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	<title>RPG Bloggers &#187; Character</title>
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	<description>The best in tabletop RPG blogs</description>
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		<title>Kubo from Alex Schroeder: RPG</title>
		<link>http://www.emacswiki.org/alex/2012-02-01_Kubo</link>
		<comments>http://www.emacswiki.org/alex/2012-02-01_Kubo#comments</comments>
		<pubDate>Wed, 01 Feb 2012 23:57:44 +0000</pubDate>
		<dc:creator>Alex Schroeder</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.emacswiki.org/alex/2012-02-01_Kubo</guid>
		<description><![CDATA[Through luck and courage, Kubo saved the day and managed to kill the half efreet.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Iz from Alex Schroeder: RPG</title>
		<link>http://www.emacswiki.org/alex/2012-01-31_Iz</link>
		<comments>http://www.emacswiki.org/alex/2012-01-31_Iz#comments</comments>
		<pubDate>Tue, 31 Jan 2012 23:06:10 +0000</pubDate>
		<dc:creator>Alex Schroeder</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.emacswiki.org/alex/2012-01-31_Iz</guid>
		<description><![CDATA[I was listening to Canon Puncture the other day and they talked about the new segments they want to do and started thinking back to the player characters in my games, the ones I remember best. Let me tell you about Iz the goblin assassin, played by Flo...]]></description>
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		<title>Taug (TOOK) Maciver from Risus TOTM</title>
		<link>http://feedproxy.google.com/~r/RisusTOTM/~3/vCJ5-gkt3io/16611090755</link>
		<comments>http://feedproxy.google.com/~r/RisusTOTM/~3/vCJ5-gkt3io/16611090755#comments</comments>
		<pubDate>Sat, 28 Jan 2012 02:10:37 +0000</pubDate>
		<dc:creator>Risus TOTM</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[Risus]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

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		<description><![CDATA[Vagabond Scottish Tinker with a knack for inventing things out of scraps (4)Former priest seeking redemption (3)Self-sufficient outdoorsman (3)Taug Maciver is a failed priest from Inverness-shire, Scotland who left for America when he was excommunicate...]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Listen to Your Characters from Dragonlance D&amp;D Game Blog</title>
		<link>http://dlgame.blogspot.com/2012/01/listen-to-your-characters.html</link>
		<comments>http://dlgame.blogspot.com/2012/01/listen-to-your-characters.html#comments</comments>
		<pubDate>Mon, 23 Jan 2012 14:00:00 +0000</pubDate>
		<dc:creator>Dragonlance D&#38;D Game Blog</dc:creator>
				<category><![CDATA[Background]]></category>
		<category><![CDATA[Character]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.rpgbloggers.com/?guid=3ef643e721770f69a78e691547cff07e</guid>
		<description><![CDATA[As a follow up to my previous post, &#34;Let Your Campaign Talk to You&#34;, I've been thinking about new ways to approach developing character backgrounds, and looking at various techniques from literature and television.

Rather than what I suspect is the standard approach, that of drafting the background and incidental details all at once, and typically before even the first game session has taken]]></description>
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		<slash:comments>0</slash:comments>
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		<title>More Elves of the Sea of Stars from Sea of Stars RPG Design Journal</title>
		<link>http://seaofstarsrpg.wordpress.com/2012/01/08/more-elves-of-the-sea-of-stars/</link>
		<comments>http://seaofstarsrpg.wordpress.com/2012/01/08/more-elves-of-the-sea-of-stars/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 01:02:27 +0000</pubDate>
		<dc:creator>Sea of Stars</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[World Building]]></category>

		<guid isPermaLink="false">http://seaofstarsrpg.wordpress.com/?p=3475</guid>
		<description><![CDATA[On Friday, I looked at the Elves of the Sea of Stars and their politics.  Today, we will look at them a bit more in Pathfinder mechanics. In general, the mechanics for the elves as as written for Pathfinder with the following changes: •    Earthkine: Due to their close attunement with the natural world, they [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=seaofstarsrpg.wordpress.com&#38;blog=8186685&#38;post=3475&#38;subd=seaofstarsrpg&#38;ref=&#38;feed=1" width="1" height="1" />]]></description>
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		<title>JiB on GM’ing: Pathfinder Variant Rules, Character Advancement from The Douchey DM</title>
		<link>http://www.doucheydm.com/?p=594</link>
		<comments>http://www.doucheydm.com/?p=594#comments</comments>
		<pubDate>Tue, 27 Dec 2011 23:23:50 +0000</pubDate>
		<dc:creator>The Douchey DM</dc:creator>
				<category><![CDATA[advice]]></category>
		<category><![CDATA[Character]]></category>
		<category><![CDATA[GM]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[RPG Hub]]></category>

