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	<title>RPG Bloggers &#187; mutants &amp; masterminds</title>
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	<link>http://www.rpgbloggers.com</link>
	<description>The best in tabletop RPG blogs</description>
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		<title>Superheroes from The Other Side blog</title>
		<link>http://timbrannan.blogspot.com/2010/08/superheroes.html</link>
		<comments>http://timbrannan.blogspot.com/2010/08/superheroes.html#comments</comments>
		<pubDate>Tue, 31 Aug 2010 16:45:00 +0000</pubDate>
		<dc:creator>The Other Side</dc:creator>
				<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-7913319789564397699.post-1005720256576115793</guid>
		<description><![CDATA[I am planning on doing a series of posts next on Superhero RPGs, focusing on some new ones I have picked up with some&#160;retrospective&#160;of some older ones.I have spoken at length about Mutants &#38; Masterminds, my "go to" Supers game, but I have...]]></description>
		<wfw:commentRss>http://timbrannan.blogspot.com/2010/08/superheroes.html/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>It’s Good To Be Wrong: DC Adventures from The Rhetorical Gamer</title>
		<link>http://morrisonmp.wordpress.com/2010/08/24/its-good-to-be-wrong-dc-adventures/</link>
		<comments>http://morrisonmp.wordpress.com/2010/08/24/its-good-to-be-wrong-dc-adventures/#comments</comments>
		<pubDate>Tue, 24 Aug 2010 21:40:09 +0000</pubDate>
		<dc:creator>The Rhetorical Gamer</dc:creator>
				<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">tag:www.rpgbloggers.com://a934498b311902c08702b17ac52e85e6</guid>
		<description><![CDATA[Knee-jerk reactions still make us jerks. I think that could be advice to live by, and the internet is not a communication forum known for people admitting when they were wrong. Well, I spouted off at the mouth &#8212; and I am here to say &#8212; I was wrong. A little while ago, I posted [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=morrisonmp.wordpress.com&#38;blog=11175402&#38;post=314&#38;subd=morrisonmp&#38;ref=&#38;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://morrisonmp.wordpress.com/2010/08/24/its-good-to-be-wrong-dc-adventures/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Why I should hate DC Adventures, but I don’t from Greywulf's Lair » RPG</title>
		<link>http://greywulf.net/2010/08/why-i-should-hate-dc-adventures-but-i-dont/</link>
		<comments>http://greywulf.net/2010/08/why-i-should-hate-dc-adventures-but-i-dont/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 07:14:51 +0000</pubDate>
		<dc:creator>Greywulf's Lair</dc:creator>
				<category><![CDATA[M&M]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://greywulf.net/2010/08/why-i-should-hate-dc-adventures-but-i-dont/</guid>
		<description><![CDATA[My rpg time has suddenly become a barren wasteland, and that&#8217;s a Bad Thing especially given we&#8217;re only three sessions away from the end of the world in our Endday Campaign. Here&#8217;s hoping that things pick up when normality returns after the school holidays. The Good Thing though is it gives me time to think]]></description>
		<wfw:commentRss>http://greywulf.net/2010/08/why-i-should-hate-dc-adventures-but-i-dont/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review: “DC Adventures: Hero’s Handbook” RPG from Critical Hits » RPG</title>
		<link>http://critical-hits.com/2010/08/20/review-dc-adventures-heros-handbook-rpg/</link>
		<comments>http://critical-hits.com/2010/08/20/review-dc-adventures-heros-handbook-rpg/#comments</comments>
		<pubDate>Fri, 20 Aug 2010 11:58:04 +0000</pubDate>
		<dc:creator>Critical Hits</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">http://critical-hits.com/?p=15066</guid>
		<description><![CDATA[My only major purchase at Gen Con was the DC Adventures: Hero's Handbook RPG, which is an updated version of Mutants and Masterminds. After playing in a demo run by (I believe) game designer Steven Kenson, I was certain it was just the superhero flavor I had been looking for many moons. I haven’t run my own adventure yet, but I did play a demo. Here are my thoughts.]]></description>
		<wfw:commentRss>http://critical-hits.com/2010/08/20/review-dc-adventures-heros-handbook-rpg/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Roll The Bones: Gamers And Their Dice Habits from Geek's Dream Girl » Dungeons &amp; Dragons / RPGs</title>
		<link>http://geeksdreamgirl.com/2010/08/12/roll-the-bones-gamers-and-their-dice-habits/</link>
		<comments>http://geeksdreamgirl.com/2010/08/12/roll-the-bones-gamers-and-their-dice-habits/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 14:31:31 +0000</pubDate>
		<dc:creator>Geek's Dream Girl</dc:creator>
				<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[mutants & masterminds]]></category>
		<category><![CDATA[pathfinder]]></category>

		<guid isPermaLink="false">http://geeksdreamgirl.com/?p=5735</guid>
		<description><![CDATA[Love dice? Have weird dice superstitions? You're not alone.]]></description>
		<wfw:commentRss>http://geeksdreamgirl.com/2010/08/12/roll-the-bones-gamers-and-their-dice-habits/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free Stuff Friday: DC Adventures Quick Start PDF from Stargazer's World</title>
		<link>http://feedproxy.google.com/~r/StargazersWorld/~3/W2xs5ORuLtE/</link>
		<comments>http://feedproxy.google.com/~r/StargazersWorld/~3/W2xs5ORuLtE/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 10:00:32 +0000</pubDate>
		<dc:creator>Stargazer's World</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">tag:www.rpgbloggers.com://885362bc8700d76a93a5cc82e9e44c81</guid>
		<description><![CDATA[This week&#8217;s Free Stuff is: DC Adventures Quick Start PDF. Continuing with my Free Stuff Friday DC Adventures Character Sheet from last week, Green Ronin Publishing just released a quick start PDF for the new DA Adventures role playing game. How crazy awesome is that! You can try out the game for FREE before you [...]]]></description>
		<wfw:commentRss>http://feedproxy.google.com/~r/StargazersWorld/~3/W2xs5ORuLtE/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>[DC Adventures] Quickstart Available for Download from Green Ronin from Life and Times of a Philippine Gamer</title>
		<link>http://philgamer.wordpress.com/2010/08/04/dc-adventures-quickstart-available-for-download-from-green-ronin/</link>
		<comments>http://philgamer.wordpress.com/2010/08/04/dc-adventures-quickstart-available-for-download-from-green-ronin/#comments</comments>
		<pubDate>Wed, 04 Aug 2010 04:00:07 +0000</pubDate>
		<dc:creator>Life and Times of a Philippine Gamer</dc:creator>
				<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">http://philgamer.wordpress.com/?p=2223</guid>
		<description><![CDATA[If you&#8217;re a fan of the DC Universe, and the Mutants &#38; Masterminds ruleset by Green Ronin, you can check out the basics of the new DC Adventures RPG by downloading their Quickstart PDF. Prefer to try before you buy? We&#8217;re pleased to present a free DC ADVENTURES Quick Start PDF. The county fair is [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=philgamer.wordpress.com&#38;blog=1356988&#38;post=2223&#38;subd=philgamer&#38;ref=&#38;feed=1" />]]></description>
