Newbie Dm’s Bestiarum Vocabulum
Ok, so tonight I want to introduce what I hope is a semi-regular feature here at NewbieDM, some home-made monsters. Just as a warning though, I don’t claim to be a great monster designer, nor am I 100% comfortabl[...]Read on >>
Newbie Dm’s Bestiarum Vocabulum
Ok, so tonight I want to introduce what I hope is a semi-regular feature here at NewbieDM, some home-made monsters. Just as a warning though, I don’t claim to be a great monster designer, nor am I 100% comfortabl[...]Read on >>
Gaming with Insignificant Others
Not long ago my husband and I spent some time blogging about gaming with significant others. Then after we spent some time talking about it in our podcast I decided to write a blog from the other end of the spectrum; G[...]Read on >>
Zack’s Guide To Being Smart With RPG PDFs
So, starting to look more at pdf/electronic RPG purchase but not sure where to start? Wanting to get more bang for your buck and be smarter about what you download? Below is my quick guide to getting the most out of us[...]Read on >>
It’s all starting to come together now…
Stupid Ranger and I are finally getting settled into our new home! Fortuitously, as if by some divine plan, I received a sales email from the guys over at Geek Chic lauding their new demi-Sultan table that will be relea[...]Read on >>
Why Power Control Is Important for DnD
Maintaining a healthy game can be difficult under the best of circumstances. Trying to keep a game healthy and have fun doing it can be nearly impossible. Power control, done properly, allows... [[ This is a content[...]Read on >>
New Dog…Old Tricks?
Hello fellow gamers, I’m Bryan, the newest writer in the pack of wild Dice Monkeys. I have a lot to say about the newest Dungeons and Dragons installation called 4th Edition. Some good, some bad, but all-in-all [...]Read on >>
Battle Journal of Kain Gaa’zaith - Tactical Analysis
So far the drawn-out narrative of the Battle Journal bores even me. I think I want to try boiling it down to what Kain really cares about: optimizing his weird little cadre. So this post will be in-character notes on eff[...]Read on >>
Battlegrounds: On Deck
November 14, 2008 from A Butterfly Dreaming
Filed under: 4e D&D, Featured!, GM Advice, RPG Hub, advice, roleplaying
It’s been a little while since I’ve taken a look at battlegrounds. This post is long overdue, having been in draft stage for over two months now. So for the comeback post, I’ll be taking a look at a[...] Filed under: 4e D&D, Featured!, GM Advice, RPG Hub, advice, roleplaying
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The Great Backpack of Holding Whatever Is Found
Okay… I imagine the title has caught your attention and I only have one question. What the hell? The average tank has a carrying capacity of roughly four hundred pounds before she becomes encumbered. That means that [...]Read on >>
Character Builder Beta Video Preview
If you're a non-subscriber and haven't been able to test out the builder yet but have read all those reviews recently, why not can watch it in action for youself?WeeBeegamers.com posted a video demonstration of how the b[...]Read on >>
Campaign Wiki Design: How Much Canon to Include?
