First Generation Grognards

September 8, 2010 from Cyclopeatron
Filed under: Actual Play, RPG, RPG Hub 
The main reason I went to SoCal Smackdown last weekend was to play in Brunomac's OD&D Dungeon Crawl on Saturday afternoon. This was a continuation of a game he started at the SoCal Mini-Con III, but that I wasn't abl[...]
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Critical Hits Podcast #22: Tomb of Horrors Actual Play (Part 1)

September 8, 2010 from Critical Hits
Filed under: 4e, Actual Play, Podcasts, RPG, RPG Hub 
As part of my ongoing campaign, I was able to inflict, I mean, run the 4e conversion of the Tomb of Horrors (from the DM Rewards program) for my regular group as part of a flashback to a previous group of heroes. The fur[...]
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[Solo GPC] 510: …and Of Boy Kings (Part II)

September 7, 2010 from The RPG Corner
Filed under: Actual Play, RPG Hub 
 Picking up where we left off, then...Having been crowned King of Logres to widespread jubilation and acclaim, Arthur was swept off in a grand procession bound for Carlion. This just so happened to be Herringdale's [...]
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Strands of Fate

September 3, 2010 from Held Action
Filed under: Actual Play, RPG Hub 
Back at the end of July, a friend ran a playtest session of Strands of Fate, a generic, cross-genre iteration of the FATE role-playing rules, as made famous by Spirit of the Century, and themselves an outgrowth of the ve[...]
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[Solo GPC] 510: …and Of Boy Kings (Part I)

August 31, 2010 from The RPG Corner
Filed under: Actual Play, RPG Hub 
Here we are at last; if you're familiar with the contents of the Great Pendragon Campaign, you know what's coming this year. The trick in running it is to weave the events in the PCs' lives into the grander narrative. In[...]
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My All-Women Campaign Kicks Off

So! That game. First session went fairly well. One of the players was expectedly late, one was unexpectedly late, and another didn't show up as well, but we still made characters, came up with some starting backstories, [...]
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[L5R 4e] Actual Play – Session 4 Report

And yet again I’m starting to see a trend.  I’m currently down with a cold, and that may have affected my performance this weekend. This week was the start of the Winter Court, where the players are all gath[...]
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My Master/Meta Wilderness Encounter Table

August 28, 2010 from Planet Algol
Filed under: Actual Play, RPG Hub 
This below is the "master" wilderness encounter table I use to determine which edition/game's wilderness encounter table I use to generate wilderness encounters in my Planet Algol game (it's usually just rudely wrote dow[...]
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[Solo GPC] 509: Of Countesses and Earls…

August 24, 2010 from The RPG Corner
Filed under: Actual Play, RPG Hub 
[Partly by design, partly by accident, this turned to be a real action-packed year. It actually spanned two full sessions, so be warned that it's even lengthier than usual...] This year witnessed Sir Herringdale come int[...]
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Heavy Metalpocalypse in the Gamma World – Awesome Illustration and Session Recap

August 23, 2010 from Cyclopeatron
Filed under: Actual Play, RPG, RPG Hub 
At the SoCal Mini-Con III I ran a session of first edition Gamma World. The game was set thousands of years in the future in a verdant and primeval post-apocalypse where few “humans” remain. For this session players [...]
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[L5R 4e] Actual Play – Session 3 Report (long)

This week started late again, a habit that I really ought to fix.  Apologies to my players for this disturbing trend.  Next time I’ll chug down an energy drink or something so I can hotwire my brain properly to r[...]
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[Solo GPC] 508: The Battle of Nentley Marsh

August 15, 2010 from The RPG Corner
Filed under: Actual Play, RPG Hub 
Man, the Anarchy Phase sucks. Just when everything looks to be going along as planned--BOOM! Disaster strikes! I honestly felt bad having to run the events outlined in this year after last year's relative triumphs. Ah we[...]
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[L5R 4e] Actual Play – Session 2 Report (long)

I really need to start earlier with the games.  Started off late again, and ended the session much later than my usual time.  Now I’m up, and I can still feel the effects of lack of sleep on my addled brain.  So[...]
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[Solo GPC] 507: Daggers at Broughton