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		<description><![CDATA[Our final exploration of the variant rules for Pathfinder found in the Ultimate Combat Guide discusses character advancement, the effect of magic and magic items, and takes a look at creatures and how to convert them to use the variant rules as well. Several people have raised some very valid thoughts, questions and even concerns [&#8230;] <a href="http://www.doucheydm.com/?p=594">&#8595; Read the rest of this entry...</a>]]></description>
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		<title>Game Theory – Moral Dilemmas: Arranged Marriages from Sea of Stars RPG Design Journal</title>
		<link>http://seaofstarsrpg.wordpress.com/2011/12/26/game-theory-moral-dilemmas-arranged-marriages/</link>
		<comments>http://seaofstarsrpg.wordpress.com/2011/12/26/game-theory-moral-dilemmas-arranged-marriages/#comments</comments>
		<pubDate>Tue, 27 Dec 2011 02:18:48 +0000</pubDate>
		<dc:creator>Sea of Stars</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[World Building]]></category>

		<guid isPermaLink="false">http://seaofstarsrpg.wordpress.com/?p=3248</guid>
		<description><![CDATA[I was watching the video of Emilie Autumn&#8216;s Marry Me (mildly NSFW for language) and it brought this issue to mind as a possible source of conflict, challenge and adventure. While marriage does not usually figure as one of the major themes of roleplaying games, it is an important facet of human life and culture [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=seaofstarsrpg.wordpress.com&#38;blog=8186685&#38;post=3248&#38;subd=seaofstarsrpg&#38;ref=&#38;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
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		<title>JiB on GM’ing: Vigor and Wounds vs Hit Points in Pathfinder from The Douchey DM</title>
		<link>http://www.doucheydm.com/?p=591</link>
		<comments>http://www.doucheydm.com/?p=591#comments</comments>
		<pubDate>Thu, 22 Dec 2011 23:29:59 +0000</pubDate>
		<dc:creator>The Douchey DM</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.doucheydm.com/?p=591</guid>
		<description><![CDATA[When last we spoke &#8230; &#160; We were talking about armor as damage reduction in the Pathfinder game. The next part of the variant rules available from the Ultimate Combat Guide involve replacing hit points with a Vigor score and a Wounds score. As unpalatable as Stu finds armor class, I have the same problem [&#8230;] <a href="http://www.doucheydm.com/?p=591">&#8595; Read the rest of this entry...</a>]]></description>
		<wfw:commentRss>http://www.doucheydm.com/?feed=rss2&#038;p=591</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Krampus for Ghosts of Albion from The Other Side blog</title>
		<link>http://timbrannan.blogspot.com/2011/12/krampus-for-ghosts-of-albion.html</link>
		<comments>http://timbrannan.blogspot.com/2011/12/krampus-for-ghosts-of-albion.html#comments</comments>
		<pubDate>Mon, 19 Dec 2011 17:39:00 +0000</pubDate>
		<dc:creator>The Other Side</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[RPG Hub]]></category>

