The Pentagon Of Encounter Design

There are five attributes to any encounter that define it, and any one of them can be the foundation of that encounter. In the old days of D&D, it used to be that there was relatively limited flexibility. You chose a[...]
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Space 1889: End of a campaign

January 15, 2017 from JP on Gaming
Filed under: Campaigns, RPG Hub, Savage Worlds 
Back in the day, I bought a book called "Space 1889". At the time, I knew nothing of Steampunk or John Carter. The cover intrigued me so I picked it up and read it. It was so interesting and opened a new genre for me, on[...]
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