August 13, 2010 from The RPG Corner
Filed under: Actual Play, RPG Hub 
Although the Great Pendragon Campaign and the many Pendragon adventure collections available in PDF form provide reams and reams of material - more than one could ever hope to squeeze into even two or three campaign arcs[...]
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"Cursed" Treasure Emerging From Play

August 12, 2010 from Planet Algol
Filed under: Actual Play, Music, RPG Hub 
No, this isn't about that -2 cursed backbiting hayfork or transgendering girdle, but about treasure that acquires a "cursed" nature due to the greed, betrayal, misfortune and death that it engenders. There have been a co[...]
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Day 2 GenCon: Stretching My Gaming Muscles

August 8, 2010 from Dice Monkey
Filed under: Actual Play, RPG Hub 
Day 2 easily put was even better than day one!  We had a fabulous time.  We arrived in the dealer hall at about 11 am.  Got to enjoy looking through the booths.  If it’s gaming related and you like it then chan[...]
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[L5R 4e] Actual Play – Session 1 Report

Started off late this weekend, with spell selection having taken up a little more time than anticipated.  As such the game yesterday didn’t last as long as I wish I could have gone on.  I had notes for things tha[...]
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GenCon Day 1: “I married Wil Wheaton, didn’t I?”

August 7, 2010 from Dice Monkey
Filed under: Actual Play, RPG Hub 
You’ve seen Bridget’s post, now here’s my perspective. Waking up at 5am is never fun, except on one day: The day of GenCon. We woke up bright and early and hit the road for a three-and-a-half hour trip [...]
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Day 1 GenCon, A Success!

August 7, 2010 from Dice Monkey
Filed under: Actual Play, RPG Hub 
Well ladies and gentlemen, I have completed my first day at GenCon and am about to begin day 2.  Yesterday was absolutely wonderful.  It was an early trip to Indianapolis from Chicago; not a bad drive at all.  I feel [...]
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[Solo GPC] 506: Through the Marshes of Avalon

August 3, 2010 from The RPG Corner
Filed under: Actual Play, RPG Hub 
Winter passed into spring and life returned to the county of Salisbury. As May got under way, at the realm's far eastern corner, construction on the new, improved Du Plain Castle resumed, with the castle's chief engineer[...]
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The Journey to Black Fire Pass

July 27, 2010 from Dice Monkey
Filed under: Actual Play, RPG Hub 
On Saturday, I attended the Journey to Black Fire Pass event at the Fantasy Flight Games Event Center. (Warning, from here on out, there’s spoilers!) The idea behind the event, was that it was an introductory adven[...]
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[Solo GPC] 505: The Year of the Three Battles

July 26, 2010 from The RPG Corner
Filed under: Actual Play, RPG Hub 
In the wake of Elaine's departure, Broughton Hall was left emptier and more eerily quiet than ever. Herringdale easily secured the employ of a new steward, sending for the services of the steward of Burcombe in fact. But[...]
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A Great WEEK For Gaming!

July 24, 2010 from Dice Monkey
Filed under: Actual Play, RPG Hub 
Forget my last post; it didn’t cut it: it’s been a great week for gaming! On Thursday, I sat down with my brother, sister-in-law and Ross Watson to play some Mouse Guard. Yes, that Ross Watson, the designer o[...]
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When The GM Becomes The Player

July 21, 2010 from RPG Blog II
Filed under: Actual Play, Campaigns, RPG Hub 
This Friday, I get to take a step back from my normal role of Game Master and actually just play. One of the guys in our group is running the Tri-Tac Games classic Stalking The Night Fantastic (1st ed, I believe). Augme[...]
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KantCon 2010 – Actual Play Sessions

July 19, 2010 from Troll In The Corner
Filed under: Actual Play, RPG, RPG Hub 
Links to all of the Actual Play audio from KantCon 2010. Special direct links to the session I ran, including Ben's adventure for Aruneus: The Haunted Mines Related posts:KantCon 2010 – What I’m RunningKant[...]
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[Solo GPC] 504: Giant Changes

July 19, 2010 from The RPG Corner
Filed under: Actual Play, RPG Hub 
This was a year in which legends were born.Yes indeed, among bards and court poets the tale of Sir Herringdale's encounter with the Giant of Burcombe would soon become a well loved and oft told tale. Among wags and gossi[...]
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Repetition

July 17, 2010 from Tommi Brander
Filed under: Actual Play, Game Mastering, RPG Hub 
Briefly: Use the same short description over and over again to describe something that is or will be significant. This is a trick learned from Ludosofy‘s Runequest game. There was a shaman in his hut. Our character[...]
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Mouse Guard Chronicles, Session 1, Part 1: Char Gen.

