The Low Astral simply reflects the physical world – and interacts with it. The High Astral includes the various Imaginal Realms, and the foothills of what lies beyond. On the border, where the Low Astral yields to [...] Read on >>
Gorian hide his smile as the greedy merchant accepted the over-sized silver coin and did not offer additional change. “Will that be all, sir?” the Merchant asked, the coin vanishing into his pocket. &ld[...] Read on >>
Well, hello there. Took a bit longer of a break than I'd intended after two straight months of daily updates, but I'm back. So what have I been up to?Well, in part I've been thinking about monster manuals.I finally got a[...] Read on >>
Piper hails from a dark and desolate future – a dying earth, reduced to barren desert after a geomagnetic – and geotemporal – catastrophe, blasted by terrible storms, irradiated by particle storms, and [...] Read on >>
There’s a collective sigh of relief and that figurative, though often literal, fist-pump when you’ve hit a milestone creating something you love. That’s how we at ICOSA Entertainment felt when we...
[[ [...] Read on >>
When I was younger I was a huge fan of the Ultima CRPG series. Ultima VI was my first Ultima and I played it for months. Up to this day it’s probably my favorite title in the series, while Ultima VII is a close sec[...] Read on >>
The dream sequence can be a powerful weapon for a GM, presenting information the players can't get, illuminating subtleties of personality, and more.
[...] Read on >>
Every other Tues at Whose Turn is it Games in Austin, TX I transform into the Elf warrior wizard, "Malifoi the Chaotic". That is, I did until he got turned to stone last session. Although I'm sure one day he'll be return[...] Read on >>
During the creation of the Big Book of Little Spaces: Haunts (available soon!), I added a couple of ideas as appendices for NPC creation that turned out not to fit very well in the scope of that book. However, [...] Read on >>
When you come right down to it, in these days of smartphones and flash mobs, most comic-book heroes don’t really need bases. The vast majority of them are pretty self-contained and their pre-planning mostly consist[...] Read on >>