The Traps of Names
Badly chosen names are practically a correllary to Murphy’s Law; if there is a way a name can get mangled, mispronounced, misinterpreted or otherwise stepped on, the audience is going to find it. Haven’t we [...]Read on >>
Fantastic Governments
Here I will deal with fantastic forms of government, and the RPG community’s thoughts on it. I would like to focus specifically on the influence magic, psionics, and monstrous races could have on government. Feedba[...]Read on >>
Strange Ecology - Wet and Wild
In this series of posts on Strange Ecology, I am introducing various aspects of the ecological nature of particular regions in my campaign setting, Memory Fading. I hope to let you see a little bit about how I make the d[...]Read on >>
Strange Ecology - Critters, Critters Everywhere!
In this series of posts on Strange Ecology, I am introducing various aspects of the ecological nature of particular regions in my campaign setting, Memory Fading. I hope to let you see a little bit about how I make the [...]Read on >>
Strange Ecology - Even Smaller
In this series of posts on Strange Ecology, I am introducing various aspects of the ecological nature of particular regions in my campaign setting, Memory Fading. I hope to let you see a little bit about how I make the [...]Read on >>
On Being Internetless, and Future Turtle Issues
While out of town for a week for a cousin’s wedding (who didn’t have internet), I’ve been thinking of a few different options I want to focus on. I personally am mostly interested in writing articles h[...]Read on >>
Strange Ecology - Starting Small
Ever since Exchange of Realities focused on various Ecology For World Builders articles all this past week, I’ve been thinking about how to implement her ideas in my own setting. There is a region of Memory Fading [...]Read on >>
Racial Archetypes as Caricatures of Humans
September 18, 2008 from Turtles All the Way Down
Filed under: Campaign, RPG Hub, advice, fluff and inspiration
It seems to me that fantasy races often take on caricaturistic qualities in many (or most) fantasy RPGs. A lot of this comes from the tropes and clichés that have hidden within RPGs for many, many years, but I do belie[...] Filed under: Campaign, RPG Hub, advice, fluff and inspiration
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Learning History from Weapons
September 17, 2008 from Turtles All the Way Down
Filed under: Campaign, RPG Hub, advice, fluff and inspiration
I was watching the Lord of the Rings recently on a day off, and something occurred to me. It struck me as interesting that the major treasures of the world often seem more significant for their historical connections tha[...] Filed under: Campaign, RPG Hub, advice, fluff and inspiration
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Thaelavan, the Hell Shark
In response to Uncle Bear’s“Dire Shark Week” currently taking place, I decided to up the ante a bit and go with something a little more dire than “dire” (not to mention, this is not poetry, [...]Read on >>
The Giant TICK
The Horror! Could anything be worse than a combination of arachnid and vampire? How about an arachnid/vampire amalgamation the size of a large dog?? I submit that literally nothing could be more terribly, and I dare yo[...]Read on >>
I Read a Forgotten Realms Series and It Was Actually Good!
September 11, 2008 from Turtles All the Way Down
Filed under: Inspiration, RPG Hub, Review, fluff and inspiration
Let me premise this by saying two things that are important for this. The first is, the reason I (re)-read this series is because I’m doing a bit of research on some possible “from the sea” type threat[...] Filed under: Inspiration, RPG Hub, Review, fluff and inspiration
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A Deontological Alignment System
There have been a lot of blogs lately about different forms of alignment. Jack Phillips over at Philosophy of Games has had a good little discussion going on about various forms of morality in gaming. A Hero Twice a Mo[...]Read on >>
Culture in Gaming - Part 2
I am still working on my sydhi in my campaign, especially since it seems likely the current group may be venturing into their lands soon, and there are a few more cultural aspects that I need to flesh out. Most of what [...]Read on >>
Finding Inspiration in Odd Places
September 1, 2008 from Turtles All the Way Down
Filed under: Inspiration, RPG Hub, fluff and inspiration
For Christmas last year, my brother bought me the Zombie Survival Guide desktop calendar, which I have dedicatedly read every single day for the last year for fear of being unprepared when the inevitable zombie uprising [...] Filed under: Inspiration, RPG Hub, fluff and inspiration
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