The Anatomy Of Evil: What Makes a Good Villain?
September 2, 2010 from Campaign Mastery
Filed under: Campaigns, DM Advice, Encounter Design, RPG Hub, Running Encounters
I’ve been watching some of my old Stargate: SG1 episodes during the last week, and (as often happens) some of the commentary (in the season 9 extras) sparked an interesting question.
The discussion was about the r[...] Filed under: Campaigns, DM Advice, Encounter Design, RPG Hub, Running Encounters
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Icosahedrophilia Podcast, Episode 100: The Valley of the Shadow of Death, Part 5
I fell a couple of days behind schedule, adventure fans, but here for your listening pleasure is the monumental, historic 100th episode of the Icosahedrophilia podcast, presenting “The Valley of the Shadow of Death[...]Read on >>
Review: Dark Sun Campaign Setting, Part 2: More Player Options
September 1, 2010 from My Girlfriend Is A DM
Filed under: 4e, 4e DD, Campaign, D&D4e, Game Design, RPG Hub, Review
In the first installment of my look at the Dark Sun Campaign Setting, I dug into the new builds provided by the book for existing classes and the two new races introduced. They’re all pretty cool, but one of the [...] Filed under: 4e, 4e DD, Campaign, D&D4e, Game Design, RPG Hub, Review
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The projector setup is a success!
It’s late. I have to go to work in the morning. I don’t care, though – I’m excited, and I need to write about it! This evening I put my projector setup into action for the first time. I ran [...]Read on >>
Of Dice And Men
"Of Dice And Men" is a play about a D&D group and what happens to it when one of their members gets deployed to Iraq. It's about why gaming is important - the friendships and relationships you make. It's premiering a[...]Read on >>
The Winter War
Lord Crase (center, mounted) leads his skeletal force into battle.After the Freelands of Mirrym campaign wrapped up, I wanted to play a military-style game that emphasized a lot of miniatures and terrain. In a sense, th[...]Read on >>
Loot And Encumbrance
August 31, 2010 from The Spirits of Eden
Filed under: Campaigns, Fluff/Inspiration, Legacy D&D, Other Systems, RPG, RPG Hub
In the process of writing an RPG that at its core wants to support dungeon-looting play more than is usual, the idea of encumbrance plays an important part. In older editions of D&D, the particulars of how you are go[...] Filed under: Campaigns, Fluff/Inspiration, Legacy D&D, Other Systems, RPG, RPG Hub
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Important Fact #3 – At War With the Gods
This setting has a very strong link to the Far Realm, as I have discussed in previous posts; this link is so strong that it is throwing the planes into alarm. As the link between the Far Realm and the material plane is g[...]Read on >>
Virgin DM Monologues: A Few Days in Stormreach
August 31, 2010 from Geek's Dream Girl
Filed under: 4e, RPG, RPG Hub, campaign log, dungeons & dragons
A stinky dwarf, a sexy female ogre, and a lubed-up warforged walk into a bar...[...] Filed under: 4e, RPG, RPG Hub, campaign log, dungeons & dragons
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[FS] Pregnant in space – could happen to anyone
When Chiasm met Sarwen and was introduced for the crew of old Vorox spaceship called "Dragon", she little knew how her life would change.Everyone suspected, that Chiasm and outgoing, extrovert, helpful and charming Sarwe[...]Read on >>
[Solo GPC] 510: …and Of Boy Kings (Part I)
Here we are at last; if you're familiar with the contents of the Great Pendragon Campaign, you know what's coming this year. The trick in running it is to weave the events in the PCs' lives into the grander narrative. In[...]Read on >>
Online campaign session 6: Meet Gary Sidequest
My online party gathered Friday evening for out sixth session as a group. One of the players was unable to attend, and since the party was about to finish the first adventure of the War of the Burning Sky campaign and [...]Read on >>
