[Carrion Crown] Character Creation Comes the Inquisitor
After a suitable period of mourning for the prolapsed Masks of Nyarlathotep campaign, the group is embarking on a Pathfinder adventure path called Carrion Crown. Set in the region of Ustalav, I gather it’s fraught [...]Read on >>
A Twist in Time: Alternate Histories in RPGs
February 2, 2012 from Campaign Mastery
Filed under: campaign setting, Campaigns, DM Advice, Hero system, Inspiration, RPG Hub
The latest iteration of my superhero campaign has just gotten underway. Being set (mostly) on an alternate-history Earth, it holds a number of elements that may be of interest to readers, especially if I explain the thin[...] Filed under: campaign setting, Campaigns, DM Advice, Hero system, Inspiration, RPG Hub
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Dungeons of Adel: The Hellmouth
February 1, 2012 from The Spirits of Eden
Filed under: Campaigns, D&D 4e, Fluff/Inspiration, Legacy D&D, Other Systems, RPG, RPG Hub
One of the Arch-Dungeons of Adel, the Hellmouth is a member of a family of massive, seemingly living spaces that exist beneath each Nation of Adel (and the Abyss Isle and Noshiki), their exact positions shifting, shrinki[...] Filed under: Campaigns, D&D 4e, Fluff/Inspiration, Legacy D&D, Other Systems, RPG, RPG Hub
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Introducing: Blazing Spear
High time to pull back the curtain, I think.Blazing Spear is the tentative name for an original bronze age weird fantasy setting I and two others have been working on since early 2011. There are numerous influences (from[...]Read on >>
Game-time expectations
My previous post about expectation on a game has generated a couple of great comments and got me thinking some more about when joining a posted game, how realistic can I set my expectations? Here are two comments (edited[...]Read on >>
What Movies / TV Shows Illustrate Your Game
While writing up blurb to announce afterwork game for coworkers I started a list of movies / shows to give folks a feel for the game. I kept list a bit old school, cause that's how I roll (haha!). Also see my [...]Read on >>
Getting The Party Started
January 17, 2012 from DM Samuels RPG Musings
Filed under: Advice/Tools, Campaigns, Game Design, Player Advice, RPG, RPG Hub
As a GM, there are few things I hate more upon starting a new game than the mess that inevitably arises from getting a load of PCs, who may not have anything at all to do with one another, into a vague semblance of a coh[...] Filed under: Advice/Tools, Campaigns, Game Design, Player Advice, RPG, RPG Hub
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Wilderness Mini-Regions
Campaign prep continues. We've broadened our horizons a bit, giving us a world with a lot of wilderness organized into small-ish (7x7 hex) regions that are basically wilderness geomorphs. The world is an eclectically mag[...]Read on >>
The Echo Of Events To Come: foreshadowing in a campaign structure
January 12, 2012 from Campaign Mastery
Filed under: Adventure Prep, Campaigns, DM Advice, Encounter Design, Game Mastering, RPG Hub, Running Encounters
The Campain Structure series: Back To Basics Part 1: Adventure Structures Back To Basics Part 2: Campaign Structures Back To Basics Part 3: Example: The White Tower Back To Basics Part 4: Example: The Belt Of Terra In my[...] Filed under: Adventure Prep, Campaigns, DM Advice, Encounter Design, Game Mastering, RPG Hub, Running Encounters
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Ancient Scroll’s Secret Room: The Dwarf, The Elf, and The Onion
January 7, 2012 from Game Knight Reviews
Filed under: Campaigns, GM, Inspiration, roleplaying, RPG, RPG Hub
Welcome to the New Year dear readers! I hope 2012 will bring you more great game sessions and plenty of inspiration for new campaigns. Along those lines, hold on tight as we head into a new adventure… This time I w[...] Filed under: Campaigns, GM, Inspiration, roleplaying, RPG, RPG Hub
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The Foundation Of Averages: Psychohistory and RPG Rules
Confession Time: This is not the article I intended to post today. I simply ran out of time – after my sense of the day-of-the-week was thrown off by the Holiday Season, leading me to start late. Normal service wil[...]Read on >>
