiration, news, pathfinder, Reviews, roleplaying, RPG, RPG Hub, Tools
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Madness at Gardmore Abbey… Prelude
In just a few hours, we’ll be starting Madness at GardmoreAbbey at our Thursday night D&D group that meets at Total Escape Games inBroomfield, CO. After an acceleratedschedule of advancement during our campai[...]Read on >>
D&D Encounters: The Elder Elemental Eye (Week 2)
Last week the adventure began with the Merchant Council and Lady Bron of Iriaebor asking the PCs to travel to the village of Easting and investigate rumours of an outbreak of the Abyssal Plague. When the PCs arrived in E[...]Read on >>
Understanding Initiative and Surprise in D&D
D&D characters experience time very differently than we do in real life. Their world takes place in distinct 6-second rounds. How they can behave during these 6-second rounds is controlled by which part of the round[...]Read on >>
Tips For Making Encounters More Interesting
How many times has your party faced an encounter that was basically the heroes on one side, the monsters on the other side, and then the two forces bashing each other’s brains in until one side (usually team heroes) en[...]Read on >>
Ameron Answers 20 Quick Rules Questions
Every DM runs their home game a little bit differently, so as new players join the ranks it’s important that any house rules or tweaks to the RAW (Rules As Written) are clearly spelled out. This becomes even more i[...]Read on >>
"Is it hot in here, or is it just me?" (The Pillars of Night, Session 2)
Trapped inside adeath cult’s temple, the heroes did what any D&D adventuring party worththeir salt would do in the same situation— they decided to ignore the pounding and shouting at the temple’s shutand b[...]Read on >>
DIY Digital D&D (Guest Post by Angela Taylor)
March 4, 2012 from Game Knight Reviews
Filed under: 4e, dungeons & dragons, GM, Inspiration, roleplaying, RPG, RPG Hub, Tools
Computers make D&D a whole lot smoother, but if you don’t want to pay through the nose every month for D&D Insider, you’ll have to do some preparation on your own. Here are a few must-have tools for DIY D[...] Filed under: 4e, dungeons & dragons, GM, Inspiration, roleplaying, RPG, RPG Hub, Tools
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"Don’t Mind Us. We’re Just Death Cultists." (The Pillars of Night, Session 1)
The LastMoonboatAs the party journeyeddeeper into the Frontier, they unexpectedly came upon the fortified town ofErstlin. Many refugees, driven out offorest villages or remote mining communities by vicious bands of[...]Read on >>
8 Ways to Get Out of a Gaming Slump and Make Your Game More Exciting
It’s common for people in long-term relationships to talk about how the romance is gone. They remember how it used to be: the anticipation, the excitement, the thrill. But now things are just so-so. They go through the[...]Read on >>
D&D Encounters: The Elder Elemental Eye (Week 1)
Welcome to the beginning of another season of D&D Encounters. This season (season 8 for those keeping score) is set once again in the Forgotten Realms. The adventure is called The Elder Elemental Eye and sees the re[...]Read on >>
Month in Review: February 2012
February 1st marked our third anniversary here at Dungeon’s Master. It certainly doesn’t seem like three years have passed to us, but when we look through our archives there’s no denying the abundance o[...]Read on >>
Doppelgangers, Mean Dogs, and Bilious Vapors ("Unmasking the Traitor," Session 3)
During our lastsession, the heroes finally managed to make their way up and out of the hiddenshrine to Orcus which they had discovered under the Citadel. But then rather than being applauded andrewarded for their e[...]Read on >>
Adventure Hooks Inspired by The Simpsons (Part 1)
As a DM I’m always on the lookout for ideas that I can throw into my campaign. It doesn’t matter how seemingly irrelevant the source may be, once I put my gaming mind to work I can often come up with an idea for an e[...]Read on >>
Somewhere Between Living and Dying
Normally there’s no real grey area when it comes to the distinction between living and dying in D&D. If you’ve got 1 or more hit points you’re living. If your hit points are between 0 and your negative bloodie[...]Read on >>
A Fork in the Road: Concluding the Revolt
Last week, we looked at Siding with the Rebels. Even if the players lost, that doesn’t mean that they have to be dead and needing a resurrection. It just means...Visit the original post, A Fork in the Road: Concl[...]Read on >>
Elemental, My Dear Watson – GGG Reviews Heroes of the Elemental Chaos
A warrior draws the power of elemental earth into his body to protect himself. A warlock unleashes a bolt of pure elemental ice on his foe. A wizard sweeps away enemies with an icy wind. Gandalf hurls fire at the wolves [...]Read on >>
D&D Encounters – 4 Tips for Players
As the new season of D&D Encounters is about to begin we wanted to share a few tips about character creation and party composition that we think will help you get more out of this season. Although these suggestions [...]Read on >>
D&D Encounters: Beyond the Crystal Cave – Report Card
Our journey to the Feywild is over. Some loved the experience and some hated it. But in the end we all survived another season of D&D Encounters (although some of our characters may not have been so fortunate). Toda[...]Read on >>
Give Your Character Personality
When you ask a gamer to tell you about their character they will usually begin with class and race followed by the kind of weapon the PC uses, a list of their best magical items and then finally some really cool attack p[...]Read on >>
ten unlikely treasures
Roll 1d10 for unlikely loot. Fingerbone skeleton key with jet inlaid handle. The key opens any non-magical lock on 1 in 6 (d6). If used by a thief to pick locks it adds +2 to the... Click the title if you[...]Read on >>
It’s Here! – Lair Assault: Attack of the Tyrantclaw
If you think battling an Orc riding Triceratops or firing a ballista at a Pterodactyl sound like the making of an excellent D&D adventure then you’re going to love the new Lair Assault: Attack of the Tyrantcla[...]Read on >>
Love and Hate of Epic Tier
Monte Cook’s latest Legends & Lore article hit with some thoughts on Epic Tier Play. It was short, had some polls, and seemed almost like he was just checking in with people or thinking out loud. Pretty common for[...]Read on >>









