International Traditional Gaming Week Is Go

March 20, 2010 from Held Action
Filed under: Actual Play, Labyrinth Lord, RPG Hub 
This game is definitely going forward. I’ve got four players — one so eager he showed up at the host’s house last night, rather than this coming Friday — a module in mind, Greyhawk Grognard’[...]
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Beyond Sanctuary: Scene 5 (Map)

March 20, 2010 from Risus Monkey
Filed under: RPG Hub, Risus 
I've attached the following map to the Beyond Sanctuary: Scene 5 post.[...]
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Geomorph #22

March 20, 2010 from Risus Monkey
Filed under: RPG Hub, Risus 
Today's geomorph features two cavern areas. A western cavern intersects and overlooks a north-south passage that runs the entire length of the tile. In the east, a chamber with a pool (which may or may not be water) exit[...]
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Recordings from the Holocron of Kira Keldav – Return to Alderaan

   Well, it looks like if I survive the next few days, I may very well be heading back to Alderaan after being gone for eight months. It feels like another lifetime ago. Thinking about the others back home does make me[...]
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Terra Cotta Warriors

March 19, 2010 from Risus Monkey
Filed under: Inspiration, RPG Hub, Risus 
On Tuesday night, my wife and I were able to make the trip down to the National Geographic Museum in DC to view the traveling Terra Cotta Warriors exhibit. While I have a great interest in Chinese culture and hope to eve[...]
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Core Clues ported to Savage Worlds

March 19, 2010 from Transitive Property of Gaming
Filed under: RPG Hub, Savage Worlds 
This started as a short tangent in my last post* (about using Gumshoe's "Core Clues" in Warhammer FRP), and grew long enough to need a post of it's own:When I was running Savage Worlds on a more regular basis*, I borrowe[...]
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Meet my bums.

March 19, 2010 from Jeff's Gameblog
Filed under: Mutant Future, Old School, RPG, RPG Hub 
I wanted to see if I could fit some starting Mutant Future PCs on index cards.  Click on the pics for a bigger view.I hate buying equipment for starting characters so I rolled on these charts instead.[...]
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Game Design: Do Your Homework

March 19, 2010 from Nevermet Press
Filed under: Game Design, RPG Hub, mutants & masterminds, news 
A couple of weeks ago, it was announced here that Nevermet Press was developing an alternate World War II pulp setting for Mutants & Masterminds called Geheimkrieg. We even published some intro fiction on the blog to[...]
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[TotalCon 2010] Crashing a Conference at Wewelsburg

March 19, 2010 from Held Action
Filed under: Actual Play, GURPS, RPG Hub 
Crashing a Conference at Wewelsburg wasn’t part of my original game plan for TotalCon. I’m not sure what I intended to do Sunday morning instead. Maybe just kick around the hotel and read a book, or spend a d[...]
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Mutant Future goes Travelling

March 19, 2010 from Mutagenic Substance
Filed under: Mutant Future, RPG Hub, Traveller 
My Mutant Future campaign just took off in a ship out of the Traveller Book, a great score that I picked up at Smith Family Book Store the other day.  I already owned reprinted versions of the original LBBs, but the[...]
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Recordings from the Holocron of Kira Keldav – Session 4

March 19, 2010 from The Emergence Campaign Logs
Filed under: RPG, RPG Hub, Star Wars, campaign log 
   Here we have one of the player’s perspectives on the fourth Star Wars session. We’ve already had the basic notes, but it’s always nice to see the players making a contribution – and the differences in pr[...]
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Fight On! Issue 8 Is Out! (With Savage AfterWorld Submissions)

March 19, 2010 from The Savage Afterworld
Filed under: Mutant Future, RPG Hub 
That old-school stalwart fanzine Fight On! is now out with issue 8! Here's the blurb for this exciting issue:Surrounded on all sides by monstrous aliens, cruel demigods, and ancient lich-kings? Pull out your +4 Plasma Bl[...]
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Steve Jackson Games State Of The Union

