Designing a Boffer LARP System (Part 6)

September 16, 2014 from Observations of the Fox
Filed under: design, RPG Hub 
As it stands, the "Dust 2 Dust" LARP system seems pretty good. it's got a lot of the things I'm going for and if I was a lazy designer I'd just hack the current set up to push it more in the directions I'm aiming.I try n[...]
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Five Encounters Direct from the Moon…

September 15, 2014 from Moebius Adventures Blog
Filed under: design, RPG Hub 
Working on the next Little Spaces product for inspiring moon-based encounters and such, I came up with the following examples: (Sight/Shape/Ringed) After the massive collision on the dark side of the moon, we saw the fir[...]
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Designing a Boffer LARP System (Part 5)

September 15, 2014 from Observations of the Fox
Filed under: design, RPG Hub 
Upon recommendation, I've had a look at the rules for the Amtgard Boffer LARP system, it's got some interesting ideas in it, but it's exactly the kind of thing I'm trying to avoid in almost every sense.The combat is quic[...]
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