Simple Spell Casting in Gamma World / Mutant Future

August 25, 2010 from Cyclopeatron
Filed under: Mutant Future, RPG, RPG Hub 
A POWERFUL GAMMA WIZARDIn our last Gamma World session two people played a new Gamma Wizard "character class" I whipped up. These Gamma Wizards only start with 1d4 mutations, but they have the advantage of being able to [...]
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New Campaign World and New Rules

August 17, 2010 from Mutagenic Substance
Filed under: Mutant Future, RPG Hub 
Man, last night's session was a doozy.  It might take too long to explain exactly how this all transpired, but the PCs now find themselves on the dark surface of a planet that is entirely surrounded by a metal ball.[...]
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[Thundarr Thursday] World of Thundarr Sourcebook Updated

August 14, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
No new entries today, but I did have time to update The World of Thundarr the Barbarian Sourcebook with a ton of recent new material. This month's updates include:Skullus the WizardMarsh HulkTye, the Swamp UrchinThat bri[...]
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Savage Menagerie: Skunkape

August 10, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
No. Enc.: 1d4 (2d4)Alignment: NeutralMovement: 120' (40')Armor Class: 6Hit Dice: 7Attacks: 3 (claw/claw/bite)Damage: 1d6/1d6/1d8Save: L4Morale: 9Hoard Class: XXThe Skunkape is a huge (8' tall) ape-like, forest-dwelling h[...]
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Micro-Mutations (or “Cantrips For Mutants”)

August 9, 2010 from The Savage Afterworld
Filed under: Advice/Tools, Mutant Future, RPG Hub 
Back when I played a lot (a LOT) of AD&D (1st ed.), my DM had what he called his "Bogie List." (I'm fairly certain he got the idea from Fantasy Wargaming.) This was a list of 100 minor quirks, abilities, skills, and [...]
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Post-apocalyptic Pathfinder Coming In December

August 8, 2010 from The Savage Afterworld
Filed under: Mutant Future, RPG Hub, news 
Adamant Entertainment has announced the upcoming release of a new post-apocalyptic setting for the Pathfinder RPG system. Warlords of the Apocalypse will be released in December 2010. Here's the official announcement and[...]
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Trap Door Suprise

August 6, 2010 from Tower of the Archmage
Filed under: Mutant Future, RPG Hub 
"Is that a door?" Nimble asked as they came upon a strange circle in the wall.  "According to the map it looks like the passageway should be right here.""What's that design?" Rathgar asked Feris. "Nothing I've ever [...]
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“I Didn’t Know I Could Do THAT!”

August 5, 2010 from The Savage Afterworld
Filed under: Advice/Tools, Mutant Future, RPG Hub 
The cockroachoid's claw tensed on the trigger of the laser rifle. The two mutants grimaced - their arms still held high in surrender - waiting for the final blast that would end their lives. Suddenly, the cockroachoid sh[...]
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Mutant Future – Space Bears!

August 3, 2010 from Tower of the Archmage
Filed under: Mutant Future, RPG Hub 
The fires burned the sky.  Four great streaks across the darkness of the night, followed by four thunderous crashes as the pods came to rest upon the side of hills north of Borr.  Come morning, the curious went[...]
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Someone Needs to Stat These Guys Up For Encounter Critical…

July 31, 2010 from Planet Algol
Filed under: Encounter Critical, Inspiration, Mutant Future, RPG Hub 
By DEATH METAL ARTIST Dusty Peterson, check out his site for a horde of lurid, gory monstrosities! PS. Apologies for the lack of activities on the blog, I attribute it to several factors: summer vibes; being busy with m[...]
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Savage AfterWorld Welcomes Its 10,000th Unique Visitor

July 30, 2010 from The Savage Afterworld
Filed under: Mutant Future, RPG Hub 
Sometime late last night, The Savage AfterWorld was visited by its 10,000th unique visitor. Over the last year since this blog started, 10,000 different people have clicked through these pages. Fairly humbling. Thanks fo[...]
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Savage Menagerie: Dragonfire

July 22, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
No. Enc.: 2d4 (3d4)Alignment: NeutralMovement: Fly: 150' (50')Armor Class: 2Hit Dice: 4Attacks: See descriptionDamage: See descriptionSave: L2Morale: 8Hoard Class: NoneThe Dragonfire is a large (2' wingspan) mutated drag[...]
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Some plant-tending robots.