The war in the north — elves, dwarves, orcs, and men
There is a war in the north. No sudden, shocking invasion, nor great decisive battle that won a great empires. Not glorious war with renown to be gained. No, the slow grim march of decades of lost territories. Borde[...]Read on >>
Death Is Only The Beginning
January 3, 2012 from DM Samuels RPG Musings
Filed under: Advice/Tools, Campaigns, Encounter Design, Fluff/Inspiration, Game Design, Play, RPG Hub
Death is the threat that hangs over every character, PC and NPC alike, at the table. For the longest time, death was the ultimate punishment. The consequence that couldn’t be topped. The fate that every character faced[...] Filed under: Advice/Tools, Campaigns, Encounter Design, Fluff/Inspiration, Game Design, Play, RPG Hub
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Things to get lost in
Happy New Year.Like many other folks in my gaming circle, I've been swallowed whole by Skyrim. I only just got it a week ago, but it is... compelling. I agree with those who praise it for its ambition, which is impressiv[...]Read on >>
The Gassy Gnoll: The Circle of Trust (or The Power of Odd Jobs and Beginnings)
December 28, 2011 from Game Knight Reviews
Filed under: Campaign, Campaigns, design, GM, Inspiration, roleplaying, RPG, RPG Hub, Tools
Have you ever noticed how adventurers always seem to get the glamorous jobs and only rarely get the dirty jobs nobody really wants to do? Let’s take a simple example. A new group of PCs gets hired to kill some rats[...] Filed under: Campaign, Campaigns, design, GM, Inspiration, roleplaying, RPG, RPG Hub, Tools
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Tales of Brittanis on Obsidian Portal
Well, I finally did it. After years of watching Obsidian Portal and drooling over the campaigns that other folks have made, I finally buckled down and started putting all my campaign information into one place and[...]Read on >>
Fantastic Locations: The Voyaging Liberator
December 22, 2011 from The Spirits of Eden
Filed under: Campaigns, Fluff/Inspiration, Other Systems, RPG, RPG Hub
Though the aerial forces of the Adelian nations are still burgeoning, with perhaps a two or three new ships accepted and incorporated every few years, Airships are still an important part of the military force, if not ye[...] Filed under: Campaigns, Fluff/Inspiration, Other Systems, RPG, RPG Hub
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Factions In Adel III: The Humanist Societies
December 19, 2011 from The Spirits of Eden
Filed under: Campaigns, Fluff/Inspiration, Other Systems, RPG, RPG Hub
While it is difficult to say that there are many groups in Adel outright dedicated to evil, there are quite a few who run counter to the best interests of those around them, or who engage in dangerous activities with onl[...] Filed under: Campaigns, Fluff/Inspiration, Other Systems, RPG, RPG Hub
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“Why” and How It Can Improve Your Game
December 19, 2011 from DM Samuels RPG Musings
Filed under: Advice/Tools, Campaigns, Encounter Design, Game Design, Inspiration, Player Advice, RPG, RPG Hub, World Building
Willful suspension of disbelief is a concept that comes up a lot when talking about fiction. For those of you unfamiliar with it, it’s the idea that you sometimes have to stop your mind from saying “That’s ridiculo[...] Filed under: Advice/Tools, Campaigns, Encounter Design, Game Design, Inspiration, Player Advice, RPG, RPG Hub, World Building
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Back To Basics: Example: The Belt Of Terra
December 15, 2011 from Campaign Mastery
Filed under: Adventure Prep, behind the screen, Campaigns, DM Advice, Hero system, Inspiration, RPG Hub
This is part four from two (yes, you read that right) in a discussion of the basic principles of creating adventures and hooking them together to form a campaign; I wasn’t originally going to include these examples[...] Filed under: Adventure Prep, behind the screen, Campaigns, DM Advice, Hero system, Inspiration, RPG Hub
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Pieces Of Creation: The Hidden Truth Of Dopplegangers
December 12, 2011 from Campaign Mastery
