Hex Mapping Part 5 Addendum: Moral Landscapes

January 9, 2012 from Trollsmyth
Filed under: RPG Hub, RPG theory, World Building 
Getting back into the swing of blogging, I've been going back through my posts about hex-mapping. Part 5, where I discuss placing the terrain features that exist between mountains and coastline, brought to mind a conver[...]
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Give Me Worlds

December 31, 2011 from Mob United
Filed under: RPG Hub, RPG theory 
Well, 2012 is just around the corner, so this is as good a time as any to get the ball rolling with the blog again. I’ve been writing and doing creative work (Imperial Mysteries for Mage: The Awakening is coming…[...]
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