		<wfw:commentRss>http://philgamer.wordpress.com/2010/08/04/dc-adventures-quickstart-available-for-download-from-green-ronin/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free Stuff Friday: DC Adventures Character Sheets from Stargazer's World</title>
		<link>http://feedproxy.google.com/~r/StargazersWorld/~3/JtU7W9QqM9o/</link>
		<comments>http://feedproxy.google.com/~r/StargazersWorld/~3/JtU7W9QqM9o/#comments</comments>
		<pubDate>Fri, 30 Jul 2010 10:00:42 +0000</pubDate>
		<dc:creator>Stargazer's World</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">tag:www.rpgbloggers.com://f75f7c95ffb44584296829e0cef9d9e3</guid>
		<description><![CDATA[This week&#8217;s Free Stuff is: DC Adventures Character Sheets. We wrote about DC Adventures last month. It&#8217;s a new RPG from Green Ronin Publishing based on the soon to be released the new Mutants &#38; Masterminds 3rd edition rules. Recently Green Ronin released a Black &#38; White, and a Color version of their Character Sheets [...]]]></description>
		<wfw:commentRss>http://feedproxy.google.com/~r/StargazersWorld/~3/JtU7W9QqM9o/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Tale of Two Supermen from The Other Side blog</title>
		<link>http://timbrannan.blogspot.com/2010/07/tale-of-two-supermen.html</link>
		<comments>http://timbrannan.blogspot.com/2010/07/tale-of-two-supermen.html#comments</comments>
		<pubDate>Fri, 30 Jul 2010 01:00:00 +0000</pubDate>
		<dc:creator>The Other Side</dc:creator>
				<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-7913319789564397699.post-3603859877775518077</guid>
		<description><![CDATA[I have stated here in the past my preference for DC Comics heroes over that of Marvel. &#160;Don't get me wrong, I read the hell out of Spiderman and X-Men as a kid, and reading The Tomb of Dracula was one of the things that got me into horror full sca...]]></description>
		<wfw:commentRss>http://timbrannan.blogspot.com/2010/07/tale-of-two-supermen.html/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Why Green Ronin? Why? from The Rhetorical Gamer</title>
		<link>http://morrisonmp.wordpress.com/2010/07/24/why-green-ronin-why/</link>
		<comments>http://morrisonmp.wordpress.com/2010/07/24/why-green-ronin-why/#comments</comments>
		<pubDate>Sat, 24 Jul 2010 18:40:26 +0000</pubDate>
		<dc:creator>The Rhetorical Gamer</dc:creator>
				<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">tag:www.rpgbloggers.com://eb9f105f61503e2b58ae0c0059af1c01</guid>
		<description><![CDATA[DC Adventures/Mutants and Masterminds 3E I love Green Ronin, I think they are a great company making great games and when I heard that the creators of Mutants and Masterminds had the DCU license I was pretty stoked. This is a great comic universe and a great superhero game &#8212; how could it go wrong? [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=morrisonmp.wordpress.com&#38;blog=11175402&#38;post=257&#38;subd=morrisonmp&#38;ref=&#38;feed=1" />]]></description>
		<wfw:commentRss>http://morrisonmp.wordpress.com/2010/07/24/why-green-ronin-why/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Two Quick Superhero Bits from The Rhetorical Gamer</title>
		<link>http://morrisonmp.wordpress.com/2010/07/15/two-quick-superhero-bits/</link>
		<comments>http://morrisonmp.wordpress.com/2010/07/15/two-quick-superhero-bits/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 03:41:04 +0000</pubDate>
		<dc:creator>The Rhetorical Gamer</dc:creator>
				<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">tag:www.rpgbloggers.com://6662a75be147de1d867aa390ac5c7a4a</guid>
		<description><![CDATA[The Good News: Last night I bought and downloaded the DC Adventures Heroes Handbook, debuting the new Mutants and Masterminds system. Haven&#8217;t read deeply enough yet for a true review, but the look-over tells me that I&#8217;m gonna like it. I&#8217;m really pleased with the step away from some of the d20 elements they&#8217;ve made. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=morrisonmp.wordpress.com&#38;blog=11175402&#38;post=238&#38;subd=morrisonmp&#38;ref=&#38;feed=1" />]]></description>
		<wfw:commentRss>http://morrisonmp.wordpress.com/2010/07/15/two-quick-superhero-bits/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>First Impressions: DC Adventures from Stargazer's World</title>
		<link>http://feedproxy.google.com/~r/StargazersWorld/~3/XjzxaSsWULQ/</link>
		<comments>http://feedproxy.google.com/~r/StargazersWorld/~3/XjzxaSsWULQ/#comments</comments>
		<pubDate>Wed, 14 Jul 2010 11:57:21 +0000</pubDate>
		<dc:creator>Stargazer's World</dc:creator>
				<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[Reviews & First Looks]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">tag:www.rpgbloggers.com://6f996deac4bda6b69f04b71ff086a433</guid>
		<description><![CDATA[As soon as it was available, I decided to preorder the DC Adventures Hero’s Handbook from Green Ronin Publishing. Although I never actually had the chance to run a superhero game I really like the genre. I very much enjoyed reading Mutants &#38; Masterminds, and since DC Adventures is our first chance to have a [...]]]></description>
		<wfw:commentRss>http://feedproxy.google.com/~r/StargazersWorld/~3/XjzxaSsWULQ/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>DC Adventures from Green Ronin Pre-Order from The Other Side blog</title>
		<link>http://timbrannan.blogspot.com/2010/07/dc-adventures-from-green-ronin-pre.html</link>
		<comments>http://timbrannan.blogspot.com/2010/07/dc-adventures-from-green-ronin-pre.html#comments</comments>
		<pubDate>Wed, 14 Jul 2010 11:28:00 +0000</pubDate>
		<dc:creator>The Other Side</dc:creator>
				<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-7913319789564397699.post-8803251319667847983</guid>
		<description><![CDATA[I am very geeked about this.DC Adventures is now up for Pre-order at Green Ronin's website.And if you pre-order at their website, or at your FLGS you can get a code to buy the PDF for 5 bucks.That's not too bad really.I have seen some of the changes th...]]></description>
		<wfw:commentRss>http://timbrannan.blogspot.com/2010/07/dc-adventures-from-green-ronin-pre.html/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Character du Jour: Ratman from Greywulf's Lair » RPG</title>
		<link>http://greywulf.net/2010/07/character-du-jour-ratman/</link>
		<comments>http://greywulf.net/2010/07/character-du-jour-ratman/#comments</comments>
		<pubDate>Sun, 04 Jul 2010 19:39:41 +0000</pubDate>
		<dc:creator>Greywulf's Lair</dc:creator>
				<category><![CDATA[Character du jour]]></category>
		<category><![CDATA[M&M]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://greywulf.net/2010/07/character-du-jour-ratman/</guid>
		<description><![CDATA[When nerdy insular Drew Duayne saw his wealthy socialite parents gunned down by a laughing criminal, he ran. After several months the search was called off and he was declared missing, presumed dead. Ten years later, he returned. Drew had fled into the sewers, hiding in the comforting darkness. Silence enveloped him as he considered]]></description>
		<wfw:commentRss>http://greywulf.net/2010/07/character-du-jour-ratman/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Characters du Jour: Brickbat and Gunfire from Greywulf's Lair » RPG</title>