March 19, 2010 from Geek Related
Filed under: GURPS, RPG, RPG Hub 
Steve Jackson,the company that publishes GURPS and Muchkin (if that’s news to you the rest of this is going to be helleboring), has just released their “Report to the Stakeholders: 2010” that gives an o[...]
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[Thundarr Thursday] Ancient Armory: Death Flowers

March 19, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
The Death Flower is a bright red tulip-like flower. Despite its name, it is not deadly. Rather, the Death Flower's pollen can place a humanoid creature into a powerful "death-like" trance. Anyone under the hypnotic spell[...]
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[Let's Study - C:tL] Ogre

They say that abuse and violence can only breed more abuse and violence.  None have felt this more keenly than the Changelings collectively known as the Ogres.  Caught and trapped in lives of violence and abuse, where [...]
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Sympathy for the Succubus, Part 2

March 18, 2010 from The Other Side
Filed under: Character, Other Systems, RPG Hub 
Continuing on with my tribute to the Succubus (or is that obsession?) here is some crunch. Succubae for Ghosts of Albion (Cinematic Unisystem)Succubae are demons that seduce men and feed off of their base desires and lif[...]
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Beyond Sanctuary: Scene 5

March 18, 2010 from Risus Monkey
Filed under: Old School, RPG Hub, Risus 
For an introduction to this Mythic Game Master Emulator Sandbox adventure, see this post. Setting details and links to characters are posted here.Previous scene: Scene 4SCENE 5In which the party begins their subterr[...]
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GM backpack

March 18, 2010 from Earthdawn Blog
Filed under: Earthdawn, RPG Hub 
[...]
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Crossover Games: What’s Your Poison?

March 18, 2010 from Viriatha de Cordova
Filed under: RPG Hub, World of Darkness 
Cities are covered in a million eyes – and they all watch each other. – IO9 I love crossover games. They offer so much more room for originality and creativity than an out-of-the-box setting of any kind. I on[...]
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Alea iacta est

March 18, 2010 from Level 1 GM
Filed under: Dungeons and Dragons 4th Edition, RPG, RPG Hub, Star Wars 
For such a group of people known for following one system or another and insist on a logical system of rules that make sense, gamers are a superstitious bunch.  For all that we argue with the GM about how something wor[...]
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Adventuring Adventurers of Adventure

March 18, 2010 from Held Action
Filed under: GURPS, Labyrinth Lord, RPG Hub 
I didn’t think this GURPS Cabal adventure would capture my imagination like it did. I got in two and a half good hours of writing last night at Muddy Waters, scribbling down initial thoughts and setting details. Th[...]
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Blackwood Belated

March 18, 2010 from Risus Monkey
Filed under: RPG Hub, Risus 
Between my Beyond Sanctuary series and my Geomorph experiment, I'm finding it tough to make time for other posts. This kind of bums me out, since there is a bunch of stuff on my mind that I'm itching to put into print. W[...]
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[Let's Study - C:tL] Fairest

The Fairest are the shining stars of the Changeling Courts.  No matter what form or occupation they dedicate themselves to, these Changelings invariably draw every eye in the room towards them.  While some celebrities [...]
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My Boxed Set Has Arrived!

March 18, 2010 from Planet Algol
Filed under: RPG Hub, Swords and Wizardry 
Oh sorry, not the Swords & Wizardry boxed set (although I do want one of those!), but one of Lester/B Portly's Authorized Limited Edition Carcosa Box Sets (#4 out of 10)! It's missing Fungoid Graden of the Bone Sorce[...]
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Beyond Sanctuary: Scene 4

March 17, 2010 from Risus Monkey
Filed under: RPG Hub, Risus 
For an introduction to this Mythic Game Master Emulator Sandbox adventure, see this post. Setting details and links to characters are posted here.Previous scene: Scene 3SCENE 4In which Dori returns to pester the par[...]
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Its not easy being Alpha

