Critical Hits
I'm curious how you or your DM runs critical hits in your game?In my BX/LL game, a roll of 20 indicates a critical hit and the PCs can double their rolled damage. We also play with critical fumbles. If PCs roll a 1 they [...]Read on >>
Pathfinder Rules Musings – Fortification
“Knife him in the gut!” “I tried! His armor stopped it!” That is how the Fortification ability is suppose to work in Pathfinder (and 3.x), here are the actual rules as written: Fortification: Th[...]Read on >>
Microlite74 Swords & Sorcery: A First Try at Classes
Here is a very early draft of the Character Classes for Microlite74 Swords & Sorcery. Everything is Open Game Content under the OGL. Everything is also very "First Draft." Changes are extremely likely. Comments are w[...]Read on >>
Enter the Fan
Warning: This post may or may not contain some factual inaccuracies. These character build presentations are usually Jerall’s domain – but this time around I can’t hold it back anymore. I’m going [...]Read on >>
[Carrion Crown] Character Creation Comes the Inquisitor
After a suitable period of mourning for the prolapsed Masks of Nyarlathotep campaign, the group is embarking on a Pathfinder adventure path called Carrion Crown. Set in the region of Ustalav, I gather it’s fraught [...]Read on >>
Zeebo Kantelleki
Male gnome rogue 5 NE Small humanoid Init +6; Senses low-light vision; Perception +8 DEFENSE AC 19, touch 13, flat-footed n/a (+2 Dex, +1 size, +6 armor) hp 35 (5 HD; 5d8+5) Fort +2, Ref +6, Will +2; +1 save vs. illusion[...]Read on >>
Borderland of Adventure: The Shadowed Keep III
At the end of last session, we left the PCs lurking in Perrin’s Bluff as they reflected on their experiences and trained to become more proficient in their respective professions. In the five weeks that they rest[...]Read on >>
Caves of Myrddin update
Gaze into the eyes of the dragon and despair.Philip the Bloody, Blixa the Thief and Abe the Talking Dog beam into the Dungeons of Dundagel Star Trek style. How did they get here? Where did they come from?&nbs[...]Read on >>
Skullport Tales: Actual Play 18/19
Continuing from our last report, the party and their new friend ### wander into the city of Longsaddle to stop for the night. It’s quiet. Way too quiet. The party is a bit jumpy, knowing that they’re apparent[...]Read on >>
Reality Makes the Best Fantasy: Courtesans
Warning: this article deals with issues of sex. In the battle for survival and power, people use their available resources to make the connections they need and get the things that they want. Among many of the tools used[...]Read on >>
[D&D4REAL] Classy!
February 3, 2012 from d4, d6, d8, d10, d12 and d20s behind the skeleton in the closet
Filed under: AD&D, RPG Hub
Oh dear, I think considering the impact of levels in a real D&D world before classes was a mistake… After all levels are a function of class rather than the other way around… But I can pretend that my eccentric [...] Filed under: AD&D, RPG Hub
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Raging Swan Press releases So What’s The Pirate Ship Like, Anyway?
This week, Raging Swan Press is proud to announce the release of So What’s The Pirate Ship Like, Anyway? a Pathfinder Roleplaying Game compatible GM’s RESOURCE by Creighton Broadhurst designed to add colour and flavo[...]Read on >>
Raging Swan released So What’s The Human Called, Anyway?
This week, Raging Swan Press is proud to announce the release of So What’s The Human Called, Anyway? a Pathfinder Roleplaying Game compatible GM’s RESOURCE by Creighton Broadhurst. If you are as crap at naming NPCs a[...]Read on >>
From the Attic: The Computation Book
The best cool tool for creating dungeons is a really big sheet of graph paper. The only problem is that it is too cool. You want to save it for the extra special dungeon that never seems to get done. But back in the 80s [...]Read on >>
News from Around the Net: 3-FEB-2012
February 3, 2012 from Game Knight Reviews
Filed under: Call of Cthulhu, design, dungeons & dragons, Game Design, GM, Inspiration, news, pathfinder, Reviews, roleplaying, RPG, RPG Hub, Tools
February!?! Where’d January go? Geesh! Here in Colorado, the snow started to fly last night and we are in the first real winter storm in 2012. What does that mean for yours truly? Not much really… I work from[...] Filed under: Call of Cthulhu, design, dungeons & dragons, Game Design, GM, Inspiration, news, pathfinder, Reviews, roleplaying, RPG, RPG Hub, Tools
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review: kobold quarterly 20
Metric: Kobolds. They've proven their worth even in these straitened times. One of nature's survivors and what's this - next issue they can go into a tavern? Must be doing something... Click the title [...]Read on >>
Natural Campaign Areas in Greyhawk
One of the great things about the World of Greyhawk is that it isn't just one setting. It's multiple settings, all of which are adjacent to, overlap with, and/or interact with the others. Over the many years I've been us[...]Read on >>
