The Week In Geek (extra portion)…
An extra round-up of geeky news you might have otherwise missed...(1) Gamers Raise $178,900 For Haiti: Through sales of the 'special bundle deal', online pdf outlets DriveThruRPG and RPGNow raised an incredible sum to do[...]Read on >>
[M&M] First Session System Impressions
February 8, 2010 from Life and Times of a Philippine Gamer
Filed under: RPG Hub, mutants & masterminds
Last Saturday was the first session of M&M I’ve ever run. While the game was rather short due to the amount of time lost to logistics issues, I had a decent snapshot of how the game runs in and out of combat [...] Filed under: RPG Hub, mutants & masterminds
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[M&M] Game Day Tomorrow
February 5, 2010 from Life and Times of a Philippine Gamer
Filed under: RPG Hub, mutants & masterminds
Okay.
Tomorrow, my GM hiatus ends, and I start off with a new campaign, with a new system. I’ve had some experience with running supers games already with the HERO campaign I ran a while back, but this is somethi[...] Filed under: RPG Hub, mutants & masterminds
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[M&M] Am I doing this right?
February 4, 2010 from Life and Times of a Philippine Gamer
Filed under: RPG Hub, mutants & masterminds
I’m fiddling around with Mutants and Masterminds at the moment, and I’ve been trying to come up with a sample build to get used to the trickier aspects of the game. This post is going to get a little bit mo[...] Filed under: RPG Hub, mutants & masterminds
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[M&M] City of Champions
February 3, 2010 from Life and Times of a Philippine Gamer
Filed under: RPG Hub, mutants & masterminds
Just to get it out of the way, no, I’m not running a mashup of City of Heroes and the Champions MMORPGs (though admittedly I’ve been tempted to try both of those.)
Instead, I’ve been thinking of setting[...] Filed under: RPG Hub, mutants & masterminds
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Street Level Villainy… and planning for M&M Saturday
February 2, 2010 from Life and Times of a Philippine Gamer
Filed under: RPG Hub, mutants & masterminds
Normally the concern with a Supers Campaign is coming up with enough villains. I have a strange habit of actually cooking up individual rogues galleries for each of my players. I find that doing this is actually more[...] Filed under: RPG Hub, mutants & masterminds
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A Quick Look at Supers Combat
February 1, 2010 from Life and Times of a Philippine Gamer
Filed under: HERO, RPG Hub, mutants & masterminds
Whenever I’m running a supers campaign, it usually takes a little bit of time for me to adjust to the way things go. Combat in a supers campaign is a dynamic affair as the sheer amount of collateral damage and [...] Filed under: HERO, RPG Hub, mutants & masterminds
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Supers and the Gaming Table
January 29, 2010 from Life and Times of a Philippine Gamer
Filed under: RPG Hub, mutants & masterminds
I’ll be perfectly honest… I’ve only run a single supers campaign before, but I think that still qualifies me to write about my experiences with it.
Personally, I find the super-hero genre more relaxing [...] Filed under: RPG Hub, mutants & masterminds
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Recently reviewed at DriveThruRPG
January 29, 2010 from Icosahedrophilia
Filed under: D&D 4e, RPG, RPG Hub, Reviews, mutants & masterminds
I recently reviewed the following products offered at DriveThruRPG:
Scenes of Space Hex Battle Maps by Jon Brazer Enterprises. Despite the gorgeous artwork and low cost, this product disappointed me somewhat … (Read m[...] Filed under: D&D 4e, RPG, RPG Hub, Reviews, mutants & masterminds
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[Mutants & Masterminds 2e] Character Generation This Weekend
January 28, 2010 from Life and Times of a Philippine Gamer
Filed under: RPG Hub, mutants & masterminds
Being a long-time HERO System guy, I’ve just recently had the opportunity to try launching a Mutants & Masterminds campaign. Following a request from a few players to lay off the heavy Pathos in a game, but w[...] Filed under: RPG Hub, mutants & masterminds
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Happy Third Anniversary, HeroPress!!!