		<link>http://greywulf.net/2010/07/characters-du-jour-brickbat-and-gunfire/</link>
		<comments>http://greywulf.net/2010/07/characters-du-jour-brickbat-and-gunfire/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 11:56:52 +0000</pubDate>
		<dc:creator>Greywulf's Lair</dc:creator>
				<category><![CDATA[Character du jour]]></category>
		<category><![CDATA[M&M]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://greywulf.net/?p=9074</guid>
		<description><![CDATA[Brickbat was born and raised in a nowhere town in a nowhere state so far in the Deep South they still talk about the Civil War like it was yesterday&#8217;s news. His momma told him there was only two ways out: sport, or in a box. Johnny Noxx chose sport. He earned his baseball scholarship]]></description>
		<wfw:commentRss>http://greywulf.net/2010/07/characters-du-jour-brickbat-and-gunfire/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>It’s the end of the world as we know it from Greywulf's Lair » RPG</title>
		<link>http://greywulf.net/2010/06/its-the-end-of-the-world-as-we-know-it/</link>
		<comments>http://greywulf.net/2010/06/its-the-end-of-the-world-as-we-know-it/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 05:55:56 +0000</pubDate>
		<dc:creator>Greywulf's Lair</dc:creator>
				<category><![CDATA[4e]]></category>
		<category><![CDATA[M&M]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://greywulf.net/?p=9060</guid>
		<description><![CDATA[&#8230;.. and I feel fine. Just five short sessions to go in our Endday Campaign, and it will all be over. Literally over, because that&#8217;s when the world ends. Sorry about that. Slightly more importantly, that&#8217;s when the campaign ends too meaning it&#8217;s time to think about what to do next. Time to shift gears.]]></description>
		<wfw:commentRss>http://greywulf.net/2010/06/its-the-end-of-the-world-as-we-know-it/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Ultimate Villains &amp; Vigilantes Resource&#8230; from HeroPress</title>
		<link>http://www.heropress.net/2010/06/ultimate-villains-vigilantes-resource.html</link>
		<comments>http://www.heropress.net/2010/06/ultimate-villains-vigilantes-resource.html#comments</comments>
		<pubDate>Thu, 24 Jun 2010 14:00:00 +0000</pubDate>
		<dc:creator>HeroPress</dc:creator>
				<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5230114691512883134.post-7881875076790383661</guid>
		<description><![CDATA[Continuing the countdown until the release of Villains &#38; Vigilantes version 2.1 this weekend, I'm reprinting this article below from 18 months ago about Tim Hartin's incredible V&#38;V site (as promoted at the top of my blog for as long as I can re...]]></description>
		<wfw:commentRss>http://www.heropress.net/2010/06/ultimate-villains-vigilantes-resource.html/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mandelbrot Heroes from Greywulf's Lair » RPG</title>
		<link>http://greywulf.net/2010/06/mandelbrot-heroes/</link>
		<comments>http://greywulf.net/2010/06/mandelbrot-heroes/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 09:16:38 +0000</pubDate>
		<dc:creator>Greywulf's Lair</dc:creator>
				<category><![CDATA[M&M]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://greywulf.net/?p=9032</guid>
		<description><![CDATA[One of the (many) things I like about Mutants &#38; Masterminds is that it&#8217;s possible to generate characters with whatever level of complexity you desire. Just like a fractal you can view your character from 10,000 feet up or zoom in, adding details as you further explore the possibilities. It&#8217;s entirely up to you, the]]></description>
		<wfw:commentRss>http://greywulf.net/2010/06/mandelbrot-heroes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>My Life And Roleplaying: Countdown To V&amp;V Relaunch&#8230; from HeroPress</title>
		<link>http://www.heropress.net/2010/06/my-life-and-roleplaying-countdown-to-v.html</link>
		<comments>http://www.heropress.net/2010/06/my-life-and-roleplaying-countdown-to-v.html#comments</comments>
		<pubDate>Tue, 22 Jun 2010 08:00:00 +0000</pubDate>
		<dc:creator>HeroPress</dc:creator>
				<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5230114691512883134.post-2608769391788599755</guid>
		<description><![CDATA[To celebrate the forthcoming release of the new edition of Villains &#38; Vigilantes this weekend, I've dug out the earliest surviving character sheets for The Acrobatic Flea to share with you lucky people.The Flea was, of course, my most enduring Vill...]]></description>
		<wfw:commentRss>http://www.heropress.net/2010/06/my-life-and-roleplaying-countdown-to-v.html/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>The Week In Geek (supper serving)&#8230; from HeroPress</title>
		<link>http://www.heropress.net/2010/06/week-in-geek-supper-serving_21.html</link>
		<comments>http://www.heropress.net/2010/06/week-in-geek-supper-serving_21.html#comments</comments>
		<pubDate>Mon, 21 Jun 2010 20:00:00 +0000</pubDate>
		<dc:creator>HeroPress</dc:creator>
				<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5230114691512883134.post-339627599042785383</guid>
		<description><![CDATA[A final serving for the day of geeky news you might have otherwise missed...I Am Nancy Preview from Some Pig Productions on Vimeo.(1) Shoot For The Moon: Philip Reeve has unveiled the title of his next book, Scrivener's Moon, the third of his Mortal En...]]></description>
		<wfw:commentRss>http://www.heropress.net/2010/06/week-in-geek-supper-serving_21.html/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Endgames from Greywulf's Lair » RPG</title>
		<link>http://greywulf.net/2010/06/endgames/</link>
		<comments>http://greywulf.net/2010/06/endgames/#comments</comments>
		<pubDate>Mon, 21 Jun 2010 19:08:38 +0000</pubDate>
		<dc:creator>Greywulf's Lair</dc:creator>
				<category><![CDATA[M&M]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://greywulf.net/2010/06/endgames/</guid>
		<description><![CDATA[I’ve been thinking a lot about endings lately – and not in a negative way. When it comes to role-playing games many campaigns simply don’t have (nor need) an Endgame; they’re set to run for as long as the gamers want to huddle ‘round a table and chuck dice. The heroes might complete an adventure]]></description>
		<wfw:commentRss>http://greywulf.net/2010/06/endgames/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Rise Of The Super-Pods! from HeroPress</title>
		<link>http://www.heropress.net/2010/06/rise-of-super-pods.html</link>
		<comments>http://www.heropress.net/2010/06/rise-of-super-pods.html#comments</comments>
		<pubDate>Fri, 11 Jun 2010 08:00:00 +0000</pubDate>
		<dc:creator>HeroPress</dc:creator>
				<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5230114691512883134.post-4670758151079201207</guid>
		<description><![CDATA[Two new podcasts have recently launched that have caught my attention as they both focus on superheroes - in comics and roleplaying games.First out the gate is Zenith Comics Presents, a monthly show that has so far released a single episode with a very...]]></description>
		<wfw:commentRss>http://www.heropress.net/2010/06/rise-of-super-pods.html/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>What about ICONS? A review… from Stargazer's World</title>
