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	<title>RPG Bloggers &#187; roleplaying</title>
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	<link>http://www.rpgbloggers.com</link>
	<description>The best in tabletop RPG blogs</description>
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		<title>Adding extra sensations to your game from Troll in the Corner » Role Playing Games</title>
		<link>http://trollitc.com/2012/02/adding-extra-sensations-to-your-game/</link>
		<comments>http://trollitc.com/2012/02/adding-extra-sensations-to-your-game/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 15:00:42 +0000</pubDate>
		<dc:creator>Troll In The Corner</dc:creator>
				<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[roleplaying games]]></category>

		<guid isPermaLink="false">http://www.rpgbloggers.com/?guid=7dee03c1e12757d6ee3354c6e441250a</guid>
		<description><![CDATA[There&#8217;s an important rule in GMing: show, don&#8217;t tell. Now, when you put a setting together, you of course tell the players various things, but once the game is in full swing, it&#8217;s obviously much more important to involve the players i...]]></description>
		<wfw:commentRss>http://www.rpgbloggers.com/2012/02/adding-extra-sensations-to-your-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Raging Swan Press releases So What’s The Pirate Ship Like, Anyway? from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/rzX2UsqLJeo/so-whats-the-pirate-ship-like-anyway</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/rzX2UsqLJeo/so-whats-the-pirate-ship-like-anyway#comments</comments>
		<pubDate>Fri, 03 Feb 2012 12:40:32 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[roleplaying]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/news/so-whats-the-pirate-ship-like-anyway</guid>
		<description><![CDATA[This week, Raging Swan Press is proud to announce the release of So What’s The Pirate Ship Like, Anyway? a Pathfinder Roleplaying Game compatible GM’s RESOURCE by Creighton Broadhurst designed to add colour and flavour to any pirate ship the &#38;#8230...]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Raging Swan released So What’s The Human Called, Anyway? from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/8ykBtmpjktU/raging-swan-released-so-whats-the-human-called-anyway</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/8ykBtmpjktU/raging-swan-released-so-whats-the-human-called-anyway#comments</comments>
		<pubDate>Fri, 03 Feb 2012 12:30:08 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[pathfinder]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/news/raging-swan-released-so-whats-the-human-called-anyway</guid>
		<description><![CDATA[This week, Raging Swan Press is proud to announce the release of So What’s The Human Called, Anyway? a Pathfinder Roleplaying Game compatible GM’s RESOURCE by Creighton Broadhurst. If you are as crap at naming NPCs as Creighton is, you &#8230;



]]></description>
		<wfw:commentRss>http://www.gmsmagazine.com/news/raging-swan-released-so-whats-the-human-called-anyway/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>News from Around the Net: 3-FEB-2012 from Game Knight Reviews</title>
		<link>http://feedproxy.google.com/~r/GameKnightReviews/~3/Gjo76bUSxCI/</link>
		<comments>http://feedproxy.google.com/~r/GameKnightReviews/~3/Gjo76bUSxCI/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 11:00:41 +0000</pubDate>
		<dc:creator>Game Knight Reviews</dc:creator>
				<category><![CDATA[Call of Cthulhu]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
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		<category><![CDATA[kobold quarterly]]></category>

		<guid isPermaLink="false">http://www.gameknightreviews.com/?p=2150</guid>
		<description><![CDATA[<p>February!?! Where&#8217;d January go? Geesh!</p> <p>Here in Colorado, the snow started to fly last night and we are in the first real winter storm in 2012. What does that mean for yours truly? Not much really&#8230; I work from home. But it will hopefully give me some time to work on a few side <span> . . . &#8594; Read More: <a href="http://www.gameknightreviews.com/2012/02/news-from-around-the-net-3-feb-2012/">News from Around the Net: 3-FEB-2012</a></span>]]></description>
		<wfw:commentRss>http://www.gameknightreviews.com/2012/02/news-from-around-the-net-3-feb-2012/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Divine Favor: The Inquisitor from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/eUdD6SpGoRo/divine-favor-the-inquisitor</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/eUdD6SpGoRo/divine-favor-the-inquisitor#comments</comments>
		<pubDate>Thu, 02 Feb 2012 23:34:00 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[roleplaying]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/divine-favor-the-inquisitor</guid>
		<description><![CDATA[This part of the divine favor series from Open Design is 20 pages long, 1 page front cover, 1 page editorial/ToC and 1 page SRD, leaving 17 pages of content for the Inquisitor, so let's check out what we get, shall we?