July 21, 2010 from Mutagenic Substance
Filed under: Mutant Future, RPG Hub 
This motley assortment of robots was encountered by my PCs in the alien spaceship that turned out to be nearly filled with a powerful plant organism.  The robots, designed by the plant organism and created using the[...]
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The Colony Season 2 Premieres July 27

July 16, 2010 from The Savage Afterworld
Filed under: Fluff/Inspiration, Mutant Future, RPG Hub 
"If society fell apart, would you?"Looks like this season of The Colony will focus more on the "how" of society's collapse, which is "biological outbreak." Not only will the "survivors" need to survive and rebuild a comm[...]
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Mutated Musings From The Blogosphere

Seems that the blogosphere is alive and well with recent discussions of all things mutated and radioactive. Seeing a few post-apocalyptic posts on warms my heart -- both of them in fact.Over at Aeons & Augauries, blo[...]
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Fight On! Issue 9 Is Out (With Post-Apocalyptic Goodness!)

July 14, 2010 from The Savage Afterworld
Filed under: Mutant Future, RPG Hub 
That old-school stalwart fanzine Fight On! is now out with issue 9! Here's the blurb for this exciting issue:When you're down to your last hit point, your last spell, the last charge on your laser pistol - what now? Fi[...]
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Magical Skulls – Future Skull

July 9, 2010 from Tower of the Archmage
Filed under: Mutant Future, RPG Hub 
"Please don't go away!" the metallic voice whined.  "You need me!""I don't need no loud mouthed robot mucking things up for me.  You're useful, but you never do shut up.""It isn't like I ask you for much, just [...]
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The Apocalypse Tech Report Now Available For Mutant Future!

July 8, 2010 from The Savage Afterworld
Filed under: Advice/Tools, Mutant Future, RPG Hub 
When your Mutant Future PCs stumble across that cache of Ancient weapons and tech, will you know what they've discovered? When you've exhausted the high-tech gear, artifacts, and technologies in the main rulebook, where [...]
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[Thundayy] Notorius NPC: Tye, the Swamp Urchin

July 7, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
Greeting for the last time, Mutant Neighbors. Today is our last day together where we meet some of the survivors living in my Mutant Future neighborhood. Today we'll visit the world of Thundarr the Barbarian and meet one[...]
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One Year In The Savage AfterWorld

July 6, 2010 from The Savage Afterworld
Filed under: Fluff/Inspiration, Mutant Future, RPG Hub 
Actually, The Savage AfterWorld launched on June 17, so I'm a bit late with the obligatory anniversary post. But wanted to do something a bit self-indulgent before I forgot. So here - have some cookies, cupcakes, and cak[...]
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Notorious NPC: Merry Eddie, Mutant Human

July 6, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
Hello again Mutant Neighbors. Welcome to the fourth day of our series highlighting some of the survivors living in my Mutant Future neighborhood. I'm sorry I haven't been around for a few weeks. The spidergoat invasion t[...]
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I love poorly translated Japanese comments on my blog!

June 23, 2010 from Mutagenic Substance
Filed under: Mutant Future, RPG Hub 
The following is an unedited (except for where I made the line breaks) excerpt from the babelfish translation of a Japanese spam comment on my last post.  For more hilarity, scroll down and read the other badly tran[...]
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Fight On! Issue Nine In Print…

June 22, 2010 from HeroPress
Filed under: Mutant Future, RPG, RPG Hub 
When you're down to your last hit point, your last spell, the last charge on your laser pistol - what now? Fight On! Issue #9 is here, stampeding out of the gate with adventures big and small, a city-state, races, classe[...]
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Notorius NPC: Xxyxxzxx, Wasp Insectaur

June 16, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
Hello once again Mutant Neighbors. Welcome to the third day of our 5-day series highlighting some of the survivors living in my Mutant Future neighborhood. Today we'll meet a very lonely lady who believes she's the last [...]
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Notorius NPC: Mevix the Mastermind

June 15, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
Good morning Mutant Neighbors. Today's the second day of our 5-day series highlighting some of the survivors living in my Mutant Future neighborhood. Today, we meet a man who's physically weak, but whose mental abilities[...]
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Notorius NPC: Jedidiah Colter, 1820’s Time-Displaced