Divine Favor: The Inquisitor
This part of the divine favor series from Open Design is 20 pages long, 1 page front cover, 1 page editorial/ToC and 1 page SRD, leaving 17 pages of content for the Inquisitor, so let's check out what we get, shall we? [...]Read on >>
Book of Beasts: Monsters of the Shadow Plane
The first of the supplements from Jon Brazer Enterprises for the upcoming Shadowsfall-products centred on the shadow plane, the latest Book of Beasts (the predecessor made it on my top-10-2011-list) is 52 pages long, 1 p[...]Read on >>
Ten Cursed Coins
John Johnson said: To satisfy my irrational love of the d10 I would love to have 10 unusual, weird, and magical coins. At the very least, these cannot be disposed of without a remove curse spell. Dinar of Destruction. [...]Read on >>
Now I’ve got to get the premium cable channels again…
When they're done right, the glossy looking historical (or, in some cases, fantasy) drama series are really great things to behold. Rome was absolutely terrific, and it was a shame that it was so expensive to produce tha[...]Read on >>
Divine Favor: the Paladin
This installment of Open Design's Divine Favor-series is 20 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving 17 pages of content, so let's check it out! [...]Read on >>
NeoExodus: A House Divided Campaign Setting
February 2, 2012 from G*M*S Magazine
Filed under: Campaign, design, pathfinder, roleplaying, RPG, RPG Hub
This pdf from Louis Porter Design is 166 pages long, 1 page front cover, 1 page editorial, 4 pages ToC, 1 page SRD, 2 pages char-sheet, 2 pages mini-monster-sheets, 1 page condition tracker, 1 page combat & initiati[...] Filed under: Campaign, design, pathfinder, roleplaying, RPG, RPG Hub
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Obsidian Eclipse Book 2: Root and Branch
This adventure/sourcebook from Louis Porter Design is 27 pages long, 1 page front cover, 1 page editorial/SRD, 1 page ToC, 3 pages of advertisements, leaving 21 pages of content, so let's check this installment of Obsidi[...]Read on >>
Why "The Math" Should Not Be the Primary Focus of RPG Design
Some people tell me that "The Math" is broken in games I like, play, or design. The thing is, I don't consider "The Math" to be the be all and end all of good game design. "The Math" for a game might be as close to "perf[...]Read on >>
My points of light…
February 2, 2012 from Stargazer's World
Filed under: D&D4e, Fluff/Inspiration, Other Systems, pathfinder, RPG, RPG Hub
Who knew that former US President George H. W. Bush was a Game Master, and a groundbreaking pioneer at that! He spoke about points of light campaigns in 1989 almost twenty years before D&D 4th edition. What’s that[...] Filed under: D&D4e, Fluff/Inspiration, Other Systems, pathfinder, RPG, RPG Hub
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Jade Regent Chapter 1, The Brinewall Legacy, Session 1
Welcome to the first chapter of our Jade Regent campaign, The Brinewall Legacy! Our neophyte adventurers in Sandpoint are drawn into long-hidden secrets by their friends, relatives, and loved ones, all linked to Sandpoin[...]Read on >>
EN World Review – Review of They Shall Be Paid In Coin of the Realm by Taurus Twelve
February 2, 2012 from Neuroglyph Games
Filed under: D&D 4e, pathfinder, Review, RPG Hub, World Building
Happy Humpday, fellow gamers! We’re halfway to the weekend, and this week cannot get over soon enough to please me. I’ve got not only my regular local Friday night game this week, but also my bi-monthly D&D [...] Filed under: D&D 4e, pathfinder, Review, RPG Hub, World Building
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Eighteen Common Hireling Motivations
Lasgunpacker said: Dear Sanity-clause, Although I have not been good this year, I would like: a 3d6 table of hireling/follower/retainer goals and objectives (traditional) Thank you, lasgunpacker Since 3d6 is a bell curv[...]Read on >>
Let me tell you about my favorite band
It was summer 1982 when I picked up my first album. I was a dumb kid and I didn't know what hard rock or heavy metal were, I just knew I liked the cover art. Back to Basics, the fourth album from Wisconsin ba[...]Read on >>
Random Idol Generator
Need a quick and (moderately) interesting idol for that forgotten temple? How about this ...Size (d8)1. Tiny (1-ft. tall)2. Small (3-ft. tall)3-6. Medium (6 to 9 ft. tall)7. Large (12 to 15 ft. tall)8. Huge (20+ ft. tall[...]Read on >>
The Sinister Secrets of Silvermote
This adventure from Total Party Kill Games is 67 pages long, 1 page front cover, 1page editorial, 1 page SRD, leaving a whopping 64 pages of content! Not bad at all, so let's check out the dread laboratory of Temerlyth, [...]Read on >>
10 Luckbringer feats