]]></description>
		<wfw:commentRss>http://www.gmsmagazine.com/role_playing_game/divine-favor-the-inquisitor/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Book of Beasts: Monsters of the Shadow Plane from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/qh5ydy50R6A/book-of-beasts-monsters-of-the-shadow-plane</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/qh5ydy50R6A/book-of-beasts-monsters-of-the-shadow-plane#comments</comments>
		<pubDate>Thu, 02 Feb 2012 22:50:17 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[roleplaying]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/book-of-beasts-monsters-of-the-shadow-plane</guid>
		<description><![CDATA[The first of the supplements from Jon Brazer Enterprises for the upcoming Shadowsfall-products centred on the shadow plane, the latest Book of Beasts (the predecessor made it on my top-10-2011-list) is 52 pages long, 1 page front cover, 1 page blank in...]]></description>
		<wfw:commentRss>http://www.gmsmagazine.com/role_playing_game/book-of-beasts-monsters-of-the-shadow-plane/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Divine Favor: the Paladin from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/mkqbsKXAcQ4/divine-favor-the-paladin</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/mkqbsKXAcQ4/divine-favor-the-paladin#comments</comments>
		<pubDate>Thu, 02 Feb 2012 22:09:52 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/divine-favor-the-paladin</guid>
		<description><![CDATA[This installment of Open Design's Divine Favor-series is 20 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving 17 pages of content, so let's check it out!



]]></description>
		<wfw:commentRss>http://www.gmsmagazine.com/role_playing_game/divine-favor-the-paladin/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>NeoExodus: A House Divided Campaign Setting from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/4rKOzBXz4ek/neoexodus-a-house-divided-campaign-setting</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/4rKOzBXz4ek/neoexodus-a-house-divided-campaign-setting#comments</comments>
		<pubDate>Thu, 02 Feb 2012 21:40:56 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[Campaign]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[roleplaying]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/neoexodus-a-house-divided-campaign-setting</guid>
		<description><![CDATA[This pdf from Louis Porter Design is 166 pages long, 1 page front cover, 1 page editorial, 4 pages ToC, 1 page SRD, 2 pages char-sheet, 2 pages mini-monster-sheets, 1 page condition tracker, 1 page combat &#038; initiative tracker, 1 character advancem...]]></description>
		<wfw:commentRss>http://www.gmsmagazine.com/role_playing_game/neoexodus-a-house-divided-campaign-setting/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Obsidian Eclipse Book 2: Root and Branch from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/JDmMwgiKAq8/obsidian-eclipse-book-2-root-and-branch</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/JDmMwgiKAq8/obsidian-eclipse-book-2-root-and-branch#comments</comments>
		<pubDate>Thu, 02 Feb 2012 21:26:14 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/obsidian-eclipse-book-2-root-and-branch</guid>
		<description><![CDATA[This adventure/sourcebook from Louis Porter Design is 27 pages long, 1 page front cover, 1 page editorial/SRD, 1 page ToC, 3 pages of advertisements, leaving 21 pages of content, so let's check this installment of Obsidian Eclipse out, shall we?



]]></description>
		<wfw:commentRss>http://www.gmsmagazine.com/role_playing_game/obsidian-eclipse-book-2-root-and-branch/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Publisher Interview: Joseph Goodman of Goodman Games from Game Knight Reviews</title>
		<link>http://feedproxy.google.com/~r/GameKnightReviews/~3/b15YS6Jum_Y/</link>
		<comments>http://feedproxy.google.com/~r/GameKnightReviews/~3/b15YS6Jum_Y/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 11:00:37 +0000</pubDate>
		<dc:creator>Game Knight Reviews</dc:creator>
				<category><![CDATA[4e]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[GM]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>

		<guid isPermaLink="false">http://www.gameknightreviews.com/?p=2144</guid>
		<description><![CDATA[<p>The &#8220;Old School&#8221; gaming movement continues to impress me with the enthusiasm of the gamers and game companies supporting it. One of the games many gamers are excited about in 2012 is the Spring release of the Dungeon Crawl Classics Role Playing Game (or DCC RPG) from Goodman Games. And though they could go <span> . . . &#8594; Read More: <a href="http://www.gameknightreviews.com/2012/02/publisher-interview-joseph-goodman-of-goodman-games/">Publisher Interview: Joseph Goodman of Goodman Games</a></span>]]></description>
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		<title>The Sinister Secrets of Silvermote from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/zvHpDRfObMc/the-sinister-secrets-of-silvermote</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/zvHpDRfObMc/the-sinister-secrets-of-silvermote#comments</comments>
		<pubDate>Wed, 01 Feb 2012 20:34:58 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/the-sinister-secrets-of-silvermote</guid>
		<description><![CDATA[This adventure from Total Party Kill Games is 67 pages long, 1 page front cover, 1page editorial, 1 page SRD, leaving a whopping 64 pages of content! Not bad at all, so let's check out the dread laboratory of Temerlyth, the Undying!



