The Week In Geek (extra portion)…

March 8, 2010 from HeroPress
Filed under: Labyrinth Lord, Mutants and Masterminds, RPG, RPG Hub 
A tasty extra serving of your weekly round-up of geeky news you might have otherwise missed...(1) Osprey Does Zombies: Well-known military history publishers Osprey is releasing a "zombie-special" in time for Halloween t[...]
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Operation Omniscience

March 8, 2010 from Nevermet Press
Filed under: RPG Hub, mutants & masterminds 
This article contains content for Geheimkrieg, Nevermet Press’ alternate World War II pulp setting. Our content is community driven so we want feedback from you. Please leave a comment here, write about it on your [...]
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A Brief Introduction to Geheimkrieg

March 5, 2010 from Nevermet Press
Filed under: RPG Hub, mutants & masterminds, news 
As the second World War trudges on, both the Allied and Axis powers begin to look for alternative resources to secure the final victory. Thus the Secret War, the Geheimkrieg has begun. UFOs have begun supplementing the L[...]
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M&M Superlink

March 4, 2010 from Nevermet Press
Filed under: RPG Hub, mutants & masterminds, news 
Earlier this week, we received communication from the Mutants & Masterminds Line Developer, Jon Leitheusser, that our M&M Superlink license query for the Geheimkrieg setting had conceptual approval. This is great[...]
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Character du Jour: All American Girl

February 24, 2010 from Greywulf's Lair
Filed under: Character du jour, M&M, RPG, RPG Hub 
December 8 1941, and Private Roger Stevens is stationed at Wake Island when he is hit by a bolt of light from the sky and becomes American Hero. He spends the following months helping repel the Japanese invasion fleet ti[...]
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Preview du Jour: All American Girl

February 24, 2010 from Greywulf's Lair
Filed under: M&M, RPG, RPG Hub 
DAZ Studio, no postwork. Click for (very) large. Daughter of disgraced American Hero! New symbol of hope! Overuser of exclamation marks! This gal will kick your ass, and you’ll still ask for her number afterwards.[...]
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Geheimkrieg – Design Choices

February 24, 2010 from Nevermet Press
Filed under: RPG Hub, mutants & masterminds, news 
At the beginning of the year, Jonathan and I saw how much steam Nevermet had lost during the holidays so we brainstormed some ideas on how to feed the boiler so to speak. We concluded that first, the owners (which is Jon[...]
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The Week In Geek (second helping)…

February 22, 2010 from HeroPress
Filed under: Labyrinth Lord, Mutants and Masterminds, RPG, RPG Hub 
A second helping of geeky news you might have otherwise missed....(1) Seventh Doctor Materialises: Character Options is finally bringing out a 5" action figure of the Seventh Doctor - complete with an Imperial Dalek.(2) [...]
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[M&M] I Love It When a Plan Comes Together

Sometimes a game session goes right, and everything seems to fall into place.  Last weekend’s M&M game was one such session.  I won’t go into details of the plot, but I will take the time to note that t[...]
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[M&M] My Campaign Just Bought the Duplication Power

After some discussion with fellow GM Rick, it looks like the M&M campaign is going to split into two concurrent games.  I’ll be handling Detroit, while Rick goes off to run a game set in New York.  The games [...]
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The Week In Geek (extra portion)…

February 8, 2010 from HeroPress
Filed under: Mutants and Masterminds, RPG, RPG Hub 
An extra round-up of geeky news you might have otherwise missed...(1) Gamers Raise $178,900 For Haiti: Through sales of the 'special bundle deal', online pdf outlets DriveThruRPG and RPGNow raised an incredible sum to do[...]
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[M&M] First Session System Impressions

Last Saturday was the first session of M&M I’ve ever run.  While the game was rather short due to the amount of time lost to logistics issues, I had a decent snapshot of how the game runs in and out of combat [...]
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[M&M] Game Day Tomorrow

Okay. Tomorrow, my GM hiatus ends, and I start off with a new campaign, with a new system.  I’ve had some experience with running supers games already with the HERO campaign I ran a while back, but this is somethi[...]
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[M&M] Am I doing this right?

I’m fiddling around with Mutants and Masterminds at the moment, and I’ve been trying to come up with a sample build to get used to the trickier aspects of the game.  This post is going to get a little bit mo[...]
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[M&M] City of Champions

Just to get it out of the way, no, I’m not running a mashup of City of Heroes and the Champions MMORPGs (though admittedly I’ve been tempted to try both of those.) Instead, I’ve been thinking of setting[...]
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Street Level Villainy… and planning for M&M Saturday

Normally the concern with a Supers Campaign is coming up with enough villains.  I have a strange habit of actually cooking up individual rogues galleries for each of my players.  I find that doing this is actually more[...]
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A Quick Look at Supers Combat

Whenever I’m running a supers campaign, it usually takes a little bit of time for me to adjust to the way things go.  Combat in a supers campaign is a  dynamic affair as the sheer amount of collateral damage and [...]
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Supers and the Gaming Table

