Secret dice rolls
When I remember correctly I’ve always rolled behind the GM screen when I was running a game. My first GM did the same, as did most GMs I met in my life. Recently I had a talk on Skype with Philippe-Antoine Ménard and [...]Read on >>
Something new! Designing new items and gear for your games.
What do I do with this? So, today is all request Tuesday here at the Gamewerks, Gentle Readers. My good, good friend from the Great White North, Dr. Braden Campbell GM;Phd, dropped me a line last night to let me know tha[...]Read on >>
the way of snow
This month's RPG Carnival is hosted by Questing GM who has assigned the quest of how to be a better GM. We've recently had the worst snowfall for 30-odd years and it changed a number of things... Click the title i[...]Read on >>
Ayn Blüd and the Silver Order
March 14, 2010 from Continuing Clockwise
Filed under: 4e, 4e DD, Advice/Tools, Character, Fluff, Fluff/Inspiration, Inspiration, RPG Hub, advice
The mechanics of Dungeons and Dragons 4th edition are very tactically oriented, and some argue that this comes at the detriment of the role-playing elements. However, the game’s crunch can add to a rich role-playing [...] Filed under: 4e, 4e DD, Advice/Tools, Character, Fluff, Fluff/Inspiration, Inspiration, RPG Hub, advice
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On Character Death: Live Fast, Die Young and Leave a Beautiful Character Sheet
It's better to burn out, than to fade away... The chainsaw burr of Joseph's SAW and the rhythmic thumping and booming of Piotr’s grenade launcher mixed with the screaming of the frenzied angels that kept pouring [...]Read on >>
The Characterisation Puzzle: The Inversion Principle
March 12, 2010 from Campaign Mastery
Filed under: Adventure Prep, Encounter Design, Game Mastering, Inspiration, RPG Hub, advice
The second technique of character development that I call apon when stumped for ideas is something that I call The Inversion Principle. Some parts of this I had worked out many years ago, but it was when I read an inter[...] Filed under: Adventure Prep, Encounter Design, Game Mastering, Inspiration, RPG Hub, advice
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Five good things I learned playing D&D 4th edition (or… How I learned not to care about diagonal movement!)
Some of you might have gotten the idea from a previous post that I don’t like Dungeons & Dragons 4th edition. Nothing could be further from the truth. I played the game for the better part of a year and had fun wit[...]Read on >>
First Who, Then What
March 12, 2010 from Continuing Clockwise
Filed under: 4e, 4e DD, Advice/Tools, Game Mastery, RPG Hub, advice
Not long ago I came across the audio version of Jim Collins’ Good to Great. While the focus of the book is to understand the difference between truly great companies with great leadership and enduring growth from the[...] Filed under: 4e, 4e DD, Advice/Tools, Game Mastery, RPG Hub, advice
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Initiative Tracking Tools
Initiative tracking is very important when it comes to running a Dungeons & Dragons game. Gamers all over the internet have come up with some unique and creative ways for tracking initiative. I thought I would take a[...]Read on >>
The Old Girl: Vehicles as Characters in Your Game
"She's not old, she's in her prime." I'm not going to lie to you gentle readers, I'm an inveterate gearhead. I love machines of all kinds, but vehicles especially turn my crank, as it were. Anything from a 50cc min[...]Read on >>
Previews for RPGs (No, Not the Catalog)
Here's a nifty trick I tried based on advice in the Doctor Who: Adventures in Time and Space RPG: Previews of the next session! Now, DWAITAS is strong on genre emulation, and since it is based on a tv show, it recommends[...]Read on >>
The A-Team: A model for RPG campaigns?