]]></description>
		<wfw:commentRss>http://www.gmsmagazine.com/role_playing_game/the-sinister-secrets-of-silvermote/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>10 Luckbringer feats from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/3VeQ0RSnWEc/10-luckbringer-feats</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/3VeQ0RSnWEc/10-luckbringer-feats#comments</comments>
		<pubDate>Wed, 01 Feb 2012 20:08:56 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[roleplaying]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/10-luckbringer-feats</guid>
		<description><![CDATA[By Thilo Graf
This pdf from Rite Publishing is 5 pages long, 1 page front cover, 1 page SRD, 1 page advertisement, leaving 2 pages for the 10 feats, so let&#8217;s check them out!
Steven D. Russell&#8217;s Luckbringer is one &#8230;



]]></description>
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		<slash:comments>0</slash:comments>
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		<title>#1 With a Bullet Point: 7 Time Thief/Time Warden Feats from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/7eLDSp3mtb8/1-with-a-bullet-point-7-time-thieftime-warden-feats</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/7eLDSp3mtb8/1-with-a-bullet-point-7-time-thieftime-warden-feats#comments</comments>
		<pubDate>Wed, 01 Feb 2012 19:56:47 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[roleplaying]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/1-with-a-bullet-point-7-time-thieftime-warden-feats</guid>
		<description><![CDATA[This pdf from Super Genius Games is 3 pages long, 1 page front cover/introduction, 1 page SRD, leaving 1 page of content:



]]></description>
		<wfw:commentRss>http://www.gmsmagazine.com/role_playing_game/1-with-a-bullet-point-7-time-thieftime-warden-feats/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Late to the party: D&amp;D 5e from Incredible Vehicle » Roleplaying</title>
		<link>http://incrediblevehicle.com/2012/02/01/1041/</link>
		<comments>http://incrediblevehicle.com/2012/02/01/1041/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 16:00:22 +0000</pubDate>
		<dc:creator>Incredible Vehicle</dc:creator>
				<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://incrediblevehicle.com/?p=1041</guid>
		<description><![CDATA[Boy, have I been out of the loop. I guess Monte Cook has been back at Wizards for ~4 months? And he&#8217;s been writing a column? This makes sense, given that there&#8217;s now an announcement about this 5e playtest. Looking back on 4e, I still think it was a really solid edition, but I&#8217;ve come [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The Gassy Gnoll: If I Could Save Time in a Bottle… (CONTEST!) from Game Knight Reviews</title>
		<link>http://feedproxy.google.com/~r/GameKnightReviews/~3/M_nP9er6CUo/</link>
		<comments>http://feedproxy.google.com/~r/GameKnightReviews/~3/M_nP9er6CUo/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 11:00:38 +0000</pubDate>
		<dc:creator>Game Knight Reviews</dc:creator>
				<category><![CDATA[Campaign]]></category>
		<category><![CDATA[dungeons & dragons]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>
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		<category><![CDATA[Dungeons and Dragons]]></category>