January 16, 2010 from HeroPress
Filed under: Mutants and Masterminds, RPG, RPG Hub, Savage Worlds, Star Wars
Three years! Who'd have thought it? Not me, for one. After my first two aborted attempts at a HeroPress blog (the first cruelly assassinated by its service provider and the second exploding from its own internal angst), [...] Filed under: Mutants and Masterminds, RPG, RPG Hub, Savage Worlds, Star Wars
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Character du Jour: Jonah Greyseer
“Just because you hear voices, don’t make you crazy. That’s what my old ma said to me. ‘Course, back then I knew all the voices I heard. I could hear Old Spikey down the road chastizin’ his [...]Read on >>
Greywulf’s Games of the Year 2009
Where would the end of the year be without the end of the year review posts? Nothing says New Year more than a look at what has been. Without further ado I give you Greywulf’s Games of the Year 2009! Looking back, [...]Read on >>
Character du Jour: The Suit
Ultramegaman was dead. Doc Nekron’s Death Beam had torn him apart into a billion billion atoms leaving no trace of Earth’s Greatest Hero. All that remained was his indestructible Ultramegasuit, lost floating [...]Read on >>
Stop! Hammer Time
Sorry had to do that.I just picked up "To the Devil... a Daughter", the last Hammer Studios film produced and their first "occult" based one (unless you count "The Satanic Rites of Dracula"), rahter than their staples of[...]Read on >>
Mal Havoc: I was waiting for this?
December 8, 2009 from The Other Side
Filed under: Character, Game Design, Legacy DnD, RPG Hub, mutants & masterminds
So back in the day I gleefully stole pretty much anything for my games. It was the 80's and we were all doing it. But one thing I remember fairly well was from The World's Greatest Superfriends. The episode was "The Lord[...] Filed under: Character, Game Design, Legacy DnD, RPG Hub, mutants & masterminds
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Arkham City: Aliens!
November 28, 2009 from UncleBear
Filed under: Fluff/Inspiration, Other Systems, RPG, RPG Hub, mutants & masterminds
Sticking to the Golden Age “supers vs mobsters” paradigm might not be Four Color enough for some folks, and certainly doesn’t showcase the science fictional nature of either superhero comics or the Cthu[...] Filed under: Fluff/Inspiration, Other Systems, RPG, RPG Hub, mutants & masterminds
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Name this Hero
I’m all out of braincells today, so hope you don’t mind me using some of yours instead. Here’s a hero who is as agile as Spiderman and almost (but not quite) as strong as Thing from the Fantastic Four. [...]Read on >>
Oprah, Queen of the Skies
Communique reads: It is only through the diligence of our noble undercover reporter that we can disclose the shocking news about Oprah’s plans for world domination following her retirement from mainstream media in [...]Read on >>
Arkham City: Some Influences
November 15, 2009 from UncleBear
Filed under: Fluff/Inspiration, Other Systems, RPG, RPG Hub, mutants & masterminds
A number of things keep running through my mind as I put together my campaign notes.