		<link>http://feedproxy.google.com/~r/StargazersWorld/~3/9gTSy-YoJhw/</link>
		<comments>http://feedproxy.google.com/~r/StargazersWorld/~3/9gTSy-YoJhw/#comments</comments>
		<pubDate>Wed, 09 Jun 2010 10:00:14 +0000</pubDate>
		<dc:creator>Stargazer's World</dc:creator>
				<category><![CDATA[Hero system]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[Reviews & First Looks]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">tag:www.rpgbloggers.com://6b9697e0dcde872b23f27e9911c4852e</guid>
		<description><![CDATA[ICONS RPG is a new superhero role-playing game by Adamant Entertainment. It has been enthusiastically received by the role-playing community, if blog posts and sales at RPG Now/Drive Thru RPG are any indication. Since first hearing about it I was excited! It’s designed by Steve Kenson who has worked in some of my favorite RPGs, [...]]]></description>
		<wfw:commentRss>http://feedproxy.google.com/~r/StargazersWorld/~3/9gTSy-YoJhw/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>The Week In Geek (part two)&#8230; from HeroPress</title>
		<link>http://www.heropress.net/2010/05/week-in-geek-part-two_31.html</link>
		<comments>http://www.heropress.net/2010/05/week-in-geek-part-two_31.html#comments</comments>
		<pubDate>Mon, 31 May 2010 17:00:00 +0000</pubDate>
		<dc:creator>HeroPress</dc:creator>
				<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5230114691512883134.post-6478522265243072488</guid>
		<description><![CDATA[A second helping of geeky news you might have otherwise missed...(1) You Won't Rob These Zombie Hunters: There's an undeniable Devil's Rejects quality about this excellent new collection of five 28mm zombie hunter figures, known as The Midnight Raiders...]]></description>
		<wfw:commentRss>http://www.heropress.net/2010/05/week-in-geek-part-two_31.html/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Let’s Make a Monster! from Dice Monkey</title>
		<link>http://dicemonkey.net/2010/05/26/lets-make-a-monster/</link>
		<comments>http://dicemonkey.net/2010/05/26/lets-make-a-monster/#comments</comments>
		<pubDate>Wed, 26 May 2010 13:00:15 +0000</pubDate>
		<dc:creator>Dice Monkey</dc:creator>
				<category><![CDATA[4e DD]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[Savage Worlds]]></category>

		<guid isPermaLink="false">http://dicemonkey.net/?p=2892</guid>
		<description><![CDATA[&#8220;Nothing is original. Steal from anywhere that resonates with inspiration or fuels your imagination. Devour old films, new films, music, books, paintings, photographs, poems, dreams, random conversations, architecture, bridges, street signs, trees, clouds, bodies of water, light and shadows. Select only the things to steal from that speak directly to your soul. If you do [...]]]></description>
		<wfw:commentRss>http://dicemonkey.net/2010/05/26/lets-make-a-monster/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>The Red Knight of Germany from Nevermet Press</title>
		<link>http://feedproxy.google.com/~r/NevermetPress/~3/-LD1JQWLqJ0/</link>
		<comments>http://feedproxy.google.com/~r/NevermetPress/~3/-LD1JQWLqJ0/#comments</comments>
		<pubDate>Wed, 26 May 2010 11:30:59 +0000</pubDate>
		<dc:creator>Nevermet Press</dc:creator>
				<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">http://nevermetpress.com/?p=1740</guid>
		<description><![CDATA[Tattered fabric flutters from the three wings of an old German triplane. The faded red fuselage has seen better days and as the airplane swoops down into a silent dive you realize it’s translucent. All that can be seen of the pilot are two blazing red eyes as he fires the plane’s twin machine guns.]]></description>
		<wfw:commentRss>http://feedproxy.google.com/~r/NevermetPress/~3/-LD1JQWLqJ0/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>The Joy of Random from Greywulf's Lair » RPG</title>
		<link>http://greywulf.net/2010/05/the-joy-of-random/</link>
		<comments>http://greywulf.net/2010/05/the-joy-of-random/#comments</comments>
		<pubDate>Fri, 21 May 2010 10:51:04 +0000</pubDate>
		<dc:creator>Greywulf's Lair</dc:creator>
				<category><![CDATA[M&M]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://greywulf.net/2010/05/the-joy-of-random/</guid>
		<description><![CDATA[Role-playing games in the ‘80s were typified by two things: random character generation, and big-ass tables. Only the trendy systems used point buy. Rolling up your character meant literally rolling up your character where Actual Dice were thrown onto a flat surface and the result recorded on a character sheet. Crazy, I know. And you]]></description>
		<wfw:commentRss>http://greywulf.net/2010/05/the-joy-of-random/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>I’ve got supers on my mind… from Stargazer's World</title>
		<link>http://feedproxy.google.com/~r/StargazersWorld/~3/RUQiOPNT7j0/</link>
		<comments>http://feedproxy.google.com/~r/StargazersWorld/~3/RUQiOPNT7j0/#comments</comments>
		<pubDate>Thu, 20 May 2010 10:00:10 +0000</pubDate>
		<dc:creator>Stargazer's World</dc:creator>
				<category><![CDATA[Hero system]]></category>
		<category><![CDATA[Other Systems]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">tag:www.rpgbloggers.com://c30fb8bfef952a6f055338337f0ccd25</guid>
		<description><![CDATA[In my years as a Game Master I’ve run a lot of campaigns, fantasy, sci-fi, modern, space opera, but no genre has proven as difficult as the superhero game. Sometimes I muse about why that is…
Superheroes are everywhere, comic books, animation, movies, heck one of the features everybody kept talking about when the iPAd came [...]]]></description>
		<wfw:commentRss>http://feedproxy.google.com/~r/StargazersWorld/~3/RUQiOPNT7j0/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>The Week In Geek&#8230; from HeroPress</title>
		<link>http://www.heropress.net/2010/05/week-in-geek_17.html</link>
		<comments>http://www.heropress.net/2010/05/week-in-geek_17.html#comments</comments>
		<pubDate>Mon, 17 May 2010 08:00:00 +0000</pubDate>
		<dc:creator>HeroPress</dc:creator>
				<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5230114691512883134.post-7268304893546440863</guid>
		<description><![CDATA[A round-up of geeky news you might have otherwise missed...(1) Mutants &#38; Masterminds Regeneration: The third edition of Mutants &#38; Masterminds is due out this Autumn, using the same iteration of the rules as planned for Green Ronin's DC Adventur...]]></description>
		<wfw:commentRss>http://www.heropress.net/2010/05/week-in-geek_17.html/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Mutants and Masterminds to have a 3rd edition from Gaming Brouhaha » RPG</title>
		<link>http://feedproxy.google.com/~r/GamingBrouhahaRpg/~3/x9qvkhFdkR0/</link>
		<comments>http://feedproxy.google.com/~r/GamingBrouhahaRpg/~3/x9qvkhFdkR0/#comments</comments>
		<pubDate>Thu, 13 May 2010 05:03:17 +0000</pubDate>
		<dc:creator>Gaming Brouhaha</dc:creator>
				<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>
		<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://rpg.brouhaha.us/?p=2750</guid>
		<description><![CDATA[For those Super Hero RPG lovers out there, the Third Edition of the Mutants and Masterminds RPG has just been announced by Green Ronin.
