From the Attic: Star Wars, Star Trek, Galactica and oh what the hell add Battle of the Planets
James over at Grognardia has a good series of posts on his memories of pre-Empire Star Wars. Likewise for me in the summer of 1977 Star Wars had a huge impact on me. Then in rapid succession we had Star Trek the Motion P[...]Read on >>
Ask The GMs: Puzzles In Your Games
William Wiese asks the GMs, “I’ve been trying to think of different ways to implement puzzles into the game and to find some that are not riddles.” Johnn’s answer: Puzzles are tricky bea[...]Read on >>
Out of the 80s, Out of the Toy Chest
The eighties is a time famous (or infamous) for toy properties with synergistic multi-media marketing. It seems like every one of them came complete with cartoon series and comic book in addition to the usual mercha[...]Read on >>
More Images from the City
Racing OrnithoptersDuring the annual "Champion of Innovation Competition" in 5888, flying craft powered by various sorts of raced through the canyon of streets down the length of Empire Island. The e[...]Read on >>
Should I run a game?
I'm more of a world-builder and game designer than I am a GM. I've certainly run games before, and most of them have been fairly successful, but I get a lot more satisfaction out of creating (or modifying) a setting and [...]Read on >>
Poker Face: Even DMs Make Bluff Checks
September 3, 2010 from My Girlfriend Is A DM
Filed under: 4e DD, D&D4e, Inspiration, Play, RPG Hub, advice
I’ve never acquired a liking for poker. I’ve tried my hand at it once or twice, but never really had much fun at it. The use of bluffing as a core mechanic for a game dependent on numbers seemed strange to me. Now th[...] Filed under: 4e DD, D&D4e, Inspiration, Play, RPG Hub, advice
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Opportunity Actions: Hybridizing Gameplay
August 29, 2010 from DM Samuels RPG Musings
Filed under: Advice/Tools, Inspiration, Play, Player Advice, RPG Hub, World Building
It’s tough. People’s schedules just don’t always line up the way we’d like them to. People move. People get married, have kids, and other things that make getting together less and less possible. [...] Filed under: Advice/Tools, Inspiration, Play, Player Advice, RPG Hub, World Building
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A Picture Should Be Worth 1,000 Words
August 26, 2010 from Campaign Mastery
Filed under: Adventure Prep, DM Advice, Game Mastering, Inspiration, RPG Hub
How good are you at doing two things at once, both of which require concentration?
That’s what I thought! Few people are. And yet, we GMs often seem to expect our players to be able to do just that, and on a regu[...] Filed under: Adventure Prep, DM Advice, Game Mastering, Inspiration, RPG Hub
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Flail Snail!
I had to share this drawing I saw on DeviantArt today ... I don't know who she is or where she is, but I know in my heart that somewhere in NOD, this adventurer is cruising into a sleepy village (probably with a c[...]Read on >>
Opportunity Actions: What I Look for in an RPG
August 25, 2010 from DM Samuels RPG Musings
Filed under: Advice/Tools, Inspiration, Other Systems, Player Advice, RPG Hub
There are a lot of RPGs out there. That much is clear. The question I’d like to take on is: Which one(s) would I play, and why? There are a few criteria by which I will judge this:
Theme/Genre
Character Building
[...] Filed under: Advice/Tools, Inspiration, Other Systems, Player Advice, RPG Hub
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An Evening With the Nocturnals
Nocturnals is a series of comic book limiteds and one-shots written and drawn by Dan Brereton. Its main characters are a vigilante team of--well, monsters--who tangle with gangsters, supernatural menaces, and an evil cor[...]Read on >>
RPG Survivor 105: Mode of Transportation
Today’s RPG Survivor question is as open-ended as you wish it to be. The end has come, zombies wander the landscape, demons flood out of the gate to hell, our alien overlords have landed… and you need t[...]Read on >>
Need dragon illustrations? Try Daily Dragon at Hex Ink
A former colleague of mine runs Hex Ink Studio as a combination homepage/creative space for his art and graphic design skillz. But check out this feature: the Daily Dragon, a different dragon sketch from him each day. At[...]Read on >>
Dungeon, American Style: The L.A. Lizard Underground
On January 29, 1934, The Los Angeles Times published a stunning report on an ancient, underground city beneath the streets of L.A. That’s enough for an American dungeon, but it gets even better. The city wasn’t [...]Read on >>
On Mines and Mining – Part Five
The Finale! Previous posts are as follows: Part One: Mining and Smelting Part Two: Alabaster to Corundum Part Three: Diamond to Lodestone Part Four: Marble to Rhodochrosite -- Salt Natron (5 sp / lb): Art, Preservatio[...]Read on >>
One shots: Introducing a new player & refreshing old ones.