By Thilo Graf This pdf from Rite Publishing is 5 pages long, 1 page front cover, 1 page SRD, 1 page advertisement, leaving 2 pages for the 10 feats, so let’s check them out! Steven D. Russell’s Luckbringer is[...]Read on >>
#1 With a Bullet Point: 7 Time Thief/Time Warden Feats
This pdf from Super Genius Games is 3 pages long, 1 page front cover/introduction, 1 page SRD, leaving 1 page of content: [...]Read on >>
Dungeons of Adel: The Hellmouth
February 1, 2012 from The Spirits of Eden
Filed under: Campaigns, D&D 4e, Fluff/Inspiration, Legacy D&D, Other Systems, RPG, RPG Hub
One of the Arch-Dungeons of Adel, the Hellmouth is a member of a family of massive, seemingly living spaces that exist beneath each Nation of Adel (and the Abyss Isle and Noshiki), their exact positions shifting, shrinki[...] Filed under: Campaigns, D&D 4e, Fluff/Inspiration, Legacy D&D, Other Systems, RPG, RPG Hub
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Naming Conventions
I’m not sure if there’s any thorn that sticks in the side of Game Masters more than coming up with unique, believable names. When we succeed, it’s glorious; our friends remember the names of thei[...]Read on >>
Race Relations in Dungeons & Dragons
In our current Pathfinder campaign, my wife Katie plays halflings. She’s worked out this wonderful, fairy tale backstory about a wolverine that fall in love with a halfling, and had a sorcerer turn him into a halfl[...]Read on >>
Thinking in the old school – a philosophy of role playing
Not too long ago TC’s tech visionary Scott turned me on to this wonderful document – A Quick Primer for Old School Gaming by Matthew J. Finch. I’d highly recommend you read this, whether you gamed in the golden[...]Read on >>
The Sinking: Animation
This installment of "The Sinking" from 0one Games is 15 pages long, 1 page front cover, 1 page SRD, 1 page editorial, 1 page ToC, 1 page advertisement and 1 page back cover, leaving 9 pages of content, so let's check out[...]Read on >>
Death in the Spindleflow Marsh
This free little adventure from Headless Hydra Games is 11 pages long, 1 page front cover, 1/2 a page editorial, 2 pages of advertisements and 1 page SRD, leaving 6 1/2 pages of content. [...]Read on >>
[Review] Kobold Quarterly 20
“”Do not throw the arrow which will return against you. - Kurdish Proverb“ - Civilization IV tech quote The kobold mines have produced a new issue of Kobold Quarterly. Issue 20 takes a look at archers,Â[...]Read on >>
Kobold Quarterly #14 for Free!
So, do you read Kobold Quarterly? It’s pretty great and has stuff from Pathfinder, 4e and AGE. Also, non-crunch stuff. Still not sure? Well, it’s your lucky day. Download Kobold Quartlery #14 for FREE up unti[...]Read on >>
Barrowmaze Cover Art Revealed!
Here's the cover art for Barrowmaze.I think Stefan Poag has really captured the essence of the dungeon.The flagstone dungeon, mold, and the burial alcoves set the tone.The scene depicts a zombie battle that apparently is[...]Read on >>
Tuesday Magic Item – Dragonpoint
Our contact was furtive, more so that usual for a dealing in black market magical weapon, which said something. One he was certain that we were unobserved and he had lit a ward candle. “Let me see the money,[...]Read on >>
#1 With a Bullet Point: 9 Armiger Feats
This pdf from Super Genius Games is 3 pages long, 1 page introduction/front, 1 page SRD, leaving 1 page for the 9 new feats of the Armiger. Let's check it out! [...]Read on >>
R.I.P. Jean Wells
I've just found out that Jean Wells, TSR artist and the original voice of the "Sage Advice" column in The Dragon, passed away on January 25th. You can find more information here. While I never met Jean, I spoke to her on[...]Read on >>
3 abreast in a 10′ Corridor: Photographic Evidence from J E Holmes
Jeff Rients recent post jogged my memories of playing with old school 25mm minis and this plate from Dr Holmes' book "Fantasy Role Playing Games" seems to support it. Citadel and their 1 inch plastic bases have a l[...]Read on >>
I Need Help: An Appeal
January 31, 2012 from The Spirits of Eden
Filed under: D&D 4e, Fluff/Inspiration, Legacy D&D, Other Systems, RPG, RPG Hub
The long and short of it, is that I’m in trouble. I’ve hit bottom, and I don’t know what to do. I’ve exhausted all other options. I want to ask for your generosity and empathy. I’m uncomfort[...] Filed under: D&D 4e, Fluff/Inspiration, Legacy D&D, Other Systems, RPG, RPG Hub
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Twelve Fantasy Tavern Flies / Galactic Races
This is what we scientists call a “Twofer”: satyre said: Twelve (or more) drunken named NPCs found in the local inn or tavern. Kudos for doing this. Lex Icon on said A list of things the big bad corporatio[...]Read on >>
Dang it. Who blogged about 10′ corridors?
I'm pretty sure someone this weekend blogged about how in the 1st edition DMG section on minis Gygax makes it clear that 3 figures should be able to fit abreast in a 10' corridor. I have been considering using[...]Read on >>