The Freelands of Mirrym
I used to game with a group of guys who were rock solid in every way. Friendly, intelligent, funny and always willing to make time to play. I left San Diego to work inland and was without a gaming group or even friends [...]Read on >>
My All-Women Campaign Kicks Off
August 30, 2010 from How to Start a Revolution in 21 Days or Less
Filed under: Actual Play, RPG, RPG Hub
So! That game. First session went fairly well. One of the players was expectedly late, one was unexpectedly late, and another didn't show up as well, but we still made characters, came up with some starting backstories, [...] Filed under: Actual Play, RPG, RPG Hub
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Important Fact #2 – The Not so Far Realm
I chose to center my campaign in some ways around an ancient apocalypse that is tied heavily to the Far Realm and the entities that reside within it. This is an incredibly important part of this campaign setting may pres[...]Read on >>
Opportunity Actions: Hybridizing Gameplay
August 29, 2010 from DM Samuels RPG Musings
Filed under: Advice/Tools, Inspiration, Play, Player Advice, RPG Hub, World Building
It’s tough. People’s schedules just don’t always line up the way we’d like them to. People move. People get married, have kids, and other things that make getting together less and less possible. [...] Filed under: Advice/Tools, Inspiration, Play, Player Advice, RPG Hub, World Building
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Important Fact #1 – Technology In Many Forms
The Campaign setting, which has been in development for a quite a while now, several years counting the work I did back on it in 08/09, is now getting very, very close to its first real advenutre. Our first game as a gro[...]Read on >>
Runaway Horses
Dungeons & Dragons: The Complete... The complete Dungeons & Dragons series! In this extremely popular series... Amazon.com/Dungeons & Dragons... Chessex Dice: Pound of Dice An assortment in various shapes and[...]Read on >>
Featured: The Sweet Spot
Here is something I’ve always wanted to do but for one reason or another have not had the chance: I want to stop the level advancement in a campaign at what I deem the “sweet spot” – the place whe[...]Read on >>
[L5R 4e] Actual Play – Session 4 Report
August 29, 2010 from Life and Times of a Philippine Gamer
Filed under: Actual Play, Legend of the Five Rings, RPG Hub
And yet again I’m starting to see a trend. I’m currently down with a cold, and that may have affected my performance this weekend. This week was the start of the Winter Court, where the players are all gath[...] Filed under: Actual Play, Legend of the Five Rings, RPG Hub
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My Master/Meta Wilderness Encounter Table
This below is the "master" wilderness encounter table I use to determine which edition/game's wilderness encounter table I use to generate wilderness encounters in my Planet Algol game (it's usually just rudely wrote dow[...]Read on >>
A History of the world
The campaign world which I am currently constructing, is currently an unfinished and very wrought setting, but I have begun mapping out some of the basic topography as well as history of the place. Here is a little bit o[...]Read on >>
Icosahedrophilia Podcast, Episode 99: The Valley of the Shadow of Death, Part 4
Once more into the breach, adventure fans! Episode 99 of the Icosahedrophilia podcast presents “The Valley of the Shadow of Death, Part 4,” played on August 14, 2010! Please listen now or subscribe via iTunes[...]Read on >>
Federation-Apocalypse Session 128 – Gates of Legend
Back in the Neanderthal manifold, Kevin had a theory. The Neanderthals had gone extinct in Core while they were still tribal. They’d never known what the natural laws of Core were like, and their basic assump[...]Read on >>
New Campaign!
