If you've ever been a part of (or had to witness) one of those awful arguments that starts with, "Your character wouldn't do that," then Death to Alignment! might be for you.
Jund Monsters is a ton of fun to p[...] Read on >>
“Let’s make a vargouille-zela!” — Akhil, oracle of Pharasma We cleaned out the remainder of the house of Pentheru this week. Smarting from the encounter with the house’s off-kilter genius lo[...] Read on >>
The HarpersOne of the new elements in the upcoming 5th Edition D&D rules are factions. Specifically, there are rules for factions in the Forgotten Realms as part of the D&D Adventurers League, which is the n[...] Read on >>
The Hero Lab files you’ve been waiting for are here at last! Deep Magic has arrived, and you can get it here. Many thanks to Karen McDonald, Rob Smith, and Jeff Hersh for compiling these, and to Aaron Beal of [...] Read on >>
This entry is part 2 in the series House Rules from The Adventurer's Club This is part 2 of a series presenting the various House Rules that have been introduced into the Pulp Campaign that I co-GM. Today I’m prese[...] Read on >>
A few times in the last few weeks, I have not followed the rules for the intimidate skill as strictly as the rules as written would suggest. Of the social skills in the Pathfinder game, I think it is the worst as far as[...] Read on >>