Worldbuilding 101 – Part 20: What is, and what should never be

November 27, 2014 from Observations of the Fox
Filed under: design, RPG Hub, Worldbuilding 
Let’s use a grammatical analogy… If scenes are words, short term goals are commas, medium term goals and full-stops (or periods for our American audience), and long term goals are paragraph breaks. I lik[...]
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[Cryptworld] New Thing: Bloody Mary

November 27, 2014 from The Savage Afterworld
Filed under: Game Design, RPG Hub 
An Urban Legend for CryptworldBLOODY MARYSTR: NA --- WPR: 7 (105)DEX: NA --- PER: 6 (90)AGL: NA --- PCN: 6 (90)STA: NA --- PWR: 130ATT: 1/* --- WND: 0*MV: F 75  (incorporeal)Experience: 1,000The Bloody Mary is [...]
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Worldbuilding 101 – Part 19: Welcome to the Jungle

November 26, 2014 from Observations of the Fox
Filed under: design, RPG Hub, Worldbuilding 
I think we’ve got a pretty good grasp on the way the world looks, the cultures that make it up and the kinds of specific people who belong to those cultures. To use a theatrical analogy, we’ve set the stage,[...]
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Wendigo

November 26, 2014 from Unofficial Games
Filed under: Game Design, RPG, RPG Hub 
Now that my home group has left the area in which they are liable to encounter a wendigo,  I figured I would post the monster here in case anyone is looking to use it for their own NGR game.So the first thing to not[...]
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Article – An open letter to the big stores of the world who sell games

November 26, 2014 from G*M*S Magazine
Filed under: design, RPG Hub 
By Paco Garcia Jaen Beware, this open letter is an opinionated rant about games in large department stores. Last night, after our holidays, we decided to watch the only episode of The Apprentice I could have possibly ha[...]
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Worldbuilding 101 – Part 18: Racial Appearances

November 26, 2014 from Observations of the Fox
Filed under: design, RPG Hub, Worldbuilding 
(Quick one today because I'm running late...) One of the things I’ve learnt from years (actually decades) of LARPing is that people who get involved in this sort of thing love to dress up. Costuming is a part of [...]
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