Yesterday while watching an episode of The A-Team on TV, it struck me. Wouldn’t The A-Team make a perfect model for a RPG campaign? Let’s look at the basic premise, which is summed up pretty good by the voiceover[...]Read on >>
The Characterisation Puzzle: The Thumbnail Method
March 5, 2010 from Campaign Mastery
Filed under: Adventure Prep, Encounter Design, Game Mastering, Inspiration, RPG Hub, advice
This is technique number 1 for getting inside your character’s heads. It’s something I was taught in a Graphic Design course that I completed back in 1992 – so here we are 18 years later, and it’[...] Filed under: Adventure Prep, Encounter Design, Game Mastering, Inspiration, RPG Hub, advice
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March 2010 RPG Blog Carnival: How to be a Better GM?
Wow, time really flies and it's already March. I remember signing up to host the RPG Blog Carnival back sometime last year and now the RPG Blog Carnival is pitching their tents for the first time at the Questing GM.As fo[...]Read on >>
The Sandbox and Player Character Backgrounds
My post yesterday on structuring your sandbox has been making the rounds of other blogs. Like this one at Trollsmyth. This caught my eye.There’s been some talk about getting players “plugged in” to the campaign. [...]Read on >>
Mapping Outdoors: The dilemma continues…
Here is the second twisty little cave complex in the Caves of Chaos. Luckily the rest of the lairs are much easier to map, being much more traditional 10' corridor style dungeons.So do I just give this to the players on[...]Read on >>
Some structure for your Sandbox campaign
In this post at the Old Guy's RPG Blog Chgowiz talks about a difficult session he had as a DM. One comment caught my eye1. Make some defined missions available. Not everyone wants to go out and explore and just figure [...]Read on >>
Mapping Outdoors: What’s the best way?
I have worked the original module B2-Keep on the Borderlands, into my group's D&D3.5 game. The party are trying to find the lair of a White Dragon, which is ravaging the lands and cities held by their patron, Lord Le[...]Read on >>
DMs Should Join Other Games
I think the best thing any Dungeon Master can to do improve his or her game is to join a game. You can learn a lot from other games and gamers. I find that I learn so much about how to improve my own DM’ing skills [...]Read on >>
Ask The GMs: Essential Game Master Skills
March 2, 2010 from Campaign Mastery
Filed under: Adventure Prep, DM Advice, Game Mastering, Play, RPG Hub, advice, behind the screen, campaign setting
What are the essential skills of a GM?
Loz is a frequent contributor to the comments here at CM. So when he submitted a question to Ask The GMs, we were inclined to pay close attention. Here’s what he had to [...] Filed under: Adventure Prep, DM Advice, Game Mastering, Play, RPG Hub, advice, behind the screen, campaign setting
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Regions Sizes in a setting
On the Swords & Wizardry forum here a question what asked on how size different realms on a map. This is my answerEstateFundamental unit of feudal societies this is typically 1,500 to 3,000 acres supporting a landowe[...]Read on >>
February 2010 Blog Roundup: Choice Bits
March 1, 2010 from My Girlfriend Is A DM
Filed under: 4e, 4e DD, Advice/Tools, D&D4e, Fluff, Fluff/Inspiration, Game Design, Inspiration, Legacy D&D, RPG Hub, advice
I keep telling myself I’m going to do a weekly roundup of posts I like in the blogosphere, but I never get around to doing it. So here in no particular order, are ten of the many posts I bookmarked this past month.[...] Filed under: 4e, 4e DD, Advice/Tools, D&D4e, Fluff, Fluff/Inspiration, Game Design, Inspiration, Legacy D&D, RPG Hub, advice
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Anatomy of a TPK, Addendum
February 28, 2010 from Continuing Clockwise
Filed under: 4e, 4e DD, Advice/Tools, Game Mastery, Play, RPG Hub, advice
I made a key dungeon mastering mistake during last week’s near total party kill in my Dungeons and Dragons 4th edition campaign. I share it here as a warning to those who follow.