Filed under: 3.x, Campaigns, Encounter Design, Inspiration, Monster Design, RPG Hub
Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. A somewhat unusual example to get this first [...] Filed under: 3.x, Campaigns, Encounter Design, Inspiration, Monster Design, RPG Hub
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Back To Basics: Example: The White Tower
December 8, 2011 from Campaign Mastery
Filed under: Adventure Prep, behind the screen, Campaigns, DM Advice, Hero system, Inspiration, RPG Hub
This is part three from two (!) in a discussion of the basic principles of creating adventures and hooking them together to form a campaign; I wasn’t originally going to include these examples, feeling that the pri[...] Filed under: Adventure Prep, behind the screen, Campaigns, DM Advice, Hero system, Inspiration, RPG Hub
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The Way of Worth: Adelian Ethics
December 3, 2011 from The Spirits of Eden
Filed under: Campaigns, Fluff/Inspiration, Other Systems, RPG, RPG Hub
No doubt most universes have some or several codes of ethics that are followed by different organizations and peoples. While there are many such in Adel, there is one overarching ethical code which is taught even to chil[...] Filed under: Campaigns, Fluff/Inspiration, Other Systems, RPG, RPG Hub
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Back To Basics: Campaign Structures
December 1, 2011 from Campaign Mastery
Filed under: Adventure Prep, behind the screen, Campaigns, DM Advice, Game Mastering, RPG Hub
A short time ago, we received an ATGMs question that made me stop and think for a minute. The question was straightforward; Angeline wrote, “I need some help, I’m a starting DM and I just have so much trouble com[...] Filed under: Adventure Prep, behind the screen, Campaigns, DM Advice, Game Mastering, RPG Hub
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Expedition: A Few New Paradigms
I think for a long time, the project of Expedition has been sort of “hijacked” by the idea of a universal appeal – an idea which is sort of impossible. I found myself more and more trying to think with othe[...]Read on >>
Introduction To The Armies of Adel
November 29, 2011 from The Spirits of Eden
Filed under: Campaigns, Fluff/Inspiration, Other Systems, RPG, RPG Hub
For most people in Adel, a stay in the military is a respectable, character-building experience – mostly because no large conflicts are currently ongoing. Most military groups allow a person to serve two years and then[...] Filed under: Campaigns, Fluff/Inspiration, Other Systems, RPG, RPG Hub
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Back To Basics Part 1: Adventure Structures
November 24, 2011 from Campaign Mastery
Filed under: Adventure Prep, behind the screen, Campaigns, DM Advice, Game Mastering, RPG Hub
A short time ago, we received an ATGMs question that made me stop and think for a minute. The question was straightforward; Angeline wrote, “I need some help, I’m a starting DM and I just have so much trouble com[...] Filed under: Adventure Prep, behind the screen, Campaigns, DM Advice, Game Mastering, RPG Hub
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Worldbuilding Diary: Layers
November 21, 2011 from The Spirits of Eden
Filed under: Campaigns, D&D 4e, Fluff/Inspiration, Legacy D&D, Other Systems, RPG, RPG Hub, Worldbuilding
I have talked about “Layers” before, in brief, and probably in other web sites and not this one. There is a price to pay in memory when you make disparate comments about your projects on other people’s [...] Filed under: Campaigns, D&D 4e, Fluff/Inspiration, Legacy D&D, Other Systems, RPG, RPG Hub, Worldbuilding
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Career Day
An Argh! holiday special summary. Present: Scott, cursed ex-jock; Luanne, cub reporter; Ron Slater, groovy guy; Vanessa, goth witch; Iggy, demonic janitor; Jade, vampire gang soldier; Britani, mean cheerleader. The pri[...]Read on >>
Starting a New Campaign
As all of you can see I’m a new contributor to TitC. So to start my posting time here I thought I’d write about my thoughts on starting a new campaign.Some of the things I have done and others I’ve yet to get to tr[...]Read on >>