First go read “Burning down the tavern” over on @rjschwalb’s blog to understand where I’m stealing this concept from. Go on….go. Okay now that we’re on the same page allow me to introd[...]Read on >>
RPG Review: Eureka: 501 Adventure Plots To Inspire Game Masters
August 20, 2010 from Moebius Adventures Blog
Filed under: Inspiration, RPG, RPG Hub, Reviews, roleplaying
Have you ever found a sandwich that’s so big, juicy, messy, and full of sandwichy goodness that you can’t figure out where to start eating it? That’s kind of what happened when I grabbed a copy of Eurek[...] Filed under: Inspiration, RPG, RPG Hub, Reviews, roleplaying
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Kaiju Dissected
Ever hve a game session grind to a halt when your players needed an anatomical diagram of a giant monster and you, as GM, were unable to produce one?No? Well now you'll never have to worry about it ever happen[...]Read on >>
A Mage’s Tale, a story of the City-State
This story sheds a little light into how the Order of Thoth of the Majestic Wilderlands worksA Mage's Tale By Robert S. ConleyBefore a young man in robes was a single unlit candle. He focused intently on it, his brows f[...]Read on >>
Excellent Castle Resource
This is a site I found years ago that I just re-googled today because its existence popped into my brain. Essentially, Bob Carney builds castles out of Lego and posts photos of his creations and - best of all for RPGers [...]Read on >>
From the Attic: Gaming and Popcorn
Tim over at Gothridge Manor talks about Gaming Snacks. Aside from my unfortunate record with pizza, he says that we gamed before microwavable popcorn.Not so fast bucko!Yes it true that Microwavable Popcorn, the kind we k[...]Read on >>
Clipped in the City
Here are some pictures from daily newspapers on sale on street corners in the City:The Intrepid Subterreners to Take Fight to RedsAdvertisement for Djinn CigarettesComissioner to A Frightened City--"Slimes No L[...]Read on >>
The many Spinward Marches
I am a fan of Traveller even though I only refereed the game only a handful of times. I bought products across many eras of Traveller. I bought products in just about every edition ever produced. James of Grognardia ha[...]Read on >>
NOD Sandbox Format
I've posted about this kind of thing before, but now I'm starting to visualize how I want to format my sandboxes in future issues of NOD and future blog previews. My main concern is making the information 1) useful for a[...]Read on >>
RPG Survivor 104: Skills not kills
The image chosen for this post is specifically not a depiction of a skill that you might consider important in a post-apocalyptic setting. However, I could easily contend that horsemanship and all that goes with it could[...]Read on >>
On Mines and Mining – Part Four
This post covers minerals M through R. Part One, Part Two, Part Three. Marble Marble (4 gp / lb); Architecture, Art Marble is formed from the metamorphism of limestone. It is mostly comprised of crystals of aragonite [...]Read on >>
Girl With a Big Gun
Gotta train ‘em young. You never know when the zombie aliens will kick off the apocalypse by summoning the demon robot menace. You go girl. ©2010 KORE rpg. All Rights Reserved.. Up to 1d4-1 Related posts:RPG S[...]Read on >>
I’ve Been Framed
Q-Workshop sent me some lovely Pathfinder Curse of the Crimson Throne dice. These dice are beautiful and they made me think of politics, which then made me think about plots where an NPC or PC has been framed for a serio[...]Read on >>
Scott Pilgrim vs. Gaming
I saw Scott Pilgrim vs. the World this weekend, which is of course the film adaptation of Bryan Lee O’Malley’s action-comedy graphic novel series. For the uninitiated, it tells the story of the eponymous slacker who [...]Read on >>
RPG Survivor 103: Left Behind.
First up in our Trilogy of Terror for this Friday the 13th is an RPG Survivor Series question to twist your mind and challenge your survival skills. The end has come to the world; demons pour from the gate, bent on feast[...]Read on >>
More thoughts about Typography, or the tools used to create it…
August 13, 2010 from Moebius Adventures Blog
Filed under: GM, Inspiration, RPG Hub, dungeons & dragons, roleplaying
Image by voyageAnatolia.blogspot.com via Flickr Long title, I know… But basically I am wondering how we might take the small things, such as the method of writing, and use that in a game. And by “method”[...] Filed under: GM, Inspiration, RPG Hub, dungeons & dragons, roleplaying
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Onward to the Two Towers
For the past couple of months I been reading the Lord of the Rings to my eldest son and we finally made to the end of Fellowship of the Rings. As I said in the Power of Tolkien his writing has power even when spoken out[...]Read on >>
On Mines and Mining – Part Three
Entries D-L. Click for Part One and Part Two.DiamondDiamond; Major GemDiamonds are the hardest known minerals. Perfect diamonds are clear and colorless, while other diamonds contain impurities that lend them a tint. Thes[...]Read on >>
One man, a castle and a fire breathing dragon
By all accounts, Jim Bishop is an eccentric. Many describe him as a madman. Certainly, his political leanings are to the right of conservative conservatives based off his continuous legal battles with local government. B[...]Read on >>
Ol’ Cob’s Webs
This post is part one of a three part series. This fictional horror story is the inspiration for a spell Ol’ Cob’s Webs and the creatures it summons. I’ll be adding these subsequent posts later. –[...]Read on >>
Generations of Gamers (at least how I view it)
I been playing and refereeing roleplaying games since I was in Junior High School in 1978. I started with the Holmes Blue Book and quickly snapped up the AD&D hardbacks when they came out. I did not know about origin[...]Read on >>
42
It’s the Ultimate Answer to the Ultimate Question of Life, The Universe, and Everything. And it’s coming soon. Forget the Long Count and the Popol Vuh declaring that creation will end on December 20, 2012. (A[...]Read on >>
RPG Survivor 102: Where’s my…?