My experiences with the system haven&#8217;t been the happiest, but there&#8217;s no doubt it has a loyal following....]]></description>
		<wfw:commentRss>http://feedproxy.google.com/~r/GamingBrouhahaRpg/~3/x9qvkhFdkR0/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>New Edition Frenzy from Held Action » Role-Playing Games</title>
		<link>http://heldaction.wordpress.com/2010/05/12/new-edition-frenzy/</link>
		<comments>http://heldaction.wordpress.com/2010/05/12/new-edition-frenzy/#comments</comments>
		<pubDate>Wed, 12 May 2010 18:47:11 +0000</pubDate>
		<dc:creator>Held Action</dc:creator>
				<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">tag:www.rpgbloggers.com://e615679810ab4b840cb54c413647ddfd</guid>
		<description><![CDATA[It&#8217;s a big day for new editions. First I discover Green Ronin&#8217;s announcement of Mutants &#38; Masterminds 3rd Edition, then I find Smirk and Dagger plans a mahoosive new edition of Hex Hex. I can&#8217;t say the impending arrival of a new edition of Mutants &#38; Masterminds is exceptionally surprising. Ever since Green Ronin revealed [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=heldaction.wordpress.com&#38;blog=8512630&#38;post=1996&#38;subd=heldaction&#38;ref=&#38;feed=1" />]]></description>
		<wfw:commentRss>http://heldaction.wordpress.com/2010/05/12/new-edition-frenzy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Green Ronin bags another licence from Mostly Geek » RPG</title>
		<link>http://mostlygeek.sucanty.com/2010/05/green-ronin-bags-another-licence/</link>
		<comments>http://mostlygeek.sucanty.com/2010/05/green-ronin-bags-another-licence/#comments</comments>
		<pubDate>Mon, 10 May 2010 09:23:26 +0000</pubDate>
		<dc:creator>Mostly Geek</dc:creator>
				<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://mostlygeek.sucanty.com/?p=1171</guid>
		<description><![CDATA[But is it one too many? I was surprised to read that Green Ronin had signed an agreement with DC Comics to release a series of four books as part of their Mutants and Masterminds line. It makes me wonder how many licensed products are sustainable for a small publishing house like GR. The launch [...]]]></description>
		<wfw:commentRss>http://mostlygeek.sucanty.com/2010/05/green-ronin-bags-another-licence/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>The Week In Geek&#8230; from HeroPress</title>
		<link>http://www.heropress.net/2010/05/week-in-geek_10.html</link>
		<comments>http://www.heropress.net/2010/05/week-in-geek_10.html#comments</comments>
		<pubDate>Mon, 10 May 2010 08:00:00 +0000</pubDate>
		<dc:creator>HeroPress</dc:creator>
				<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[Savage Worlds]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5230114691512883134.post-8232946183649746329</guid>
		<description><![CDATA[A round-up of geeky news you might have otherwise missed...(1) Eric Holmes RIP: The 'old school' gaming community is coming to terms with the passing of another great, Dr John Eric Holmes aka Eric Holmes, who edited the first basic "blue book" edition ...]]></description>
		<wfw:commentRss>http://www.heropress.net/2010/05/week-in-geek_10.html/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Willow &amp; Tara: Mutants &amp; Masterminds from The Other Side blog</title>
		<link>http://timbrannan.blogspot.com/2010/05/willow-tara-mutants-masterminds.html</link>
		<comments>http://timbrannan.blogspot.com/2010/05/willow-tara-mutants-masterminds.html#comments</comments>
		<pubDate>Thu, 06 May 2010 12:46:00 +0000</pubDate>
		<dc:creator>The Other Side</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-7913319789564397699.post-5308472050495320144</guid>
		<description><![CDATA[Willow and Tara: M&#38;M ConversionsA while back my semi-regular Willow and Tara game was coming to an end. &#160;I had just finished the second season, "Season of the Witch" and wanted to work on a third season. &#160;But for this season I wanted to d...]]></description>
		<wfw:commentRss>http://timbrannan.blogspot.com/2010/05/willow-tara-mutants-masterminds.html/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Zatanna, Every Little Thing She Does is Magic from The Other Side blog</title>
		<link>http://timbrannan.blogspot.com/2010/05/zatanna-every-little-thing-she-does-is.html</link>
		<comments>http://timbrannan.blogspot.com/2010/05/zatanna-every-little-thing-she-does-is.html#comments</comments>
		<pubDate>Wed, 05 May 2010 12:29:00 +0000</pubDate>
		<dc:creator>The Other Side</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-7913319789564397699.post-4460494683352900354</guid>
		<description><![CDATA[Note: Continuing my posting on DC Comics and Mutants &#38; Masterminds this week. &#160;If you want to know why then read this;&#160;Green Ronin to do DC.Like many my first comics were DC Comics.  Superman, Batman and Wonder Woman defined "super hero" ...]]></description>
		<wfw:commentRss>http://timbrannan.blogspot.com/2010/05/zatanna-every-little-thing-she-does-is.html/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Character du Jour: Math-Whizz from Greywulf's Lair » RPG</title>
		<link>http://greywulf.net/2010/05/character-du-jour-math-whizz/</link>
		<comments>http://greywulf.net/2010/05/character-du-jour-math-whizz/#comments</comments>
		<pubDate>Tue, 04 May 2010 15:39:31 +0000</pubDate>
		<dc:creator>Greywulf's Lair</dc:creator>
				<category><![CDATA[Character du jour]]></category>
		<category><![CDATA[M&M]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://greywulf.net/?p=8672</guid>
		<description><![CDATA[If I could only persuade someone to run a Mutants &#38; Masterminds game set in the Kick-Ass universe, this would be my character. Say hello to Math-Whizz!
