The Echo Of Events To Come: foreshadowing in a campaign structure
January 12, 2012 from Campaign Mastery
Filed under: Adventure Prep, Campaigns, DM Advice, Encounter Design, Game Mastering, RPG Hub, Running Encounters
The Campain Structure series: Back To Basics Part 1: Adventure Structures Back To Basics Part 2: Campaign Structures Back To Basics Part 3: Example: The White Tower Back To Basics Part 4: Example: The Belt Of Terra In my[...] Filed under: Adventure Prep, Campaigns, DM Advice, Encounter Design, Game Mastering, RPG Hub, Running Encounters
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The Nuances of computer use in a simulated world
December 29, 2011 from Campaign Mastery
Filed under: At the table, behind the screen, DM Advice, Encounter Design, Game Mastering, Inspiration, RPG Hub, Running Encounters
In Roleplaying Tips #536, Johnn ran a tips request (reproduced below) asking for tips on how to GM computer hacking. I decided that simply offering a few tips wasn’t quite going to cut it, and that the subject dese[...] Filed under: At the table, behind the screen, DM Advice, Encounter Design, Game Mastering, Inspiration, RPG Hub, Running Encounters
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