June 14, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
Good morning Mutant Neighbors. Today we kick off a 5-day series highlighting some of the survivors living in my Mutant Future neighborhood. Today, we're heading up into the mountains to meet a throwback to the past. Don'[...]
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It’s A Beautiful Day In The Neighborhood

June 11, 2010 from The Savage Afterworld
Filed under: Mutant Future, RPG Hub 
Hello genetically altered neighbors. It's nice to see you all here today. I'm afraid you've arrived a bit early though. I'm still pulling on my sneakers. It's a bit difficult, what with the 12 toes on each foot and all. [...]
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[Thundarr Thursday] Savage Menagerie: Marsh Hulk

June 10, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
No. Enc.: 1 (1d2)Alignment: NeutralMovement: 90' (30'); Underwater: 90' (30')Armor Class: 2Hit Dice: 11Attacks: 1 (claw, bite, or weapon)Damage: 1d8/1d8/as weapon (3d6 damage bonus with claw/weapon)Save: L6Morale: 8Hoard[...]
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[Thundarr Thursday] Notorious NPC: Skullus the Wizard

June 4, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
Skullus the Wizard8th Level SorcererSTR: 3 --- INT: 14DEX: 5 --- WIL: 21CON: 14 --- CHA: 9HPs: 59 --- AC: 8Mutations: advanced mind controlAlthough he is only a disembodied head, Skullus is one of the most powerful wizar[...]
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The Week In Geek…

May 24, 2010 from HeroPress
Filed under: Mutant Future, RPG, RPG Hub 
A round-up of geeky news you might have otherwise missed...(1) Steampunk Is Dead: Read its obituary, courtesy of Mortal Engines author Philip Reeve.(2) Megamind Coming At Ya: Ignoring the fact that this (see trailer abo[...]
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Full-length Mutant Future Adventure Module Released: Re-Energizers!

May 24, 2010 from The Savage Afterworld
Filed under: Advice/Tools, Mutant Future, RPG Hub 
Faster Monkey Games is the first one out of the gate with the first full-length adventure for Mutant Future! "Re-Energizers" is a 16-page PDF for beginning characters just starting their journey into the Wastelands. From[...]
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“The Great Cities Have Risen And Fallen…”

May 23, 2010 from The Savage Afterworld
Filed under: Fluff/Inspiration, Mutant Future, RPG Hub 
If you've enjoyed "Thundar Thursday," you'll enjoy this teaser for an upcoming Mutant Future-related series of blog posts:[...]
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[Thundarr Thursday] World of Thundarr Sourcebook Updated

May 20, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
No new entries today, but I did have time to update The World of Thundarr the Barbarian Sourcebook with a ton of recent new material. This month's updates include: AquagillAttack of the Amazon Women adventureSky DragonCh[...]
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Ancient Armory: Intellipen

May 19, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
At first glance, an Intellipen looks like any other Ancient writing utensil. However, the Intellipen contains an incredibly small robotic AI built into it allowing it to communicate and interact with its owner.If a cleve[...]
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The Chainclaw

May 15, 2010 from Troll and Flame
Filed under: Mutant Future, RPG, RPG Hub 
The ChainClaw or as Black & Decker call it, the alligator lopper.Whatever you call it, it's what no Mutant Future style robocrabs should be without.  Also if there's ever a Evil Mutant Dead movie I expect "the s[...]
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[Thundarr Thursday] Savage Menagerie: Spellrender

May 13, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
No. Enc.: 1Alignment: ChaoticMovement: 90' (30'); Flying: 120' (40')Armor Class: 3Hit Dice: 12Attacks: 3 (claw/claw/bite)Damage: 2d8/2d8/4d8Save: L6Morale: 10Hoard Class: NoneA Spellrender is not a naturally occurring c[...]
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The Painful Character Creation Process

May 7, 2010 from Temple of Demogorgon
Filed under: Mutant Future, RPG, RPG Hub 
Wednesday night this week I was supposed to run a bit of my Mutant Future campaign, as one of the regulars could not make it for D&D. With regular player Ben doing a session of his D&D this coming weekend, I offe[...]
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[Thundarr Thursday] Savage Menagerie: Oceanbrood

May 6, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
No. Enc.: 1 (1d2)Alignment: NeutralMovement: 120' (40'); Swimming: 120' (40')Armor Class: 5Hit Dice: 10Attacks: 3 (claw/claw/bite)Damage: 3d10/3d10/3d6Save: L5Morale: 12Hoard Class: NoneThe Oceanbrood are an offshoot of [...]
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Taking off the DM hat (at least a little)