As I’ve mentioned, I’m using Harl[...] Filed under: 4e, 4e DD, Advice/Tools, Game Mastery, Play, RPG Hub, advice
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The Characterisation Puzzle: When personalities are hard to find
February 25, 2010 from Campaign Mastery
Filed under: Adventure Prep, Encounter Design, Game Mastering, RPG Hub, advice
Developing a characterisation is like a jigsaw puzzle. You solve the bit around the edges first – the most obvious characteristics – and then try and fill in the middle a bit at a time until the whole pictur[...] Filed under: Adventure Prep, Encounter Design, Game Mastering, RPG Hub, advice
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Well, Would You Look at That! The Fine Art of the Random Encounter.
Kobolds!? Okay, looks like this week has turned into advice week here at the Gamewerks. Today, I'm going to discuss yet another tool that every GM should have in their toolbox, the random encounter table. Gamemaste[...]Read on >>
Mapping, Pen Tablets, and Drawing by Hand
Recently I bought this a Wacom Bamboo Pen Tablet. When browsing the various cartography and art forums I keep seeing references to using tablets and the Bamboo line is pretty affordable as these things go ($70 for this m[...]Read on >>
Mapping, Manors vs Farms
One setting noted for it's detailed mapping of locales is Harn. Unfortunately it is a snapshot in to specific period of time where manorialism was the dominant form of rural organization. Manorialism means that the cou[...]Read on >>
Three more blogs you should be reading
In January I recommended three blogs you should be reading. Although that post didn’t get as many attention as I hoped, I still think it’s a good thing to point out interesting blogs to my readers on a semi-regular[...]Read on >>
Building Better Worlds: Making the Most Out of Your NPCs.
So tell me, gentle readers, how many times has this happened to you? You're in the thick of a gaming session, and the time has come to meet with a contact. So you get to the appointed meeting place, you size each [...]Read on >>
Spartacus Blood and Sand
I been following Spartacus Blood and Sands, a new Starz show on Netflix. I am finding that I really like it. Tim of Gothridge Manor already beat me to a post recommending this.What I will add is that this is a show wher[...]Read on >>
Hell Among the Playlists: Finding Inspiration in Your Music Library
Okay, this will probably be the last post I make on the subject of inspiration and idea generation. At least it'll be the last until someone asks me to do another. Anyway, today I'm going to talk about plumbing the dept[...]Read on >>
On Hitting Your Target
Sorry today's post is late, kids. Today I had a long lunch at my local rifle range with an antique Russian Mosin-Nagant, the latest addition to my budding WWII milsurp rifle collection. So, while I was sending my fifty [...]Read on >>
Finding Your Focus: How to Actually Work When Working At Home
Maybe I should have apprenticed at the Consulate... Okay, Caine up there is about to burn the shit out of himself in some masochistic, quasi-Kung Fu ritual that looks awesome in a 30 second television intro b[...]Read on >>
Lazy Friday Video Post: “How To Play Dungeons and Dragons”
While looking for interesting RPG-related videos I stumbled upon this one: And I don’t really know what the creators intended this to be: a parody or serious advice. If it’s a parody, it’s not funny enough. And if[...]Read on >>
“You had me at hello…”
Hello all! Since I’m part of the new team of contributors around here, I thought my first post should be about something related to the idea of “new” and I settled upon this: Introducing new characters to an ongoin[...]Read on >>
It is a Harn Day
Got my latest autoship from Columbia Games filled with Harn goodness.Hunting 22 PagesThis is the center piece of this release 22 pages of hunting. They are through in covering all the techniques including trapping, ambus[...]Read on >>
Some Considerations of Polite Society
No one thinks he’s behaving poorly. The unfortunate truth is, at one time or another, all of us has behaved poorly. While there really is no concrete code of laws to govern behavior at the gaming table, there are s[...]Read on >>
This Hobby Is Not a One-Way Relationship
February 18, 2010 from My Girlfriend Is A DM
Filed under: 4e, 4e DD, Advice/Tools, Other Systems, RPG Hub, Star Wars, advice
With regards to WotC promotional content for 4e, most attention is given to the tease content for D&D insider, the podcasts, and recorded features of actual play sessions. However, WotC recently posted a half-hour s[...] Filed under: 4e, 4e DD, Advice/Tools, Other Systems, RPG Hub, Star Wars, advice
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Magic and Society
Magic are a major part of fantasy RPGs especially in the various editions of D&D. However it's impact on the setting is highly subjective and dependent on the rules that govern magic for a particular system.For GURPS[...]Read on >>
More comments on historical settings.