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		<description><![CDATA[Krampus is an old legend, but one I never heard of growing up. &#160;He/It is a reminder that the Christmas legends of today are part a of a larger variety of Winter Solstice celebrations. &#160;Krampus, though is interesting to me this year because he...]]></description>
		<wfw:commentRss>http://timbrannan.blogspot.com/feeds/7549833238532481107/comments/default</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Zatannurday: RPG DC Heroes (Mayfair) from The Other Side blog</title>
		<link>http://timbrannan.blogspot.com/2011/12/zatannurday-rpg-dc-heroes-mayfair.html</link>
		<comments>http://timbrannan.blogspot.com/2011/12/zatannurday-rpg-dc-heroes-mayfair.html#comments</comments>
		<pubDate>Sat, 17 Dec 2011 13:03:00 +0000</pubDate>
		<dc:creator>The Other Side</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.rpgbloggers.com/?guid=e4f9c4194daa5b60ff4f731563c01006</guid>
		<description><![CDATA[Given my love for Chill and DC, it should be no surprise then that I also liked the DC Heroes RPG from Mayfair. &#160;I did, but it was never a "love" of mine. &#160;It was a cool game, just not something I got to play a lot of.DC Heroes used Mayfair's...]]></description>
		<wfw:commentRss>http://timbrannan.blogspot.com/feeds/3813581739864319794/comments/default</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Willow &amp; Tara: DC Heroes from The Other Side blog</title>
		<link>http://timbrannan.blogspot.com/2011/12/willow-tara-dc-heroes.html</link>
		<comments>http://timbrannan.blogspot.com/2011/12/willow-tara-dc-heroes.html#comments</comments>
		<pubDate>Fri, 16 Dec 2011 21:06:00 +0000</pubDate>
		<dc:creator>The Other Side</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.rpgbloggers.com/?guid=d9f84634d03ffb64b16467e76c9743ce</guid>
		<description><![CDATA[DC Heroes from Mayfair Games was one of the "Big Games" for me back in the day. &#160;One of those games that was like&#160;entering&#160;into an entire sub-culture, not just a game. &#160;You know like old World of Darkness, Call of Cthulhu, Rifts or ...]]></description>
		<wfw:commentRss>http://timbrannan.blogspot.com/feeds/3630360460921507614/comments/default</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Déjà vu: Scaring the Dickens out of Your Players: Ghosts of Albion from The Other Side blog</title>
		<link>http://timbrannan.blogspot.com/2011/12/deja-vu-scaring-dickens-out-of-your.html</link>
		<comments>http://timbrannan.blogspot.com/2011/12/deja-vu-scaring-dickens-out-of-your.html#comments</comments>
		<pubDate>Fri, 16 Dec 2011 12:05:00 +0000</pubDate>
		<dc:creator>The Other Side</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.rpgbloggers.com/?guid=f487eb8f53d15d4ed2fd96bcb82cb1ab</guid>
		<description><![CDATA[Here is my post for the&#160;Déjà Vu Blogfest.This post was originally posted on December 19th 2009 and was viewed by what I could tell as many as 9 people since. &#160;I felt it deserved another look due to the&#160;timing (it is close to the Annive...]]></description>
		<wfw:commentRss>http://timbrannan.blogspot.com/feeds/8311111289289145444/comments/default</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Aleshka, scourge of the H’apesh from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/BASMTZEjaP8/aleshka-scourge-of-the-hapesh</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/BASMTZEjaP8/aleshka-scourge-of-the-hapesh#comments</comments>
		<pubDate>Tue, 06 Dec 2011 09:29:01 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.gmsmagazine.com/articles/aleshka-scourge-of-the-hapesh</guid>
		<description><![CDATA[By Paco Garcia Jaen
Recently, at my university course, we had to come up with a character. Any character. Being the sort of person I am, I decided a character didn’t have to&#8230;



]]></description>
		<wfw:commentRss>http://www.gmsmagazine.com/articles/aleshka-scourge-of-the-hapesh/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>My character and organisation entry for Dragon Raiders from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/LLN2zNR1DY0/my-character-and-organisation-entry-for-dragon-raiders</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/LLN2zNR1DY0/my-character-and-organisation-entry-for-dragon-raiders#comments</comments>
		<pubDate>Tue, 29 Nov 2011 09:36:10 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

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		<description><![CDATA[Recently Margaret Weis made a call in her Facebook page for characters and organisation entries for her soon coming out game, Dragon Raiders.
It’s well known that I am pretty much in love with the setting and I loved the&#8230;



]]></description>
		<wfw:commentRss>http://www.gmsmagazine.com/articles/my-character-and-organisation-entry-for-dragon-raiders/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Learning Curve: Apprentice-level Characters from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/RtOCN6hEggk/learning-curve-apprentice-level-characters</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/RtOCN6hEggk/learning-curve-apprentice-level-characters#comments</comments>
		<pubDate>Fri, 25 Nov 2011 21:01:29 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/learning-curve-apprentice-level-characters</guid>
		<description><![CDATA[By Thilo Graf
This pdf from Tricky Owlbear Publishing is 13 pages long, 1 page front cover, 1/2 a page editorial, 1 page SRD, leaving10 1/2 pages of content for apprentice-level classes.
So&#8230;



]]></description>
		<wfw:commentRss>http://www.gmsmagazine.com/role_playing_game/learning-curve-apprentice-level-characters/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>The D&amp;D Business; Or The Impossible Art of Trying to Make Everyone Happy from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/OZRBfx-5KQ0/the-dd-business-or-the-impossible-art-of-trying-to-make-everyone-happy</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/OZRBfx-5KQ0/the-dd-business-or-the-impossible-art-of-trying-to-make-everyone-happy#comments</comments>
		<pubDate>Tue, 22 Nov 2011 13:01:44 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[D&D]]></category>

		<guid isPermaLink="false">http://www.gmsmagazine.com/articles/the-dd-business-or-the-impossible-art-of-trying-to-make-everyone-happy</guid>
		<description><![CDATA[One of my most admired RPG writers and players of all time is Monte Cook. Monte’s  understanding of setting, intrigue, balance and the relationship with the player is pretty amazing. His ability to actually come up with new ideas that can be brought ...]]></description>
		<wfw:commentRss>http://www.gmsmagazine.com/articles/the-dd-business-or-the-impossible-art-of-trying-to-make-everyone-happy/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>In The Company of Henge: A 1st-20th level Player Character Racial Class from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/pL378oDajY8/in-the-company-of-henge-a-1st-20th-level-player-character-racial-class</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/pL378oDajY8/in-the-company-of-henge-a-1st-20th-level-player-character-racial-class#comments</comments>
		<pubDate>Sat, 19 Nov 2011 21:51:42 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[roleplaying]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/in-the-company-of-henge-a-1st-20th-level-player-character-racial-class</guid>
		<description><![CDATA[This pdf from Rite Publishing is 26 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 5 pages of advertisement and 1 page back cover, leaving 15 pages for the Hengeyokai, so let's take a look at them!



