Friday Link Dump 8/1/2014

August 2, 2014 from The Outsyder's Blog
Filed under: pathfinder, RPG, RPG Hub 
If you've ever been a part of (or had to witness) one of those awful arguments that starts with, "Your character wouldn't do that," then Death to Alignment! might be for you. Jund Monsters is a ton of fun to p[...]
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[Mummy's Mask] The House of Pentheru Is a Real Fixer-Upper

August 1, 2014 from Held Action
Filed under: Actual Play, pathfinder, RPG Hub 
“Let’s make a vargouille-zela!” — Akhil, oracle of Pharasma We cleaned out the remainder of the house of Pentheru this week. Smarting from the encounter with the house’s off-kilter genius lo[...]
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Factions of Greyhawk – The Scarlet Brotherhood

August 1, 2014 from Greyhawk Grognard
Filed under: Legacy D&D, RPG, RPG Hub 
The HarpersOne of the new elements in the upcoming 5th Edition D&D rules are factions. Specifically, there are rules for factions in the Forgotten Realms as part of the D&D Adventurers League, which is the n[...]
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Deep Magic For Hero Lab Now Available

July 31, 2014 from Kobold Quarterly
Filed under: pathfinder, RPG Hub 
The Hero Lab files you’ve been waiting for are here at last! Deep Magic has arrived, and you can get it here. Many thanks to Karen McDonald, Rob Smith, and Jeff Hersh for compiling these, and to Aaron Beal of [...]
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A strong wind blows: Environmental effects for RPGs

July 31, 2014 from Campaign Mastery
Filed under: 3.x, Hero system, RPG Hub 
This entry is part 2 in the series House Rules from The Adventurer's Club This is part 2 of a series presenting the various House Rules that have been introduced into the Pulp Campaign that I co-GM. Today I’m prese[...]
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Situational Modifiers for Intimidate

July 30, 2014 from The Outsyder's Blog
Filed under: pathfinder, RPG, RPG Hub 
A few times in the last few weeks, I have not followed the rules for the intimidate skill as strictly as the rules as written would suggest. Of the social skills in the Pathfinder game, I think it is the worst as far as[...]
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