I’ll be perfectly honest… I’ve only run a single supers campaign before, but I think that still qualifies me to write about my experiences with it. Personally, I find the super-hero genre more relaxing [...]
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Recently reviewed at DriveThruRPG

January 29, 2010 from Icosahedrophilia
Filed under: D&D 4e, RPG, RPG Hub, Reviews, mutants & masterminds 
I recently reviewed the following products offered at DriveThruRPG: Scenes of Space Hex Battle Maps by Jon Brazer Enterprises. Despite the gorgeous artwork and low cost, this product disappointed me somewhat … (Read m[...]
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[Mutants & Masterminds 2e] Character Generation This Weekend

Being a long-time HERO System guy, I’ve just recently had the opportunity to try launching a Mutants & Masterminds campaign.  Following a request from a few players to lay off the heavy Pathos in a game, but w[...]
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Happy Third Anniversary, HeroPress!!!

January 16, 2010 from HeroPress
Filed under: Mutants and Masterminds, RPG, RPG Hub, Savage Worlds, Star Wars 
Three years! Who'd have thought it? Not me, for one. After my first two aborted attempts at a HeroPress blog (the first cruelly assassinated by its service provider and the second exploding from its own internal angst), [...]
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Character du Jour: Jonah Greyseer

January 14, 2010 from Greywulf's Lair
Filed under: Character du jour, M&M, RPG, RPG Hub 
“Just because you hear voices, don’t make you crazy. That’s what my old ma said to me. ‘Course, back then I knew all the voices I heard. I could hear Old Spikey down the road chastizin’ his [...]
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Greywulf’s Games of the Year 2009

December 28, 2009 from Greywulf's Lair
Filed under: 4e, M&M, RPG, RPG Hub, Review 
Where would the end of the year be without the end of the year review posts? Nothing says New Year more than a look at what has been. Without further ado I give you Greywulf’s Games of the Year 2009! Looking back, [...]
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Character du Jour: The Suit

December 18, 2009 from Greywulf's Lair
Filed under: Character du jour, M&M, RPG, RPG Hub 
Ultramegaman was dead. Doc Nekron’s Death Beam had torn him apart into a billion billion atoms leaving no trace of Earth’s Greatest Hero. All that remained was his indestructible Ultramegasuit, lost floating [...]
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Stop! Hammer Time

December 14, 2009 from The Other Side
Filed under: RPG Hub, World Building, mutants & masterminds 
Sorry had to do that.I just picked up "To the Devil... a Daughter", the last Hammer Studios film produced and their first "occult" based one (unless you count "The Satanic Rites of Dracula"), rahter than their staples of[...]
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Mal Havoc: I was waiting for this?

So back in the day I gleefully stole pretty much anything for my games. It was the 80's and we were all doing it. But one thing I remember fairly well was from The World's Greatest Superfriends. The episode was "The Lord[...]
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Arkham City: Aliens!

November 28, 2009 from UncleBear
Filed under: Fluff/Inspiration, Other Systems, RPG, RPG Hub, mutants & masterminds 
Sticking to the Golden Age “supers vs mobsters” paradigm might not be Four Color enough for some folks, and certainly doesn’t showcase the science fictional nature of either superhero comics or the Cthu[...]
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Name this Hero

November 21, 2009 from Greywulf's Lair
Filed under: M&M, RPG, RPG Hub 
I’m all out of braincells today, so hope you don’t mind me using some of yours instead. Here’s a hero who is as agile as Spiderman and almost (but not quite) as strong as Thing from the Fantastic Four. [...]
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Oprah, Queen of the Skies

November 20, 2009 from Greywulf's Lair
Filed under: M&M, RPG, RPG Hub 
Communique reads: It is only through the diligence of our noble undercover reporter that we can disclose the shocking news about Oprah’s plans for world domination following her retirement from mainstream media in [...]
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Arkham City: Some Influences

November 15, 2009 from UncleBear
Filed under: Fluff/Inspiration, Other Systems, RPG, RPG Hub, mutants & masterminds 
A number of things keep running through my mind as I put together my campaign notes. Batman When running a supers game, I think of roleplaying game sessions more as the equivalent of episodic television than a comic book[...]
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Arkham City: Villains

November 14, 2009 from UncleBear
Filed under: Fluff/Inspiration, Other Systems, RPG Hub, mutants & masterminds 
Adventures Into Darkness offers up a plethora of villains either lifted from or inspired by Lovecraft’s original works. The one that’s setting the tone for my campaign is Devilfish, a Deep One mobster. He set[...]
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Arkham City: 1953

November 13, 2009 from UncleBear
Filed under: Fluff/Inspiration, Other Systems, RPG, RPG Hub, mutants & masterminds 
My decision to set my Adventures Into Darkness campaign in 1953 came to me in a dream, eerily enough. It’s an obvious enough choice. The House Un-American Activities Committee was on the rampage, with McCarthy̵[...]
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Arkham City: The Landscape

November 13, 2009 from UncleBear
Filed under: Fluff/Inspiration, Other Systems, RPG, RPG Hub, mutants & masterminds 
In looking to turn Adventures Into Darkness into an ongoing campaign, my first consideration was location. Nowhere other than Arkham fit my bill, with Miskatonic University right there to provide all the weird science an[...]
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Review: Mutants & Masterminds Golden Age sourcebook