]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Player&#8217;s Side Vlog: NaNo and Noir from The Player's Side of the Screen</title>
		<link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/zmgUWlXYpkM/players-side-vlog-nano-and-noir.html</link>
		<comments>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/zmgUWlXYpkM/players-side-vlog-nano-and-noir.html#comments</comments>
		<pubDate>Sat, 12 Nov 2011 16:17:50 +0000</pubDate>
		<dc:creator>The Player's Side</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.rpgbloggers.com/?guid=8d415fbd7a4504e8fd342f13906f1448</guid>
		<description><![CDATA[

I'm back, with an actual episode this time! I go off on a NaNoWriMo-related tangent, and then review Greg Stolze's "A Dirty World".
   
]]></description>
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		<title>Awakening: Those Left Behind from Casewerk: More Internet Ravings » rpg</title>
		<link>http://casewerk.wordpress.com/2011/11/09/awakening-those-left-behind/</link>
		<comments>http://casewerk.wordpress.com/2011/11/09/awakening-those-left-behind/#comments</comments>
		<pubDate>Wed, 09 Nov 2011 09:39:41 +0000</pubDate>
		<dc:creator>Casewerk: More Internet Ravings</dc:creator>
				<category><![CDATA[Character]]></category>
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		<category><![CDATA[World of Darkness]]></category>

		<guid isPermaLink="false">http://casewerk.wordpress.com/?p=2610</guid>
		<description><![CDATA[(This post focuses on what&#8217;s happening to some of the various NPCs in the Awakening chronicle in the time around the end of The Enemy of My Enemy, Chapter I) It had been a bit of a strange day for Joseph Chases-the-Dream, all told. After putting together a Litany Q&#038;A for Amrita and having to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=casewerk.wordpress.com&#38;blog=6107477&#38;post=2610&#38;subd=casewerk&#38;ref=&#38;feed=1" width="1" height="1" />]]></description>
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		<title>Review – Artists, Artisans and Workers: Bold Background Series I from Sea of Stars RPG Design Journal</title>
		<link>http://seaofstarsrpg.wordpress.com/2011/11/05/review-artists-artisans-and-workers/</link>
		<comments>http://seaofstarsrpg.wordpress.com/2011/11/05/review-artists-artisans-and-workers/#comments</comments>
		<pubDate>Sat, 05 Nov 2011 17:54:13 +0000</pubDate>
		<dc:creator>Sea of Stars</dc:creator>
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		<guid isPermaLink="false">http://seaofstarsrpg.wordpress.com/?p=3198</guid>
		<description><![CDATA[While I deeply appreciate the design goals and ideas in Artists, Artisans and Workers, it could have been better edited both as far as format and, more important, in mechanics.  However, if you want to highlight character backgrounds and draw more upon medieval European history for your campaign setting, there is good food for thought [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=seaofstarsrpg.wordpress.com&#38;blog=8186685&#38;post=3198&#38;subd=seaofstarsrpg&#38;ref=&#38;feed=1" width="1" height="1" />]]></description>
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		<title>New Pathfinder Campaign – Pattern Seekers – The Characters from Sea of Stars RPG Design Journal</title>
		<link>http://seaofstarsrpg.wordpress.com/2011/11/04/new-pathfinder-game-pattern-seekers-the-characters/</link>
		<comments>http://seaofstarsrpg.wordpress.com/2011/11/04/new-pathfinder-game-pattern-seekers-the-characters/#comments</comments>
		<pubDate>Fri, 04 Nov 2011 21:02:54 +0000</pubDate>
		<dc:creator>Sea of Stars</dc:creator>
				<category><![CDATA[Character]]></category>
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		<guid isPermaLink="false">http://seaofstarsrpg.wordpress.com/?p=3189</guid>
		<description><![CDATA[Since most of my Thursday night group are very into Pathfinder at the moment, I decided to run a short campaign for them in the Sea of Stars.  Placing no restrictions on them, as is my want, these are the characters they came up with: Defender,  a relic of an earlier age in more ways [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=seaofstarsrpg.wordpress.com&#38;blog=8186685&#38;post=3189&#38;subd=seaofstarsrpg&#38;ref=&#38;feed=1" width="1" height="1" />]]></description>
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