Worldbuilding 101 – Part 20: What is, and what should never be

November 27, 2014 from Observations of the Fox
Filed under: design, RPG Hub, Worldbuilding 
Let’s use a grammatical analogy… If scenes are words, short term goals are commas, medium term goals and full-stops (or periods for our American audience), and long term goals are paragraph breaks. I lik[...]
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Inspirational Art: I still love that old Russ Nicholson and Erol Otus

November 27, 2014 from Savage Swords of Athanor
Filed under: Fluff/Inspiration, RPG Hub 
Of all the artists in those old D&D hardcovers I got on Christmas 1981, my favorites remain Russ Nicholson for his work on the Fiend Folio and Erol Otus for his work on Deitities and Demigods, mostly in the Cthulhu M[...]
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Worldbuilding 101 – Part 19: Welcome to the Jungle

November 26, 2014 from Observations of the Fox
Filed under: design, RPG Hub, Worldbuilding 
I think we’ve got a pretty good grasp on the way the world looks, the cultures that make it up and the kinds of specific people who belong to those cultures. To use a theatrical analogy, we’ve set the stage,[...]
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Worldbuilding 101 – Part 18: Racial Appearances

November 26, 2014 from Observations of the Fox
Filed under: design, RPG Hub, Worldbuilding 
(Quick one today because I'm running late...) One of the things I’ve learnt from years (actually decades) of LARPing is that people who get involved in this sort of thing love to dress up. Costuming is a part of [...]
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The Dark Valley – An Austrian Cowboy Movie, WTF?

November 26, 2014 from Roleplay Geek
Filed under: Fluff/Inspiration, RPG Hub 
Well that's what I thought initially but being the self confessed fan of European cinema (and my missus being a cowboy movie fan) I thought "What the heck, I'll give this a go".Dark Valley (2014)Directed by Andreas Proch[...]
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Tuesday Magic Item – Elegant Eyes

November 26, 2014 from Sea of Stars
Filed under: pathfinder, RPG Hub, World Building 
The dowager duchess entered the ballroom, still elegant and commanding for all of her advanced age.  Her quizzing cane was not in evidence and she moved with a confidence that she had not displayed in public for yea[...]
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Worldbuilding 101 – Part 17: Cultural Appearances

November 25, 2014 from Observations of the Fox
Filed under: design, RPG Hub, Worldbuilding 
Regarding yesterday’s post. It appears that there might be some kind of disconnect between the setting and the system, and that’s something that can prove detrimental to good storytelling. This worldbuilding[...]
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