We got a number of really good responses in the first part of our RPG Survivor series regarding the perfect (or worst) location to hold up in the event of some end of the world scenario. In truth, I figured we would sinc[...]Read on >>
Adventuring in the Time of Plague
A little light reading about the Plague of Justinian the other day (and the plague of no home internet access I continue to suffer) got me to thinking about the use of epidemics or even pandemics in gaming. Obviousl[...]Read on >>
Gygax’s Minimalist Dungeon
The two main things that started me thinking about minimalist dungeons are the description of Blackmoor in Dave Arneson's First Fantasy Campaign, Tegel Manor, and this photo of Gary Gygax running Greyhawk.If you zoom in [...]Read on >>
A Monkey Wrench In The Deus-Ex-Machina: Limiting Divine Power
August 5, 2010 from Campaign Mastery
Filed under: 3.x, 4e, Adventure Prep, Campaigns, D&D 4e, DM Advice, Encounter Design, Inspiration, RPG Hub
This article deals in subjects that are sensitive issues to a lot of people. Everything contained within is written from a roleplaying context and no judgements are intended regarding the validity of any individual pers[...] Filed under: 3.x, 4e, Adventure Prep, Campaigns, D&D 4e, DM Advice, Encounter Design, Inspiration, RPG Hub
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Future Mass Transport RPG Style
When I saw the original post on Engadget, I immediately thought of a Cyberpunk style world. Functionally they seem to be borderline crazy but the idea does have merit. It would be disturbing to drive under one let alone [...]Read on >>
Retro Super-Cycle
I'm back from vacation and was planning on resuming regular posting this evening. This retro-futuristic "Tron-like" motorcycle from the io9 has made me jump the gun a bit. I've been on quite a super-hero kick lately, and[...]Read on >>
RPG Survivor 101: Nowhere to run.
In most Zombie-type horror games (and stories) the players (actors) are forced into a location where the GM (writer) has hopefully set some interesting objects for them to employ against the horde of walking dead. In a[...]Read on >>
Hermitage
The word just rolls off the tongue. When I saw it the other day, I assumed the definition would be something trite like ‘place where hermits live’. We all know about assumptions. Turns out I learned something[...]Read on >>
Someone Needs to Stat These Guys Up For Encounter Critical…
By DEATH METAL ARTIST Dusty Peterson, check out his site for a horde of lurid, gory monstrosities! PS. Apologies for the lack of activities on the blog, I attribute it to several factors: summer vibes; being busy with m[...]Read on >>
Pulling That Lever: The Selection Of Leaders In RPG Societies
July 29, 2010 from Campaign Mastery
Filed under: 3.x, 4e, Adventure Prep, Campaigns, D&D 4e, DM Advice, Inspiration, RPG Hub, campaign setting
Okay, so for the first time since we started this online magazine/blog, one of us has missed getting a post up. Johnn struck problems with his planned post at the last possible moment, and then tried to rewrite it but mi[...] Filed under: 3.x, 4e, Adventure Prep, Campaigns, D&D 4e, DM Advice, Inspiration, RPG Hub, campaign setting
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Inspiration By Explanation
It’s not that rare that we get really, really stuck. Gamers, writers, you name it—the block happens to everyone. It’s what we do about it that varies. There are a lot of things we can do about it, but one o[...]Read on >>
Seven People Entrusted With The Keys To The Internet
I just love wandering the web looking at interesting articles and news postings. They provide such a wealth of gaming material to work with. As an example, here’s another plot hook for you. This time reality is ind[...]Read on >>
Time Travel – Bring your own weapons
Oh Yeah! Sign me up. There’s some form of awesome in this image I found surfing the ‘net… just toss it out to your players and see how many jump at the chance to contact this guy. Remember, safety not g[...]Read on >>