August 27, 2010 from How to Start a Revolution in 21 Days or Less
Filed under: Campaign, Old School, RPG, RPG Hub
Starting up a new one tonight. The system is Lamentations of the Flame Princess. The players are all women. One is completely new to roleplaying, another has hung out with roleplayers for a while and played a single sess[...] Filed under: Campaign, Old School, RPG, RPG Hub
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Adventure Hooks for the Aberrant Internet
So, a lot of people might have read the last few posts about the fantasy style Internet that I have been building in the last few entries and wondered to themselves... why? sure, it might be interesting to have in your g[...]Read on >>
New Technology At My Gaming Table
August 27, 2010 from Mediocre Tales of the Fair to Middling Game Master
Filed under: Advice/Tools, Play, RPG Hub
I just ran the first session of a Ravenloft campaign last night. If anything, Ravenloft thrives on mood. I had a table full of seven players, so I knew I had to step up my game to keep them on-task and in the mood. [...] Filed under: Advice/Tools, Play, RPG Hub
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Review: Dark Sun Campaign Setting, Part 1: New Races & Builds
August 27, 2010 from My Girlfriend Is A DM
Filed under: 4e, 4e DD, Campaign, D&D4e, Fluff/Inspiration, RPG Hub, Review
Call me a disgusting fanboy, but I’m continuously impressed by the improved quality between every succeeding release in the 4th Edition product line. Each new supplement improves upon its predecessor, and it kind o[...] Filed under: 4e, 4e DD, Campaign, D&D4e, Fluff/Inspiration, RPG Hub, Review
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A Picture Should Be Worth 1,000 Words
August 26, 2010 from Campaign Mastery
Filed under: Adventure Prep, DM Advice, Game Mastering, Inspiration, RPG Hub
How good are you at doing two things at once, both of which require concentration?
That’s what I thought! Few people are. And yet, we GMs often seem to expect our players to be able to do just that, and on a regu[...] Filed under: Adventure Prep, DM Advice, Game Mastering, Inspiration, RPG Hub
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Recordings from the Holocron of Kira Keldav – Session 27
August 26, 2010 from The Emergence Campaign Logs
Filed under: Background, RPG, RPG Hub, Star Wars, campaign log
I had taken up a patrol around the Hohenheim Research Facility while we waited for our assassin to come in. Xiang and Jacob were doing their own security tasks like I was and Ben was playing scientist with the resea[...] Filed under: Background, RPG, RPG Hub, Star Wars, campaign log
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Exploring Hive City, the Aberrant Internet
In my previous post, I described the Modum, a race of creatures that bond with other intelligent beings willingly to grant them access to Hive City, a place for communication among intelligent beings. But what exactly i[...]Read on >>
Ning’s Cave: Catching Up, Part 1
Wow. I’m really behind on keeping up with Lankhmar sightings across the ‘net. I need to catch up, and I don’t want any of these items to slip by. Perhaps Ning’s twisty passages will allow fo[...]Read on >>
D&D Encounters – I finally get to try it!
The timing of my introduction to Dungeons and Dragons was almost perfect. I started playing the game early in 2010, just a couple of weeks before Wizards of the Coast began the D&D Encounters program. And what do[...]Read on >>
Threads of Sanity – Forgotten Realms Campaign
August 25, 2010 from Endless Bag of Games
Filed under: 4th edition, RPG Hub, Session Logs, campaign logs, roleplaying
It has been four months since I was able to sit down to play some pen & paper roleplaying games. Being father to a small child of course reduces my time to play much, but nevertheless, I was able to pull together a g[...] Filed under: 4th edition, RPG Hub, Session Logs, campaign logs, roleplaying
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Accessing the aberrant internet with chibi mind flayers
Yes, things keep getting weirder and weirder in this discussion, but hopefully today, after a little explanation things might be a little less murky. Last time I mentioned how PC's could access the aberrant Internet of m[...]Read on >>
Knights of the Astral Sea Session Log #7
Continuing the adventures of Genevieve Lamballe and the crew of Fair Leonore in their quest to find the rightful heir to the Britannic throne (picking up with Log #7 since Log #6 was posted last Febru[...]Read on >>
Virgin DM Monologues: Getting Caught Up With Updates
