The Fiend Folio. Ugh.
Ugh. Just ugh.I've had cause, as part of the design of Emprise!™, to go through the 1981 Fiend Folio in some detail. Sure, it's been a constant companion on my desk for months now, as I use it liberally in stocking the[...]Read on >>
D&D Trivia: Why do Trolls have 6+3 HD ?
Ever wondered why certain monsters had X number of hit dice? And in the case of the troll why 6+3 ? Where did this come from?Well the best place to start looking is in the roots of D&D - Chainmail. There is a combina[...]Read on >>
Brief Dreamation Update
Last night I had the chance to DM the Castle of the Mad Archmage at Dreamation, and there's a second session scheduled for tonight. I'll give a full report on both in a day or two, but just wanted to drop a quick note th[...]Read on >>
The Way
"Novices to the Way, I see," the little gnome squeaked. "Well, your worships have certainly come to the right place!" he added with enthusiasm. "Unlike some of our competitors, the Pavilion serves the main parallels -- a[...]Read on >>
Labyrinth Lord Advanced Edition Companion Now Available!
February 4, 2010 from Greyhawk Grognard
Filed under: 1E, Labyrinth Lord, Legacy D&D, Old School, RPG, RPG Hub
And if you order TONIGHT (Feb 3), you can get the softcover at Lulu for under US$20 (plus tax and shipping) if you put in the coupon code "shadow". Hurry-- that code only lasts for another few hours (it's a Groundhog Day[...] Filed under: 1E, Labyrinth Lord, Legacy D&D, Old School, RPG, RPG Hub
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Dungeons of the Slave Lords 4e
December 20, 2009 from Theo Dudek, Ultimate Game Master
Filed under: 1E, 4e, RPG Hub, dungeons & dragons
The other night some of my players couldn’t make it to the “Keep on the Shadowfell” campaign, so I did something new and ran a one-shot for the players who *could* make it. ^^ Specifically, I ran an ol[...] Filed under: 1E, 4e, RPG Hub, dungeons & dragons
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Love in the time of clerics
The possibility of death by disease was very real in history. I've often wondered how the presence of D&D-type healing magic might impact the course of an outbreak of some plague or other. Having a little bit of time[...]Read on >>
Unearthed: In The Dungeons of the Slave Lords
October 31, 2009 from Theo Dudek, Ultimate Game Master
Filed under: 1E, RPG Hub, Review, dungeons & dragons
This old adventure is the fourth in a series of “Slave Lords” adventures, originally intended for tournament play. I haven’t read the others, but this one is really interesting (and potentially annoying[...] Filed under: 1E, RPG Hub, Review, dungeons & dragons
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Neo-Pegana: Beyond the Crystal Cave
October 16, 2009 from Theo Dudek, Ultimate Game Master
Filed under: 1E, 4e, RPG Hub, dungeons & dragons
It’s been ages since I posted; I have been incredibly busy with school and I was out of town last weekend. Please forgive me! On the other hand, I got to run some good adventures which I will be posting about soon.[...] Filed under: 1E, 4e, RPG Hub, dungeons & dragons
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Parrying Rules for (A)D&D
Okay...I think I've come up with an elegant solution to the whole "how the heck do I actively defend against an enemy?" question. And it works so well with (A)D&D, I thought I would share. How about this:Anyone engag[...]Read on >>
Fixing AD&D
Nobody actually played AD&D the way it was written, including Gygax himself. We all had (or have) house-rules, sections we ignore, other sections we embellish, etc. All my musings on this blog thusfar have been geare[...]Read on >>
A Role-Playing Game Resurgence is on the Horizon
The popularity of the "retro-clone" RPG games (those that attempt to emulate the orginal D&D game or the Basic/Expert/Master/etc. D&D boxed sets or even 1st edition AD&D) makes me think that the RPG hobby isn[...]Read on >>
Remember Wormy?
This weekend I was looking at a couple of very old issues of Dragon magazine that I found last summer in my basement and I got to re-read a couple of the Wormy comic strips by David Trampier. Having nothing better to[...]Read on >>
Edge of Empire wrap-up
The final session of Edge of Empire was excellent, and I had some take-away conclusions about AD&D once we'd finished.[...]Read on >>
From Chainmail to ODD – Counterspells!
Remember 1984's Conan the Destroyer? Aside from the cute blonde (hey, I was 18, give me a break...) and Grace Jones, the one thing that really stood out in my head was Akiro the mage getting into a spell battle with the [...]Read on >>
Addendum to “How to DM the Identification of Magic”
I have really enjoyed the ongoing discussion of magic identification and some of the associated blogs and readings from around the web. A couple of key resources that will help me: - Norman Harman wrote a blog entry choc[...]Read on >>
The 1e Monk
A while back I posted some ideas for my 1e house rules. Of all the classes in the game, the monk needs by far the most work. The other classes range from fine as-is to "needing" a few tweaks just because that's what I fe[...]Read on >>
Bookkeeping-free provisions and torches in AD&D
In Savage Bookkeeping Joshua extends the minimalist bookkeeping Savage Worlds uses for allies' ammo reserves to group provisions and torches. Here's my adaptation of that system to 1e AD&D.[...]Read on >>
Advanced Dungeons & Savages review
Advanced Dungeons & Savages is a good add-on for playing the implied setting of classic AD&D, but it would be better off putting more trust in Savage Worlds' mechanics.[...]Read on >>
My Old Flame, 1st Edition
I have to admit, I still love 1st edition ADamp;D. Sure, the rules are whacky and labyrinthine, but there's an undeniable core of fun that beats at the heart of the game. Sure, I love 4e (duh!), but there's something nif[...]Read on >>
James Wyatt is Hardcore
I've acquired the habit of carrying a 1e span style="font-style: italic;"Dungeon Master's Guide /spanto meetings at work. James calls it the Gygaxian Bible, and I think there's something to that.br /br /Anyway, while wai[...]Read on >>






















































































































