Urban adventures can be incredibly fun and a great change of pace. To successful run an urban adventure, though, the GM must realise they are fundamentally different to wilderness or dungeon adventures.
(Art: William M[...] Read on >>
I'm pretty excited. This Friday I'm back to GMing and it's been a long while. At the very least it's been since sometime in November when my Shadowrun game came to an impromptu end due to time constraints. Since then my [...] Read on >>
Every player loves magic items. That said, magic items can also be quite boring. The best GMs take the time to make their magic items unique and compelling.
(Art: William McAusland [Outland Arts])
Magic items make PCs [...] Read on >>