Poor Sammy Tomkins. Cleverest boy in school, and all round bully magnet. Some kids get picked on for their pocket money – Sammy gets picked on for being Sammy.]]></description>
		<wfw:commentRss>http://greywulf.net/2010/05/character-du-jour-math-whizz/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Dracula: Mutants &amp; Masterminds from The Other Side blog</title>
		<link>http://timbrannan.blogspot.com/2010/05/dracula-mutants-masterminds.html</link>
		<comments>http://timbrannan.blogspot.com/2010/05/dracula-mutants-masterminds.html#comments</comments>
		<pubDate>Tue, 04 May 2010 10:48:00 +0000</pubDate>
		<dc:creator>The Other Side</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-7913319789564397699.post-4759162550633711327</guid>
		<description><![CDATA[More Mutants &#38; Masterminds today. &#160;Here is one of my favorite builds.Dracula, Lord of Vampires, Prince of DarknessDuncan Summers left the lecture hall to bright mid-day sun.  It was, by all accounts, a beautiful day.  The sun shone brightly, i...]]></description>
		<wfw:commentRss>http://timbrannan.blogspot.com/2010/05/dracula-mutants-masterminds.html/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Green Ronin to do DC from The Other Side blog</title>
		<link>http://timbrannan.blogspot.com/2010/05/green-ronin-to-do-dc.html</link>
		<comments>http://timbrannan.blogspot.com/2010/05/green-ronin-to-do-dc.html#comments</comments>
		<pubDate>Mon, 03 May 2010 16:00:00 +0000</pubDate>
		<dc:creator>The Other Side</dc:creator>
				<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-7913319789564397699.post-28767054980128132</guid>
		<description><![CDATA[In what I am sure is already "old news" Green Ronin sent out a press release today about their new partnership with DC Comics to do a new DC Adventures RPG.You can read the details here,&#160;http://www.greenronin.com/2010/05/dc_adventures_press_releas...]]></description>
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		<title>Seven Champions: The Cathedral from Greywulf's Lair » RPG</title>
		<link>http://greywulf.net/2010/05/seven-champions-the-cathedral/</link>
		<comments>http://greywulf.net/2010/05/seven-champions-the-cathedral/#comments</comments>
		<pubDate>Sun, 02 May 2010 08:23:20 +0000</pubDate>
		<dc:creator>Greywulf's Lair</dc:creator>
				<category><![CDATA[M&M]]></category>
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		<guid isPermaLink="false">http://greywulf.net/?p=8649</guid>
		<description><![CDATA[Every superhero group needs a Headquarters. This is their home, their meeting and living space of their super identities and – most important of all – a visible edifice and target for their equally super-powered foes.
A good HQ should say something about the group. The Justice League of America orbit far above us in their]]></description>
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		<title>Seven Champions: Doc Storm from Greywulf's Lair » RPG</title>
		<link>http://greywulf.net/2010/04/seven-champions-doc-storm/</link>
		<comments>http://greywulf.net/2010/04/seven-champions-doc-storm/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 11:01:55 +0000</pubDate>
		<dc:creator>Greywulf's Lair</dc:creator>
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		<guid isPermaLink="false">http://greywulf.net/?p=8587</guid>
		<description><![CDATA[Doc Storm’s adventuring careers began in World War II when he was one of the original Seven Soldiers. Young Anthony Lisbon was working as a field medic in war-torn Poland in the middle of a thunderstorm, trying to rescue  some members of his platoon who had been injured and stranded in the mud. He prayed [...]]]></description>
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		<title>Schattenkrieg: The Soviet Union from Nevermet Press</title>
		<link>http://feedproxy.google.com/~r/NevermetPress/~3/ybdxJUMsLYg/</link>
		<comments>http://feedproxy.google.com/~r/NevermetPress/~3/ybdxJUMsLYg/#comments</comments>
		<pubDate>Wed, 21 Apr 2010 13:00:52 +0000</pubDate>
		<dc:creator>Nevermet Press</dc:creator>
				<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">http://nevermetpress.com/?p=1573</guid>
		<description><![CDATA[Since Schattenkrieg is set in an alternative history, there is a need to define what is different in this fork of time. What is the same and what is different needs to be established and it all has to make plausible sense, which can become a very daunting task.]]></description>
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		<title>Digital Frontier &#8211; Part 3 from Back to (Role-Playing Game) Basics</title>
		<link>http://back2rpgbasics.blogspot.com/2010/04/digital-frontier-part-3.html</link>
		<comments>http://back2rpgbasics.blogspot.com/2010/04/digital-frontier-part-3.html#comments</comments>
		<pubDate>Mon, 19 Apr 2010 13:00:00 +0000</pubDate>
		<dc:creator>Back to RPG Basics</dc:creator>
				<category><![CDATA[Mutants and Masterminds]]></category>
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		<guid isPermaLink="false">tag:blogger.com,1999:blog-5459604270859239874.post-106182771463215780</guid>
		<description><![CDATA[A couple of posts ago I mentioned that&#160;Rob from&#160;<a href="http://bit.ly/diF6fh">Accidental&#160;Survivors</a>&#160;invited me to play in an ongoing play-by-wiki game over at&#160;<a href="http://bit.ly/9QXZNk">Obsidian Portal</a>. This is a take on play-by-forum (which I did a little OWoD Vampire forum play back in the day of <a href="http://bit.ly/cpjq30">Prodigy</a>) and was sparked by a post from Ken Newquist over at&#160;<a href="http://bit.ly/drCAj4">Nuketown.com</a>. Rob is running the game using&#160;<a href="http://bit.ly/dBPh4b">Mutants &#38; Masterminds</a>. So, as promised, here is the low down...<br /><br /><span class="Apple-style-span" style="font-size: x-large"><b>The Game</b></span><br /><br />Mutants &#38; Masterminds (M&#38;M) has been around for a while now and has cemented it's position as the premier D20 supers game. The game is&#160;versatile&#160;and well supported in it's second edition. I've yet to come up with a super I couldn't stat out using this game system. I've game mastered and played both the 1st and 2nd edition IRL and had a great time doing so. I could go on and on about the game, but this post&#160;isn't so much a review of the game as it is of its application to the play-by-wiki (PBW) approach.