August 24, 2010 from Geek's Dream Girl
Filed under: 4e, RPG, RPG Hub, campaign log, dungeons & dragons
The finale of Grasp of the Emerald Claw by Bruce R. Cordell.[...] Filed under: 4e, RPG, RPG Hub, campaign log, dungeons & dragons
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[Solo GPC] 509: Of Countesses and Earls…
[Partly by design, partly by accident, this turned to be a real action-packed year. It actually spanned two full sessions, so be warned that it's even lengthier than usual...] This year witnessed Sir Herringdale come int[...]Read on >>
The Aberrant and Normal Internet
In my current attempt at putting a version of the Internet into my D&D game, allowing the player characters to utilize it is a tool in their adventures, it is first necessary to break down and describe what the Inter[...]Read on >>
M.A/C.C – Beta Test – Session 10 – End Game
So, we had the 10th and final session of the M.A/C.C beta test last night. I wasn't sure last night would be the actual final session, but the players took a few decisions that just cut through the red tape and got right[...]Read on >>
Ask The GMs: How to survive political games with paranoia and intrigue
August 24, 2010 from Campaign Mastery
Filed under: Advice/Tools, Play, Player Advice, RPG Hub, advice
Lilith Laing asks the GMs: “Recently I started playing in a Vampire: The Masquerade Old WOD game. Even after one session, it is probably the best game I have ever played in (or even run), but I have never play[...] Filed under: Advice/Tools, Play, Player Advice, RPG Hub, advice
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Icosahedrophilia Podcast, Episode 98: The Valley of the Shadow of Death, Part 3
Episode 98 of the Icosahedrophilia podcast is here, adventure fans, to present you with “The Valley of the Shadow of Death, Part 3,” played and recorded on August 14, 2010! Please listen now or subscribe via [...]Read on >>
Heavy Metalpocalypse in the Gamma World – Awesome Illustration and Session Recap
At the SoCal Mini-Con III I ran a session of first edition Gamma World. The game was set thousands of years in the future in a verdant and primeval post-apocalypse where few “humans” remain. For this session players [...]Read on >>
The Internet in my D&D Homebrew Setting
In a recent post, I mentioned that I recently moved back to Japan and have settled in, pretty much in the middle of nowhere, a few hours from Tokyo and an hour or so away from Mt. Fuji. What I failed to make clear is in[...]Read on >>
Improvised cave trolls and double skill challenges
Overcoming some tardiness, the online party finished a cave escape with an improvised battle with troll, a double skill challenge in a dwarven kingdom, and an ambush from some vicious hyenas.[...]Read on >>
[L5R 4e] Actual Play – Session 3 Report (long)
August 22, 2010 from Life and Times of a Philippine Gamer
Filed under: Actual Play, Legend of the Five Rings, RPG Hub
This week started late again, a habit that I really ought to fix. Apologies to my players for this disturbing trend. Next time I’ll chug down an energy drink or something so I can hotwire my brain properly to r[...] Filed under: Actual Play, Legend of the Five Rings, RPG Hub
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Federation-Apocalypse Session 127 – Of Mice, Men, and Opossums.
Peter Leland sighed. It had been entertaining for a bit – it wasn’t as if mass destruction really had any real effect on Battling Business World – but after watching Zero destroy Manhattan every day fo[...]Read on >>
So I Hear You Like Deathwatch Campaigns?
August 21, 2010 from The Spirits of Eden
Filed under: Campaigns, Dark Heresy, Fluff/Inspiration, Other Systems, RPG, RPG Hub
Some people have expressed curiosity about my upcoming Warhammer 40k campaign. Right now I’m planning a Deathwatch online campaign, which is unfortunate because Deathwatch isn’t out yet save for the early gen[...] Filed under: Campaigns, Dark Heresy, Fluff/Inspiration, Other Systems, RPG, RPG Hub
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Greymoore – Session 15
We had the 15th session of Greymoore last night, and the game is definitely starting to wind down to its end game. The players are acting with more haste as they get closer to the big climactic battle in the showdown, an[...]Read on >>
Knights of the Astral Sea Session Log #5
Continuing the adventures of Genevieve Lamballe and the crew of Fair Leonore en route to the Britannic colony of Tudor (picking up with Log #5 after a disruption in Genevieve's communiqués)...5 Augus[...]Read on >>