March 17, 2010 from Temple Lion
Filed under: Advice/Tools, Game Design, Play, RPG Hub, WOD, World of Darkness 
Back in January, I was invited to join a gaming group starting up a new “pack” in Werewolf: The Apocalypse. I knew the Storyteller (Jarvis) and one of the players (John) pretty well and had met the other players (Dev[...]
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Another Way of Thinking of Stats in Risus

March 17, 2010 from Risus TOTM
Filed under: Other Systems, RPG Hub, Risus 
It’s all in your cliché ratings. A rating encompasses everything - not just raw skill, but also natural talents, physical, mental, spiritual, etc. attributes, and just about anything else most traditional RPGs require[...]
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Savage Menagerie: Leperkahn

March 17, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
No. Enc.: 1 (1d4)Alignment: ChaoticMovement: 120' (40') Armor Class: 5Hit Dice: 4Attacks: 1 (weapon/disease)Damage: as per weaponSave: L2Morale: 7Hoard Class: XA Leperkahn (pronounced lep-purr-kahn) is an evil, shrivelle[...]
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Ierne: Celtic FATE

March 17, 2010 from Highmoon's Ponderings
Filed under: Other Systems, RPG, RPG Hub 
Happy Ireland day to all. It seems like the perfect day for me to finally talk about Ierne, don’t you think? For a few weeks now I have been writing these little vignettes set in a land called Ierne, each showing [...]
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Starting Over…

March 17, 2010 from Moebius Adventures Blog
Filed under: RPG Hub, Star Wars, design, roleplaying 
Just like the rest of life, sometimes it’s time for a do-over. Thus begins a new chapter in the life of Moebius Adventures (MARPG) games. Image via Wikipedia Here’s the scoop. We have a streamlined sys[...]
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Protectors of Éire for the Ghosts of Albion RPG

March 17, 2010 from The Other Side
Filed under: Character, Other Systems, RPG Hub 
Tá an chumhacht agaibh. Cosnaímis mé, a Chosantóirí na hÉireann!The Protectors of ÉireLike it's neighbor, Albion, Éire (the mystical name for Ireland) has also had her Protectors. At the time of Swifts [...]
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Character du Jour: Jeroboam Soames

March 17, 2010 from Greywulf's Lair
Filed under: Character du jour, RPG, RPG Hub, Risus 
“Where is my son?!” the elderly man struck with a force way beyond what seemed possible for such a frail form, and the creature backed from the rune-encrusted blade, its watery eyes revealing a mixture of fe[...]
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Need Help Finding an Alternate Raise Dead/Resurrection Table I lost track of

A while ago- It must have been in the days of WFRP2 and Heroes of Horror- I found a really cool resurrection/raise dead chart that allowed for weirdness around said spells. That is it made them way more interesting. Th[...]
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2e Tuesday

March 17, 2010 from Mutagenic Substance
Filed under: Mutant Future, RPG Hub 
That's right, Gamma World 2nd edition... what 2e did you think I meant?  Every Tuesday I will pick one of my favorite monsters from the fully illustrated bestiary included in the 2d edition Gamma World Basic Rules B[...]
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Beyond Sanctuary: Scene 3

March 17, 2010 from Risus Monkey
Filed under: Old School, RPG Hub, Risus 
For an introduction to this Mythic Game Master Emulator Sandbox adventure, see this post. Setting details and links to characters are posted here.Previous scene: Scene 2SCENE 3In which the party does battle with a b[...]
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[Let's Study - C:tL] Elementals

Interestingly, the Elemental Seeming Changelings are one of the Seemings that I thoroughly equate with the “Lost” aspect of the game.  Elementals are Changelings who have taken on aspects of the most primal[...]
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Traveller Rule 2: Story

March 17, 2010 from 8:05 p.m.
Filed under: RPG Hub, Traveller 
I spoke before about “story” being the key to an exciting Traveller campaign. In my opinion, if you neglect to provide enough material for heroics and character development your game will quickly spiral into the mun[...]
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Spycraft 3.0 Coming Soon…