<br /><br />Let me make note before we go much further that Rob has stated that the current game is an experiment. Based on suggestions that Ken made in post at Nuketown, Rob is bringing the game to life over at Obsidian Portal. We all, players and GM alike, are feeling our way through play. Some elements are more&#160;collaborative&#160;storytelling and others more game-y.<br /><br />First things first: the characters. We created Power Level 6 heroes. This sets the tone and feel for the game. PL 6 is below the typical starting level of 10. This fits in the range of street-level characters; these 'supers' will either be highly skilled/well-equipped&#160;'normals' or possessing some small set of powers. This fits in nicely with the setting Rob chose - <a href="http://bit.ly/9cpJ69">Freedom City</a>.<br /><br />Freedom City is normally home to some heavy hitters in the M&#38;M world, but Rob has chosen to set the game during the setting's <a href="http://bit.ly/bUJ2B4">Iron Age</a>. The year is 1985. In our world, comics were darker and populated with all manner of anti-heroes. This is the world into which <a href="http://bit.ly/d1wXfe">The Raven</a> was born.<br /><br /><span class="Apple-style-span" style="font-size: x-large"><b>Technical Aspects</b></span><br /><br />I'm a self-acknowledged min/max-er when it comes to M&#38;M. I like to feel that I get the most out of every power point. This leads to some intense character creation. In the past I've used a <a href="http://bit.ly/acx4Xp">spreadsheet program</a> for doing this. This time when I used it didn't seem to work very well when it came to the powers sheet. I may have too new a version of Microsoft Excel. I did not try the <a href="http://bit.ly/bbRwia">Open Office version</a>.<br /><br />Upon suggestion I tried <i>Mutagen!</i> a free&#160;Java&#160;applet for M&#38;M character creation. The website that offered a download is now gone, the yahoo group is all but a ghost town, I don't believe the program is in active development, but I got my hands on a copy. It had a short learning curve and&#160;seemed&#160;to do the trick. The stat block in the character page (linked above) for The Raven was generated using this app.<br /><br />Now the PBW is very similar to play-by-forum (PBF). You post something that relates to what your character is doing. The cool thing is that we're all editing the same wiki page of text. We build the story interactively. The down side is, like PBF, there can be down time between posts since not everyone has the same amount of free time. I have been guilty of that as I was away from my computer for a week, so The Raven didn't <i>do </i>much.<br /><br />One of the things I had to get used to was <i>how much</i> I should write. I started off only writing a few lines, basically explaining one action. Rob pointed out that we had more authorial control and should expand. I loosened up and seemed to have found a nice&#160;rhythm.<br /><br />Obsidian Portal also includes a die roller. We've used this in a couple of combat situations to relate the effectiveness of an attack or skill use. I'm interested to see how it gets used when more of the players are involved in the same scene.<br /><br />I'm also able to create my own pages for things like my <a href="http://bit.ly/d5CdQE">alter ego's apartment</a>. and list off some supporting characters. The linking feature of wikis proves quite useful. For example, if Rob introduces an <a href="http://bit.ly/bxJ0hy">organization</a> into the story, he create a <a href="http://bit.ly/9sQFet">page</a> relating what is known about that organization without slowing down the narrative.<br /><br />As a result of Rob posting about his experiment, Obsidian Portal upped his membership to the Ascendant level. This means the campaign gets forums, email notification and more maps. We're in the process of trying out all the fiddly bits. I recently posted the first two forum topics and we'll see where that goes.<br /><br />After a little bit of back story development, Rob is kicking off Vol. 1, Issue 1 of <i>Freedom City: Shades of Grey</i>. Something very cool about this is that it looks like he is running two stories side-by-side. My thought is that the two groups of heroes will eventually meet up and interact together. But the possibility always remains to easily spin off a side jaunt or Shag &#38; Scoob (spit up the party) if need be.<br /><br />So far, smooth sailing. I'm in a mind to try running a PBW myself. If I do, I'll be sure to post it here.<br /><br />Follow Your Bliss,<br />JJ<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5459604270859239874-106182771463215780?l=back2rpgbasics.blogspot.com' alt='' /></div>]]></description>
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		<title>Schattenkrieg Personalities from Nevermet Press</title>
		<link>http://feedproxy.google.com/~r/NevermetPress/~3/vCCiLYudCEc/</link>
		<comments>http://feedproxy.google.com/~r/NevermetPress/~3/vCCiLYudCEc/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 13:00:40 +0000</pubDate>
		<dc:creator>Nevermet Press</dc:creator>
				<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">http://nevermetpress.com/?p=1480</guid>
		<description><![CDATA[Here's a glimpse at some of the personalities being developed for Schattenkrieg. You'll notice that in Schattenkrieg, the origin of supers using alternate identities actually stems from the tactical practice of using callsigns when communicating over radio.]]></description>
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		<title>Gamers with Low Attention spans from Greywulf's Lair » RPG</title>
		<link>http://greywulf.net/2010/04/gamers-with-low-attention-spans/</link>
		<comments>http://greywulf.net/2010/04/gamers-with-low-attention-spans/#comments</comments>
		<pubDate>Tue, 13 Apr 2010 16:24:14 +0000</pubDate>
		<dc:creator>Greywulf's Lair</dc:creator>
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		<guid isPermaLink="false">http://greywulf.net/?p=8373</guid>
		<description><![CDATA[That’s us. Over the past few weeks we’ve flitted between campaigns and systems like a load of flittery flitting things, a horde of rampaging butterflies that land only to move off in a spuriously random direction. And you know what – it’s all good.