Batman
When running a supers game, I think of roleplaying game sessions more as the equivalent of episodic television than a comic book[...] Filed under: Fluff/Inspiration, Other Systems, RPG, RPG Hub, mutants & masterminds
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Arkham City: Villains
November 14, 2009 from UncleBear
Filed under: Fluff/Inspiration, Other Systems, RPG Hub, mutants & masterminds
Adventures Into Darkness offers up a plethora of villains either lifted from or inspired by Lovecraft’s original works. The one that’s setting the tone for my campaign is Devilfish, a Deep One mobster. He set[...] Filed under: Fluff/Inspiration, Other Systems, RPG Hub, mutants & masterminds
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Arkham City: 1953
November 13, 2009 from UncleBear
Filed under: Fluff/Inspiration, Other Systems, RPG, RPG Hub, mutants & masterminds
My decision to set my Adventures Into Darkness campaign in 1953 came to me in a dream, eerily enough. It’s an obvious enough choice. The House Un-American Activities Committee was on the rampage, with McCarthy̵[...] Filed under: Fluff/Inspiration, Other Systems, RPG, RPG Hub, mutants & masterminds
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Arkham City: The Landscape
November 13, 2009 from UncleBear
Filed under: Fluff/Inspiration, Other Systems, RPG, RPG Hub, mutants & masterminds
In looking to turn Adventures Into Darkness into an ongoing campaign, my first consideration was location. Nowhere other than Arkham fit my bill, with Miskatonic University right there to provide all the weird science an[...] Filed under: Fluff/Inspiration, Other Systems, RPG, RPG Hub, mutants & masterminds
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Review: Mutants & Masterminds Golden Age sourcebook
Read it now at Examiner.com [...]Read on >>
Small Press Week: Interview with Steve Russell of Rite Publishing
October 23, 2009 from Creatively Anomalous
Filed under: Call of Cthulhu, Mutants and Masterminds, RPG Hub
As part of Zachary Houghton’s wonderful Small Press Week, I got in contact with Steve Russell of Rite Publishing. Steve started Rite Publishing himself and forms the (lively) backbone of the company. I have tho[...] Filed under: Call of Cthulhu, Mutants and Masterminds, RPG Hub
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RinCon: Adventures into Darkness
At Rincon I ran Ken Hite’s Adventures Into Darkness, the “What If H.P. Lovecraft wrote Golden Age superhero comics for Nedor” mashup setting. A single adventure wasn’t enough, and it really made m[...]Read on >>
Character du Jour: Drifter Jenkins
Just as some people are destined for greatness, some are destined to be forgotten. Bernie Jenkins was such a one; a no-hope two-bit guy who drifted from baseline job to baseline job all the way across the US. It’s [...]Read on >>
The Nocturnals by Dan Brereton
September 6, 2009 from Temple Lion
Filed under: Fluff/Inspiration, Mutants and Masterminds, RPG Hub, mutants & masterminds
Like many gamers, I am also a comics aficionado. When it comes to my favorite artists, Tim Sale and Dan Brereton run neck and neck. Sale’s lines are clean and elegant. Brereton’s paints are wonderfully wei[...] Filed under: Fluff/Inspiration, Mutants and Masterminds, RPG Hub, mutants & masterminds
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Character du Jour: Medusa
She stood, surveying the wreckage. While her eyes scanned for signs of life she mentally willed her hair, sending it searching among the remains of the plane, tossing sheets of warped and twisted metal through the air as[...]Read on >>
Mech and Manga out now!
From the Short & Sweet Dep’t: Mech & Manga for Mutants & Masterminds is available via PDF from RPG Now. I’m liking what I see so far, and expect a full review Real Soon. In the meantime, go drool [...]Read on >>
I may have to spring for Mutants & Masterminds…
I heard today that the new supplement, Mecha & Manga, is near release. A little late, judging by Amazon’s publication date, but these things happen. I don’t watch much anime these days, but I’m a [...]Read on >>
Superhero Autopsy: Widowmaker
Here’s a little twist to my usual Character du Jours. This time around I’m going to present a character, then take him apart piece by piece. We’re going to look at how the character fits the concept, an[...]Read on >>
How to Build a Transformer
Ben asked how to make a Transformer using Mutants & Masterminds. Here’s how! Giant Transforming Robots are fun, not only to watch but also to build and play. They are Giant, they Transform, and they’re Ro[...]Read on >>
Plot Hooks in the News: Severed Feet Across Canada
In recent months, a bunch of severed feet have turned up in various locations in Canada. [...]Read on >>
Character du Jour: Full Metal Jackie
Major Jacqueline Jones is not your average soldier. Hardline, uncompromising and terminally allergic to anything resembling desk duty, it’s amazing she’s stayed in the service for even a single tour. Yet her [...]Read on >>
Krootchiks for Mutants and Masterminds!
