Playing To Expectations And Varying From Them

April 1, 2015 from Reality Refracted
Filed under: GM, RPG Hub 
Hello,On Monday we talked about the expectations our players have when we run a table top game. We talked about where those expectations come from, and how to set expectations for the players through communication before[...]
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Of Overlords, Kings and Barons, Building a Feudal Setting Part 7

March 31, 2015 from Bat in the Attic
Filed under: advice, RPG Hub 
Continuing a series of posts detailing how I developed the feudal system of the City-State in my Majestic Wilderlands campaign.In the last six posts we covered the general ideas of incorporating feudalism into your campa[...]
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Of Overlords, Kings and Barons, Building a Feudal Setting Part 6

March 30, 2015 from Bat in the Attic
Filed under: advice, RPG Hub 
Continuing a series of posts detailing how I developed the feudal system of the City-State in my Majestic Wilderlands campaign.The last topic to cover before getting into the specifics of the Majestic Wilderlands is reli[...]
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Managing Expectations Of Theme and Content

March 30, 2015 from Reality Refracted
Filed under: GM, RPG Hub 
This may be more high level than some people like to consider when they're talking about their hobby, but as a GM it is something important to keep in mind - especially when planning encounters and campaigns. Every game [...]
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Who runs things?

March 29, 2015 from Board Enterprises
Filed under: Advice/Tools, Other Systems, RPG Hub 
It is my belief, and I think history bears me out, that the more distant the authority is, the higher the chance that something local will fill the void. Honestly, it is more likely that this is based not on how distant[...]
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LARP Shield

March 29, 2015 from Observations of the Fox
Filed under: Props, RPG Hub 
In the quest to produce interesting LARP equipment, rather than the regular stuff that you can see everyone else possessing on the battlefield, I present my latest offering......after a day in the field, I'd like to repo[...]
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