November 5, 2009 from UncleBear
Filed under: Other Systems, RPG, RPG Hub, mutants & masterminds 
Read it now at Examiner.com [...]
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Small Press Week: Interview with Steve Russell of Rite Publishing

As part of Zachary Houghton’s wonderful Small Press Week, I got in contact with Steve Russell of Rite Publishing.  Steve started Rite Publishing himself and forms the (lively) backbone of the company.  I have tho[...]
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RinCon: Adventures into Darkness

October 21, 2009 from UncleBear
Filed under: Other Systems, RPG, RPG Hub, mutants & masterminds 
At Rincon I ran Ken Hite’s Adventures Into Darkness, the “What If H.P. Lovecraft wrote Golden Age superhero comics for Nedor” mashup setting. A single adventure wasn’t enough, and it really made m[...]
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Character du Jour: Drifter Jenkins

October 13, 2009 from Greywulf's Lair
Filed under: Character du jour, M&M, RPG, RPG Hub 
Just as some people are destined for greatness, some are destined to be forgotten. Bernie Jenkins was such a one; a no-hope two-bit guy who drifted from baseline job to baseline job all the way across the US. It’s [...]
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The Nocturnals by Dan Brereton

Like many gamers, I am also a comics aficionado. When it comes to my favorite artists, Tim Sale and Dan Brereton run neck and neck. Sale’s lines are clean and elegant. Brereton’s paints are wonderfully wei[...]
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Character du Jour: Medusa

August 10, 2009 from Greywulf's Lair
Filed under: Character du jour, M&M, RPG, RPG Hub 
She stood, surveying the wreckage. While her eyes scanned for signs of life she mentally willed her hair, sending it searching among the remains of the plane, tossing sheets of warped and twisted metal through the air as[...]
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Mech and Manga out now!

July 30, 2009 from Greywulf's Lair
Filed under: M&M, RPG, RPG Hub 
From the Short & Sweet Dep’t: Mech & Manga for Mutants & Masterminds is available via PDF from RPG Now. I’m liking what I see so far, and expect a full review Real Soon. In the meantime, go drool [...]
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I may have to spring for Mutants & Masterminds…

I heard today that the new supplement, Mecha & Manga, is near release.  A little late, judging by Amazon’s publication date, but these things happen. I don’t watch much anime these days, but I’m a [...]
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Superhero Autopsy: Widowmaker

July 6, 2009 from Greywulf's Lair
Filed under: Character du jour, M&M, RPG, RPG Hub 
Here’s a little twist to my usual Character du Jours. This time around I’m going to present a character, then take him apart piece by piece. We’re going to look at how the character fits the concept, an[...]
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How to Build a Transformer

July 2, 2009 from Greywulf's Lair
Filed under: M&M, RPG, RPG Hub 
Ben asked how to make a Transformer using Mutants & Masterminds. Here’s how! Giant Transforming Robots are fun, not only to watch but also to build and play. They are Giant, they Transform, and they’re Ro[...]
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Plot Hooks in the News: Severed Feet Across Canada

July 1, 2009 from d20 Blonde
Filed under: Mutants and Masterminds, RPG Hub, behind the screen 
In recent months, a bunch of severed feet have turned up in various locations in Canada. [...]
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Character du Jour: Full Metal Jackie

June 28, 2009 from Greywulf's Lair
Filed under: Character du jour, M&M, RPG, RPG Hub 
Major Jacqueline Jones is not your average soldier. Hardline, uncompromising and terminally allergic to anything resembling desk duty, it’s amazing she’s stayed in the service for even a single tour. Yet her [...]
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Krootchiks for Mutants and Masterminds!

June 26, 2009 from Greywulf's Lair
Filed under: M&M, RPG, RPG Hub 
Ahhh Kruthiks. I love them in 4e D&D where they’re the new posterchild for wrongness. This is a game where demons, devils, dragons and slimy tentacled beasties are par for the course, but Kruthiks as just plain[...]
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[Learning] Mutants Masterminds – Character Creation and Power Design Question

So far, my attempts to build a character in M&M have been sort of going smoothly, with a couple of hitches.  While I’m no stranger to d20, I can’t help but feel just a little bit lost as to what would co[...]
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Feedback Required: Mini M&M Campaign

Would you want super-Supers? Like, powerful enough to fly so fast that you can cause the Earth to spin BACK IN TIME?[...]
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Gadgets Gears: Steampunk Devices for Mutants Masterminds

June 22, 2009 from Greywulf's Lair
Filed under: M&M, RPG, RPG Hub 
“Welcome to Doctor Clockwork’s Device Emporium! We have gadgets for every discerning gentleman adventurer including the latest aerial locomotive devices, capture and containment tools and much, much more! Pri[...]
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[Learning] Mutants Masterminds, Second Edition

Part of the fun in being an RPG enthusiast is checking out new games, and learning from them.  Whether it’s a clever new resolution system, an interesting approach to character creation, or means to emulate a give[...]
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