July 13, 2010 from Critical Hits
Filed under: Actual Play, RPG, RPG Hub, campaign logs 
On Canada Day, a small group of us convened for an all day gaming geekout to create characters and, time permitting, play a session with the intent to have a extend it into a short campaign if it struck the group's fancy[...]
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[Solo GPC] 503: The Fall of London

July 12, 2010 from The RPG Corner
Filed under: Actual Play, RPG Hub 
(Ahem. The campaign has been moving along nicely, but I'm woefully behind on writing updates. Here then is the first...) If this campaign were a video game, this year would have been a cut scene.What I mean by that is th[...]
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Origins 2010 Expanded Coverage – ADGNEPSEF555!

July 8, 2010 from Troll In The Corner
Filed under: Actual Play, RPG, RPG Hub 
Advanced Dimensional Green Ninja-Educational Prepratory Super-Elementary Fortress 555!!!!!! How many times can you say it in one breath? Related posts:Origins Game Fair Day 4 – Advanced Dimens…Origins 2010 [...]
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Origins 2010 Expanded Coverage – Burning Wheel

July 7, 2010 from Troll In The Corner
Filed under: Actual Play, Burning Wheel, RPG, RPG Hub 
My session of Burning Wheel from Origins 2010 Related posts:Origins 2010 Expanded Coverage – DreadOrigins 2010 Expanded Coverage – Call of CthulhuOrigins 2010 Expanded Coverage – Cthulhutech[...]
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Origins 2010 Expanded Coverage – Delta Green

July 7, 2010 from Troll In The Corner
Filed under: Actual Play, Call of Cthulhu, RPG, RPG Hub 
My session of Delta Green from Origins 2010 Related posts:Origins 2010 Expanded Coverage – Call of CthulhuOrigins 2010 Expanded Coverage – Realms of CthulhuOrigins 2010 Expanded Coverage – ADGNEPSEF55[...]
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My Return to d20 Modern, and Why I Shouldn’t Have

The old high school gang is kinda-sorta getting back together this summer for some gaming. I say "kinda-sorta" because right now the posse consists of me, one of the four members of my original crew, her husband(!), and [...]
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Origins 2010 Expanded Coverage – The Cheese Grinder

July 6, 2010 from Troll In The Corner
Filed under: Actual Play, RPG, RPG Hub 
My time in The Cheese Grinder at Origins 2010 - Preliminary Round-Robin and The Finals Related posts:Origins 2010 Expanded Coverage – Burning WheelOrigins 2010 Expanded Coverage – Rob Boyle InterviewOrigins[...]
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Origins 2010 Expanded Coverage – Dread

July 6, 2010 from Troll In The Corner
Filed under: Actual Play, Dread, RPG, RPG Hub 
My session of Dread at Origins 2010 Related posts:Origins 2010 Expanded Coverage – Burning WheelOrigins 2010 Expanded Coverage – The Cheese GrinderOrigins 2010 Expanded Coverage – ADGNEPSEF555![...]
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Roludothon 1 Report: The Sea patrol.

July 2, 2010 from Critical Hits
Filed under: Actual Play, RPG, RPG Hub 
Continuing his Roludothon convention report, Chatty relates his 1st Mouse Guard experience as a player. [...]
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Cripples & Cockroaches… In A Wicked Age

June 30, 2010 from You Got The Dice To Back That Up?
Filed under: Actual Play, RPG Hub 
I've long wanted to play In A Wicked Age - Vincent Baker's sword & sorcery role-playing game - and now that I have there's a lot to like about a game that gives you the fuel to spin punchy yarns about sacrifice and i[...]
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Origins 2010 Expanded Coverage: Fellowship of the White Star

June 30, 2010 from Troll In The Corner
Filed under: Actual Play, RPG, RPG Hub 
My time with the d20 horror game, Fellowship of the White Star Related posts:Origins 2010 Expanded Coverage – DreadOrigins 2010 Expanded Coverage – The Cheese GrinderOrigins 2010 Expanded Coverage – C[...]
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An Explanation Regarding Recent Posts & TPK!