A lot of quality comments yesterday thanks folks. Two stand out;Reverend Keith's comment particularly this line.What I'd love are historical RPG books that don't focus on historical minutiae, but rather just provide a b[...]Read on >>
Papers Please: Using Props to set the Tone in Convention Games
бумаги угождают! Since I'm relatively new to the whole 'blogging game, I've been asking friends who are experienced 'bloggers what they'd like to read about at Motor City Gamewerks. Chris Perrin, proprieto[...]Read on >>
Catching Fireflies: The Place Where Ideas Come From
I've been asked, on more than one occasion, where I get my ideas. Every writer gets this, and the question never gets easier to answer. I've never come up with what I consider a decent answer to the question, either. An [...]Read on >>
The Place Where I Come From is a Small Town: or Everything is Interesting if You Look Hard Enough
So, in Monday's post I talked about where ideas come from and suggested that a lot of them come from your surroundings. Later that evening I was speaking with one of my regular readers and he put this question to m[...]Read on >>
1000 Word Rant: Internet Consensus, the Content Calendar and the Neurotic DM
February 16, 2010 from My Girlfriend Is A DM
Filed under: 4e DD, Advice/Tools, Game Design, RPG Hub, advice
Recently, The Spirits of Eden’s Dennis Santana aka Wyatt Salazar has chosen to take a break from 4th Edition D&D. He self-deprecatingly declares that “if Wyatt was a corporation, this post would cause its stock p[...] Filed under: 4e DD, Advice/Tools, Game Design, RPG Hub, advice
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The Difficulties of Historical settings
Zach of RPGBlog2 writes about the Rolemaster:Rome supplement. In it he wishes there was more on the geography and the city of Rome while there was great stuff on Roman life. I am not sure what issues the author of Rolem[...]Read on >>
theme in the details and triangulation lists
"In war, victory In peace, vigilance In death, sacrifice" -- Grey Warden motto, Dragon Age: Origins. A recent RoleplayingTips article about the virtues of Dragon Age as... Click the title i[...]Read on >>
Empathy and Emotions in an RPG
As a GM, I’m used to having to play multiple characters, each with their own motivations, histories and even varying levels of intellect. Because of that, I have to attune myself to the character’s mindset[...]Read on >>
Preview: Kingdom Builder by Chaotic Shiny Productions
I love all kind of random generators, especially random name generators, since I usually have a hard time coming up with cool-sounding character names. When some time ago Hannah Lipsky of Chaotic Shiny Productions asked [...]Read on >>
My Favorite Blogs: Dice Monkey
February 15, 2010 from My Girlfriend Is A DM
Filed under: Advice/Tools, Fluff/Inspiration, Inspiration, RPG Hub, advice
I’ve decided that while my gaming is on a current downturn, I’ll occasionally talk about certain blogs on my blogroll. By no means, do I intend to suggest that other blogs are better than the rest. Rather, these post[...] Filed under: Advice/Tools, Fluff/Inspiration, Inspiration, RPG Hub, advice
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My Favorite Blogs: Dice Monkey
February 15, 2010 from My Girlfriend Is A DM
Filed under: Advice/Tools, Fluff/Inspiration, Inspiration, RPG Hub, advice
I’ve decided that while my gaming is on a current downturn, I’ll occasionally talk about certain blogs on my blogroll. By no means, do I intend to suggest that other blogs are better than the rest. Rather, these post[...] Filed under: Advice/Tools, Fluff/Inspiration, Inspiration, RPG Hub, advice
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