Ahhh Kruthiks. I love them in 4e D&D where they’re the new posterchild for wrongness. This is a game where demons, devils, dragons and slimy tentacled beasties are par for the course, but Kruthiks as just plain[...]Read on >>
[Learning] Mutants Masterminds – Character Creation and Power Design Question
So far, my attempts to build a character in M&M have been sort of going smoothly, with a couple of hitches. While I’m no stranger to d20, I can’t help but feel just a little bit lost as to what would co[...]Read on >>
Feedback Required: Mini M&M Campaign
June 22, 2009 from d20 Blonde
Filed under: At the table, Mutants and Masterminds, RPG Hub, behind the screen
Would you want super-Supers? Like, powerful enough to fly so fast that you can cause the Earth to spin BACK IN TIME?[...] Filed under: At the table, Mutants and Masterminds, RPG Hub, behind the screen
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Gadgets Gears: Steampunk Devices for Mutants Masterminds
“Welcome to Doctor Clockwork’s Device Emporium! We have gadgets for every discerning gentleman adventurer including the latest aerial locomotive devices, capture and containment tools and much, much more! Pri[...]Read on >>
[Learning] Mutants Masterminds, Second Edition
Part of the fun in being an RPG enthusiast is checking out new games, and learning from them. Whether it’s a clever new resolution system, an interesting approach to character creation, or means to emulate a give[...]Read on >>
Character du Jour: Alexander Deerborn
Back in March I set down a challenge to Name This Hero. Almost three months later, and despite excellent replies and entries (thanks, all!), I…. um….. errrrr…… forgot to post the one I’d se[...]Read on >>
Possible New Gaming Soon….
Alright, well, my D&D 4E campaign is in full swing and we wrapped up our Hunter: The Vigil chronicle. Now it appears my gaming schedule is going to become a little bit more diverse and fuller on the horizon. Hopefull[...]Read on >>
Character du Jour: The Dispassionate Man
“There are 134 violent crimes happening right now in this city of ours including 12 murders, 17 assaults and 23 hit and runs. And I see every single one.” Mike Lacey is a detective with a gift - or perhaps a[...]Read on >>
Character du Jour: The Grey Wulf
“I am Wep-Wawet, the Grey Wulf, the opener of ways and sworn foe of Nun, the bringer of chaos. Who dares wake me?” “I…. uhhhh….. I’m Professor Brandy Bowen, Egyptian Antiquities curato[...]Read on >>
Supersize Me: Mad Brew the Villain
In cooperation with Vulcan Stev's hero-izing meme, Mad Brew reveals a fully statted version of himself using the Mutants & Masterminds 2nd Edition rules.[...]Read on >>
RPGBN Heroes: Watchmen of the Justice Avengers – Role Call!
April 10, 2009 from Vulcan Stev's Database
Filed under: Fluff/Inspiration, Other Systems, RPG, RPG Hub, Savage Worlds, mutants & masterminds
When the world needs saving who do you call? The Watchmen of the Justice Avengers is the RPGBN’s own Superhero Group. This stalwart band of heroes is ready to defeat your villain, fight the injustice, protect the[...] Filed under: Fluff/Inspiration, Other Systems, RPG, RPG Hub, Savage Worlds, mutants & masterminds
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Character du Jour: Cirwaen Esgarelion
She stood apart, her head cocked to one side as she listened to multiple conversations in the bazaar. Making her choice, she moved forward. “I hear you need a guide.” she broke in, “I know that part of [...]Read on >>
Arkaen, Marshall and d’Vine
Here’s a quick’n'easy concept render for a superhero team inspired by the Powers from D&D. Hey, why not? If we can have Superhero Fantasy there ain’t nothing wrong with Fantasy-inspired Superheroes[...]Read on >>
Review: Warriors and Warlocks Part Trois
Ahhhh, magic. Where would our fantasy role-playing games be without it? In a pretty good place actually, and one of the magical options presented in Warriors & Warlocks is to take magic out of the hands of the PCs an[...]Read on >>
Review: Warriors Warlocks Part Deux
Moving rapidly on. Straight after the racial templates in Warriors & Warlocks we have the professional templates. As with the racial ones these exist to aid character generation not restrict it, and the player is fre[...]Read on >>



















































































