March 17, 2010 from Life and Times of a Philippine Gamer
Filed under: RPG Hub, Spycraft 
I have to admit that I wasn’t expecting this… but I’m glad that it’s happening: Crafty Games Announces Spycraft 3.0 Omaha, NE, March 16, 2010 – Crafty Games today announces that its award-winn[...]
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Star Wars, Kira Keldav – Writing Home

March 16, 2010 from The Emergence Campaign Logs
Filed under: Background, RPG, RPG Hub, Star Wars 
   Here we have a small item from one of the Star Wars players…    Hey Sabrina;    This is Kira, your little brother! For all I know, you and the rest have probably written me off as dead after the destructio[...]
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A Case for Stats in (and out of) Risus

March 16, 2010 from Risus TOTM
Filed under: Other Systems, RPG Hub, Risus 
Pretty much every RPG has them. Yet Risus doesn’t bother; it only has ratings for clichés.  What do they tell you about how strong your viking warrior is? Risus should add stats in some way. Clichés handle the ski[...]
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Mass Effect on Paper, Part 2.

March 16, 2010 from Wrath of Zombie
Filed under: Other Systems, RPG Hub 
An awesome person did a conversion for Mass Effect 1. I found it on Savage Heroes. A really wonderful site for anyone who has never been there. For anyone interested in using this conversion, or building a Mass Effect [...]
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Trolls in Loaerth & Feywyrd

March 16, 2010 from Nevermet Press
Filed under: RPG Hub, Savage Worlds 
As promised in yesterday’s overview of the races in Loaerth & Feywyrd, today we will take a closer look at trolls. Trolls in Loaerth & Feywyrd are intelligent, playable humanoids and quite different from t[...]
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Traveller Product Ideas

March 16, 2010 from RPG Blog II
Filed under: RPG Hub, Traveller 
The following products are ones I’d love to see for Mongoose Traveller. (Yes, I know my tastes are probably weird and off-base, but I like what I like and want what I want. At least I’m not suggesting any products th[...]
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Geomorph #21

March 16, 2010 from Risus Monkey
Filed under: RPG Hub, Risus 
The Monkey Mapper needs more sparse tiles but this is not one of them. Here are a series of interconnected rooms with interesting features including a fountain in the south-west, a fireplace in the west, three cages in t[...]
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Test run for Random Lord Generator

March 16, 2010 from Game in the Brain
Filed under: GURPS, RPG Hub 
Experimenting with Random Lord Generator. I used this dice roller to generate a list of d6 rolls. Following the step by step aspects in the table, I will just use the numbers as arranged.451, 165, 124, 541,144, 514, 313,[...]
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Lost Vegas #3 (A Call of Cthulhu campaign)

March 16, 2010 from The Dwarf and the Basilisk
Filed under: Call of Cthulhu, RPG, RPG Hub 
The Night Floors (Part 1) (adapted from the Dennis Detwiller scenario of the same name) Wherein the investigators uncover a place where up is down and fiction can be reality… Cast Joe …… James Walker, a[...]
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Star Wars Session IV

   For the convenience of those players doing character-viewpoint writeups, here’s a basic summary of session four…    Session four started off with the party divided:    Kira, Khadim, and 10-CH had sta[...]
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[Let's Study - C:tL] Darkling

Darklings are said to be mortals who have done something unwise and attracted the attentions of the Fae.  Whether by being where they shouldn’t be, or doing something they shouldn’t be doing, these Mortals [...]
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Beyond Sanctuary: Scene 2

March 15, 2010 from Risus Monkey
Filed under: Old School, RPG Hub, Risus 
For an introduction to this Mythic Game Master Emulator Sandbox adventure, see this post. Setting details and links to characters are posted here.Previous scene: Scene 1SCENE 2In which the party makes contact with a[...]
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Mass Effect on Paper

March 15, 2010 from Wrath of Zombie
Filed under: 4e DD, Other Systems, RPG Hub 
Like so many other people I have seen on RPGBN, I have fallen prey to Mass Effect 2. I’m nearly done with my first run through of the game and am honestly loving EVERY minute of this game. It amazes me how deep the [...]
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