The Endday Campaign is alive and well, and we’re so far ahead [...]]]></description>
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		<title>Re-imagining History Accurately from Nevermet Press</title>
		<link>http://feedproxy.google.com/~r/NevermetPress/~3/PUaPPjufSis/</link>
		<comments>http://feedproxy.google.com/~r/NevermetPress/~3/PUaPPjufSis/#comments</comments>
		<pubDate>Wed, 07 Apr 2010 11:30:14 +0000</pubDate>
		<dc:creator>Nevermet Press</dc:creator>
				<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">http://nevermetpress.com/?p=1455</guid>
		<description><![CDATA[I know the title of this article sounds like an oxymoron; how can one accurately change history? If you change it, then by definition it would not be accurate, correct? Yes, if you’re trying to pass off the re-imagining as truth. What I am after is a fictional history based upon conceivable alternate outcomes of major events.]]></description>
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		<title>To Game Darkly, Savagely, or Mutantly? Or All Three from Thieves' Cant</title>
		<link>http://awritingrogue.blogspot.com/2010/04/to-game-darkly-savagely-or-mutantly-or.html</link>
		<comments>http://awritingrogue.blogspot.com/2010/04/to-game-darkly-savagely-or-mutantly-or.html#comments</comments>
		<pubDate>Tue, 06 Apr 2010 18:37:00 +0000</pubDate>
		<dc:creator>Thieves' Cant</dc:creator>
				<category><![CDATA[Mutants and Masterminds]]></category>
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		<guid isPermaLink="false">tag:www.rpgbloggers.com://19992e3c7afca4aeea9c67c914c5135a</guid>
		<description><![CDATA[<!--[if gte mso 9]&#62;     Normal   0               false   false   false      EN-US   X-NONE   X-NONE                                                     MicrosoftInternetExplorer4                                                   &#60;![endif]--><!--[if gte mso 9]&#62;                                                                                                                                                                                                                                                                                                                                                                                                                                &#60;![endif]--><!--[if gte mso 10]&#62;  &#60;![endif]-->  <div>I am gaming like its 1997!</div><div>By that I mean, I am playing in a game of Vampire: The Masquerade, and I have a tattered copy of the Shadowrun rules (2e) sitting on the nightstand beside my bed. </div><div>I’ve not yet tackled the Shadowrun book (though I do have many warm memories of playing it back in the day) as I’ve been absorbed by the Vampire stuff. I forgot how solid the story was that supported the game. I know the whole Caine, generation, Gehenna – thing wore some gamers out after awhile, but I still have fond memories of it . . . so much so that I bought the new World of Darkness rulebook and Vampire: The Requiem.</div><div>More on that in a second<span>&#160; </span>. . .</div><div>But why the sudden rush of nostalgia.</div><div>Well, first off it is not nostalgia. It is the search for a better, or at least different, game than the iterations of D&#38;D I’ve been playing regularly for the last bit. I love Pathfinder, and I love 4e – but the <i>heart wants what the heart wants</i>. And mine wants something different, something new, something I’ve yet to fully test out.</div><div>That has led me to 3 games:</div><div>- <a href="http://www.white-wolf.com/"><b>New World of Darkness</b></a> – I am/was an avid fan of the The Masquerade, and as such swallowing The Requiem’s more toolkit approach has taken some getting used to. That said, I see opportunities for great, dark, gritty games. Also, considering Mage: The Awakening and Hunter: The Vigil . . .</div><div>- <a href="http://www.peginc.com/"><b>Savage Worlds</b></a> - I am far too ignorant about this system. I’ve just recently started researching it a bit, and will likely be purchasing the Explorer’s Edition book soon. I’ve got hot ideas of running a Dark Sun campaign with this system.</div><div>-<a href="http://www.atomicthinktank.com/"> Mutants &#38; Masterminds</a> – One of my favorite gaming systems out there. I’ve never run with it my gaming friends though – it has always been online or one-shots with other people. Superhero games can be difficult to pull off in my experience, but this system is so vibrant it begs to be given another shot.</div><div><br /></div><div>--------------------</div><div>Anyways, right now I am ‘preparing’ a Requiem game set in Detroit. I am about 50/50 on running a Masquerade campaign (Camarilla, Sabbat) using the new rules and just running a game that cleaves more to Requiem’s suggested content.</div><div>The decision has been difficult and I am going to pose it to my player’s on Thursday during our Pathfinder game. On one hand we all love the Caine story, the Camarilla vs. Sabbat action – but Requiem is very open to such playstyles too, though it loses important things like, oh, the Tremere clan . . .</div><div>Anyways, I am posting to warn those who read this blog (and its occasional updates) that my posts will be shying away from D&#38;D for the foreseeable future to focus on these systems. </div><div>Hopefully this week I will detail my plans for Detroit by Night . . . .</div><div><img width="1" height="1" src="https://blogger.googleusercontent.com/tracker/9188858452651841099-6691723060448822116?l=awritingrogue.blogspot.com" alt="" /></div>]]></description>
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		<title>Seven Champions: Oriflamme from Greywulf's Lair » RPG</title>
		<link>http://greywulf.net/2010/04/seven-champions-oriflamme/</link>
		<comments>http://greywulf.net/2010/04/seven-champions-oriflamme/#comments</comments>
		<pubDate>Sun, 04 Apr 2010 10:25:47 +0000</pubDate>
		<dc:creator>Greywulf's Lair</dc:creator>
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		<guid isPermaLink="false">http://greywulf.net/?p=8301</guid>
		<description><![CDATA[As the attorney who managed to put Syndicate crime boss Jung Li Bao away, Denise Montmartre knew her days were numbered. What she did not expect was that she would be kidnapped, taken to an abandoned warehouse and beheaded in a dark rite to summon a spirit of vengeance. The spirit possessed her, slaying her [...]]]></description>
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		<title>Seven Champions: The Red Knight from Greywulf's Lair » RPG</title>
		<link>http://greywulf.net/2010/04/seven-champions-the-red-knight/</link>
		<comments>http://greywulf.net/2010/04/seven-champions-the-red-knight/#comments</comments>
		<pubDate>Thu, 01 Apr 2010 13:17:34 +0000</pubDate>
		<dc:creator>Greywulf's Lair</dc:creator>
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		<guid isPermaLink="false">http://greywulf.net/?p=8284</guid>
		<description><![CDATA[As heir to the Boanerges family fortune, James had it all – the mansions, the cars, the wealth and the playboy lifestyle to match. His life came crashing down when the Syndicate moved in. For reasons he still does not understand they dismantled his business interests through extortion, aggressive take-overs and direct attacks until all [...]]]></description>
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		<title>Seven Champions: Serpentine from Greywulf's Lair » RPG</title>
		<link>http://greywulf.net/2010/03/seven-champions-serpentine/</link>
		<comments>http://greywulf.net/2010/03/seven-champions-serpentine/#comments</comments>
		<pubDate>Mon, 29 Mar 2010 15:17:19 +0000</pubDate>
		<dc:creator>Greywulf's Lair</dc:creator>
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		<guid isPermaLink="false">http://greywulf.net/?p=8266</guid>
		<description><![CDATA[Patrick Ultan was born on the rough streets of Ulster, and felt he had little choice but to turn to petty crime simply to survive. His mistake was breaking into the home of an elderly warlock who caught then turned him into a snake with a single word. He remained in that form for several [...]]]></description>
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		<title>Vampyres Week: Wrap-up from The Other Side blog</title>
		<link>http://timbrannan.blogspot.com/2010/03/vampyres-week-wrap-up.html</link>
		<comments>http://timbrannan.blogspot.com/2010/03/vampyres-week-wrap-up.html#comments</comments>
		<pubDate>Mon, 29 Mar 2010 01:29:00 +0000</pubDate>
		<dc:creator>The Other Side</dc:creator>
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		<category><![CDATA[mutants & masterminds]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-7913319789564397699.post-5278200627506893971</guid>
		<description><![CDATA[Vampyres Week: Wrap-UpSo that was my week for Vampyres.Here are the links for future reference.- Introduction- Chill, 1st Edition (Pacesetter)- C. J. Carella's WitchCraft RPG- Mutants &#38; Masterminds- Big Eyes, Small Mouth (BESM) 3.0- Witch Girls Adv...]]></description>
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