Although I'm struggling with this personally because I'm working on my very first campaign wiki, this decision could apply to a campaign handout or perhaps even in play during an introductory session. The question is, "[...]Read on >>
Skinning Game Systems
Reading the latest Roleplaying Tips Weekly (Issue 424, which as of the moment I’m writing is not posted up online, but should be soon) talks about “Skinning Game Systems”. It’s a fantastic artic[...]Read on >>
Miniatures in 3-D space
I like to use miniatures when I play RPGs. Nothing seems to set the scene for the players like using miniatures. I recently played a few sessions with my crates from Hirst Arts Castlemold #85. An interesting thing happ[...]Read on >>
Word of Wizards - Digital Insider #15: Builder Beta
Digital Insider #15: Builder BetaAs subscribers will know that the character builder beta was launched on monday so this week's Digital Insider is just a compilation of good things that what testers had to say about the [...]Read on >>
Help me! I Can’t Get Into Character
Have you ever had a hard time "getting into charcter?" You've thumbed through the Player's Handbook for a couple of hours already and have nothing to show for it? Or worse, you have a character... [[ This is a content[...]Read on >>
Continuing to fly your roleplaying flag…
Amid the hail of boxes and packing paper, I found a few minutes tonight to catch up on reading the comments to last Wednesday's post on your right to be unique. Comments on that post are certainly a fascinating read and[...]Read on >>
Taking Away the Numbers
It was high school lunch time, and as usual I showed up to the library's back room ready to game. We were starting new characters (AD&D 2nd Edition as we played at the time), so I figured most of the session would be[...]Read on >>
Savage Worlds: Tips for Speeding Combat
November 11, 2008 from Tales of the Rambling Bumblers
Filed under: Advice/Tools, RPG Hub, Savage Worlds
Nothing Earth-shattering, just some handy hints to keep things moving along:
Use two decks for initiative. Have someone other than the GM shuffle the second deck while the first is in use, and at the end of a round when[...] Filed under: Advice/Tools, RPG Hub, Savage Worlds
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Cutting Time from Character Creation in Rifts
One of the most common complaints about the Palladium game system is the lengthiness of character creation. In my experience, the skill system is the number one cause of the process taking so long. So, in an effort to [...]Read on >>
Hanging in the Balance
November 11, 2008 from A Butterfly Dreaming
Filed under: 4e D&D, Featured!, GM Advice, RPG Hub, advice, roleplaying
Game balance has become a relatively hot topic again this week among the RPG blogs. On Friday, Unnatural 20 posted Game Balance is Unnecessary for Fun. True or False? Among the responses is RPG Blog II’s Ok, Le[...] Filed under: 4e D&D, Featured!, GM Advice, RPG Hub, advice, roleplaying
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Visiting the Archives: Travelling…
This Behind the Screen piece was posted in a much simpler time before Stupid Ranger and I were cast across the country for my day job. We are in the process of unloading boxes at the moment, so please feel free to sup a[...]Read on >>
Flogging a Dead Orc–When to End A Boring Combat Encounter
The dead minions lie piled high in pools of blood. A battered PC party stands before the wounded demon lord, weapons ready. Sensing defeat, the demon lord moves to his profane circle of power and begins healing. The [...]Read on >>
Creating an RPG Wiki (or things to consider before you start)
I’ve been reading quite a few Blog posts about using wikis while gaming. Most of them basically state, Wikis are good and you should use them. They all seem to lack some advice about Wikis. My aim here is offer some ad[...]Read on >>
Cross-Gendering as an Art Form
WARNING: This post is inflammatory and full of generalizations. It is not meant to offend. However… Here’s something that’s always bothered me: cross-gendering. You know what I mean: male players going out and[...]Read on >>
7 Steps to Make Your Dungeon Master Love You
Upsetting the DM is a pretty common fear. After all the Dungeon Master can pretty well screw you over anytime she wants to. If you want to survive to level five, or higher, making her life easier... [[ This is a conte[...]Read on >>
Music That Inspires: Highwayman, and Thoughts On Legacy
A lot of gamers have songs that speak to them about their gaming experiences, that bring back fond memories of games and get them amped for games to come. I love the Two Towers theme, the opening music to Conan the Barb[...]Read on >>
What Does Alignment Mean To You?
November 9, 2008 from Jonathan Drain's D20 Source
Filed under: Dungeon Mastering Advice, RPG Hub, Third Edition
Alignment in Dungeons & Dragons is a confusing topic at the best of times. Can a thief be Lawful? Should an Evil character be killed if they haven’t done anything yet? What alignment is Batman?
A lot of people [...] Filed under: Dungeon Mastering Advice, RPG Hub, Third Edition
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“We Split Up”
November 8, 2008 from A Butterfly Dreaming
Filed under: Featured!, GM Advice, RPG Hub, advice, roleplaying
If you’re anything like me, “we split up” is one of the phrases you most dread hearing from your players. You’re only one person — how do you keep multiple players involved in a game when[...] Filed under: Featured!, GM Advice, RPG Hub, advice, roleplaying
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Human? Who the HELL wants to be Human?
Okay, so I have two cents to put in on the subject of role players and being human characters. I have a response, but I think people in general may agree. Here’s the short and skinny: I think that most people t[...]Read on >>


























































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