June 29, 2010 from Planet Algol
Filed under: Actual Play, RPG Hub 
As some of the more astute of the readers out there have surmised, I've been on the receiving end of considerable acrimony from the players in my Encounter Critical game. First the "Cthulhu Door" incident (it was a gate [...]
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[Broken Spokes] Walpurgisnacht

June 25, 2010 from Held Action
Filed under: Actual Play, GURPS, RPG Hub 
Note: because we meet to play Broken Spokes on Thursday nights and what has come to be Actual Play Friday on Held Action immediately follows, these session reports are going to lag about a week behind. Whatever you’[...]
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[Green Mountain Game Days] Summer Game ‘n Grill 2010 Report

June 22, 2010 from Held Action
Filed under: Actual Play, RPG Hub 
This Saturday, June 19th was the first annual Summer Game ‘n Grill, a day of tabletop games hosted by the Green Mountain Gamers, a collective of Vermont-based people with the common goal of encouraging more public [...]
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3:16 Carnage Among Friends: Part 2, Lead 4 Dead

June 21, 2010 from Critical Hits
Filed under: Actual Play, RPG, RPG Hub 
To say that 3:16 little prep is like saying that rain is wet. With the help of a few charts to pick planet names, planetary environments, alien appearances, alien powers and various NPC names, the GM just needs to add a[...]
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[Broken Spokes] Character Creation Redux

June 18, 2010 from Held Action
Filed under: Actual Play, GURPS, RPG Hub 
Last week, I thought we were going to dive into kicking off Broken Spokes. In actuality, we spent most of the evening finishing off character creation, primarily equipment and the players tweaking the bits of their chara[...]
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Sir Keegan’s Keep – second session report

June 17, 2010 from Tower of the Archmage
Filed under: 4e, Actual Play, RPG Hub 
The brave adventurers have decided to rid the town of Winterhaven of this Kalarel character who seems bent on opening some rift to a bastion of Orcus in the Shadowfell.  To do this, they needed to go to the ruins of[...]
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3:16 Carnage Among Friends: Part 1, Sarge’s Review

June 15, 2010 from Critical Hits
Filed under: Actual Play, RPG, RPG Hub, Reviews 
3:16 is a rules-light, hyper-focused, indie-as-hell roleplaying game. All players are space marines fighting in the 16th battalion of the 3rd army. Their sole mission in life? Drop on planets with scores of other troop[...]
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Roleplaying without Roleplaying: Runebound

June 13, 2010 from Dice Monkey
Filed under: Actual Play, RPG Hub 
We’ve had a couple of bites from people interested in joining a new group, but haven’t actually met face-to-face, so in the meantime, Bridget and I have begun trying roleplaying without roleplaying. What do I[...]
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Xarnagan Vrokk: The Time Between

June 12, 2010 from Planet Algol
Filed under: Actual Play, RPG Hub 
The Expeditionary Journal of Xarnagan VrokkThe Time Between and The Saw Bear of the Blue SpireIn no apparent order, this tale may include:Corporal Radar O'Reiley - Naive Earth Boy Rocket SoldierDickie Dee - Bone Man Sor[...]
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[Solo GPC] 502: When It Rains…

June 11, 2010 from The RPG Corner
Filed under: Actual Play, RPG Hub 
The old oak door creaked open. A robed, bearded figure was silhouetted in the door frame by a hunchbacked lantern bearer lurking behind him."Just down these stairs, m'lord," grunted the hunchback. Merlin swept down the s[...]
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Broken Spokes Finally Leaves the Station

June 9, 2010 from Held Action
Filed under: Actual Play, Campaigns, RPG Hub 
I am trepidatious. Tomorrow evening we are scheduled to start this Broken Spokes campaign that we initially made characters for . . . well, at least three months ago. Embarrassing as it sounds, it’s been three soli[...]
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Dread Pendragon

June 1, 2010 from You Got The Dice To Back That Up?
Filed under: Actual Play, Dread, RPG Hub 
This past weekend, the Pompey Crew and I played a corking game of Dread, the Jenga variety, set in the muddy, gory Britain of John Boorman's Excalibur. As written, Dread is a horror game, but that genre doesn't hugely fl[...]
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