May 3, 2010 from Temple of Demogorgon
Filed under: Mutant Future, RPG, RPG Hub 
I always preferred GM’ing to being a player. From the mid-80’s through the late 90’s, I was the DM/GM 99% of the time and was the guy who would put the gaming group together. The last time I sat down as a player wa[...]
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The Post-Apocalyptic Forums Now Open For Discussion

Just stumbled across a new forum for all things "end-of-the-world-ish." The Post-Apocalyptic Forums invites and encourages discussion on all forms of cataclysmic destruction. End-of-the-world books, movies, and TV shows [...]
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Return To The Colony August 2010

Discovery Channel's groundbreaking post-apocalyptic reality show The Colony returns for Season 2 in August 2010. Ten new episodes of the show have been ordered.For those who missed Season 1 last year, The Colony is a con[...]
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Savage Menagerie: Armored Dillo

May 1, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
No. Enc.: 1d4Alignment: NeutralMovement: 120' (40') Rolling: 240' (80')Armor Class: 2Hit Dice: 9Attacks: 2/1 (claw/claw or crushing roll)Damage: 1d12/1d12 or 2d12Save: L5Morale: 11Hoard Class: VIIThe Armored Dillo is a l[...]
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[Thundarr Thursday] Notorious NPC: Yondo The Wizard

April 30, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
Yondo the Wizard6th Level Pure HumanSTR: 15 --- INT: 21DEX: 15 --- WIL: 11CON: 16 --- CHA: 16HPs: 76 --- AC: 7Mutations: noneYondo the Wizard is an apparently powerful magic-user who terrorizes and extorts the rabble liv[...]
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And The Thundarr DVD Set Winner Is…

April 30, 2010 from The Savage Afterworld
Filed under: Mutant Future, RPG Hub 
...Chad Thorson!Chad's entry (drawn at random from those who posted in this thread) was as follows:"Lords of Light! Look! Slithering out from that rock! It's a serpent with the face of a Richard Nixon!"Congrats Chad! [...]
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Talos Tuesday

April 28, 2010 from Planet Algol
Filed under: Mutant Future, RPG Hub 
Credit to Gene Wolfe as the Talos is heavily inspired by the Talus of the Long Sun series. TALOS # Encountered: 1 Armor Class: 0 Move: 9" Hit Dice: 20 Attacks: machinegun 2-12 targets in a 10'x40' area for 4-16 damage[...]
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Holy Crap! I have time to write a post! (Mutant Future sessions 34 – 37)

April 27, 2010 from Mutagenic Substance
Filed under: Mutant Future, RPG Hub 
Well folks, looking back at my last post I see that I drastically overestimated my ability to keep up on this blog.  Not a single 2e Tuesday post.  Sorry!My weekly Mutant Future game has become an every other w[...]
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So Where’d All This Tech Come From?

April 27, 2010 from The Savage Afterworld
Filed under: Fluff/Inspiration, Mutant Future, RPG Hub 
Whenever I design an adventure or new device for Mutant Future, I keep returning to one thought in the back of my head: Where did all this high-tech come from? I try not to dwell on it too much, as the remote past of The[...]
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New Mutant Future Science Fiction Character Classes

April 26, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
Over on the Dragonsfoot forums, I stumbled across a very interesting set of sci-fi character classes for Mutant Future. Designed and posted by Scott W. Roberts, the classes are an attempt to flesh out and expand upon the[...]
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Thundarr The Barbarian “Lords Of Light!” Contest

April 24, 2010 from The Savage Afterworld
Filed under: Mutant Future, RPG Hub 
Hey gang, My weekly Thundarr Thursday series is very popular according to the spike in hits each week. I also see that many of you have downloaded the World of Thundarr the Barbarian supplement I've created, which is als[...]
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[Thundarr Thursday] Savage Menagerie: Grizzly Snake

April 23, 2010 from The Savage Afterworld
Filed under: Game Design, Mutant Future, RPG Hub 
No. Enc.: 1d4 (1d6)Alignment: ChaoticMovement: 90' (30')Armor Class: 6Hit Dice: 7Attacks: 2 (bite, constrict)Damage: 1d6, 2d10Save: L3Morale: 9Hoard Class: VIThe Grizzly Snake is a 20-foot-long snake-like creature that l[...]
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