		<guid isPermaLink="false">http://www.gameknightreviews.com/?p=2139</guid>
		<description><![CDATA[<p>With apologies to Jim Croce:</p> <p>If I could save time in a bottle, I&#8217;d drink it up like Mountain Dew, just so I could stay up late every day and continue playing games here with you&#8230;</p> <p>**I&#8217;m soooo sorry Jim Croce!</p> <p>This week marks the first week since college that I might have gamed <span> . . . &#8594; Read More: <a href="http://www.gameknightreviews.com/2012/02/the-gassy-gnoll-if-i-could-save-time-in-a-bottle-contest/">The Gassy Gnoll: If I Could Save Time in a Bottle&#8230; (CONTEST!)</a></span>]]></description>
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		<title>Game-Shepherding PCs from Exchange of Realities</title>
		<link>http://www.exchangeofrealities.com/2012/02/01/game-shepherding-pcs/</link>
		<comments>http://www.exchangeofrealities.com/2012/02/01/game-shepherding-pcs/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 08:00:56 +0000</pubDate>
		<dc:creator>Exchange of Realities</dc:creator>
				<category><![CDATA[GM Advice]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.exchangeofrealities.com/?p=3550</guid>
		<description><![CDATA[When I wrote about game shepherd NPCs on Monday, Lugh chimed in with several suggestions for keeping the game shepherd from taking up too much of the stage. The last of these was, instead of using an NPC to dispense the necessary exposition, using one of the PCs, particularly one built to know just about [...]]]></description>
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		<title>Australian Game Designers from Observations of the Fox</title>
		<link>http://vulpinoid.blogspot.com/2012/02/australian-game-designers.html</link>
		<comments>http://vulpinoid.blogspot.com/2012/02/australian-game-designers.html#comments</comments>
		<pubDate>Wed, 01 Feb 2012 06:35:00 +0000</pubDate>
		<dc:creator>Observations of the Fox</dc:creator>
				<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://www.rpgbloggers.com/?guid=e64059c0b7e3bcbfa7211d1eb3e8c523</guid>
		<description><![CDATA[For those who are interested in the world of Aussie RPG design, there is a Facebook group dedicated to designers down under.Australian Game Designers (Facebook)For those who din't have Facebook accounts, I've set up a companion group on Google Plus.Aus...]]></description>
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		<title>The Sinking: Animation from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/-RQWQ-oF1XQ/the-sinking-animation</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/-RQWQ-oF1XQ/the-sinking-animation#comments</comments>
		<pubDate>Tue, 31 Jan 2012 22:17:07 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/the-sinking-animation</guid>
		<description><![CDATA[This installment of "The Sinking" from 0one Games is 15 pages long, 1 page front cover, 1 page SRD, 1 page editorial, 1 page ToC, 1 page advertisement and 1 page back cover, leaving 9 pages of content, so let's check out this particular installment, sh...]]></description>
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		<title>Death in the Spindleflow Marsh from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/x7EU4HjvIq0/death-in-the-spindleflow-marsh</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/x7EU4HjvIq0/death-in-the-spindleflow-marsh#comments</comments>
		<pubDate>Tue, 31 Jan 2012 22:07:10 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/death-in-the-spindleflow-marsh</guid>
		<description><![CDATA[This free little adventure from Headless Hydra Games is 11 pages long, 1 page front cover, 1/2 a page editorial, 2 pages of advertisements and 1 page SRD, leaving 6 1/2 pages of content.



]]></description>
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		<title>#1 With a Bullet Point: 9 Armiger Feats from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/vtEAGUFIvxI/1-with-a-bullet-point-9-armiger-feats</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/vtEAGUFIvxI/1-with-a-bullet-point-9-armiger-feats#comments</comments>
		<pubDate>Tue, 31 Jan 2012 21:48:36 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/1-with-a-bullet-point-9-armiger-feats</guid>
		<description><![CDATA[This pdf from Super Genius Games is 3 pages long, 1 page introduction/front, 1 page SRD, leaving 1 page for the 9 new feats of the Armiger. Let's check it out!



]]></description>
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		<title>ALBION – The Roleplaying Game from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/iBMH3_X0lCU/albion-the-roleplaying-game</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/iBMH3_X0lCU/albion-the-roleplaying-game#comments</comments>
		<pubDate>Tue, 31 Jan 2012 12:50:33 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/albion-the-roleplaying-game</guid>
		<description><![CDATA[By Dale Medhurst
Author: Tim Gray
Published by Silver Branch Games
Centuries ago, the years of ecological abuse came to a head. Stories say that Gaia,Mother Earth, caused the sea to rise, the ground tremble and the climate change in &#8230;



]]></description>
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		<title>Book Review: Unusual Suspects: Guide to an Interrogation Session by Robert Oglodzinski from Library of Ancient Scroll from Game Knight Reviews</title>
		<link>http://feedproxy.google.com/~r/GameKnightReviews/~3/BSTxBpyFBJI/</link>
		<comments>http://feedproxy.google.com/~r/GameKnightReviews/~3/BSTxBpyFBJI/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 11:00:54 +0000</pubDate>
		<dc:creator>Game Knight Reviews</dc:creator>
				<category><![CDATA[Game Design]]></category>
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		<guid isPermaLink="false">http://www.gameknightreviews.com/?p=2135</guid>
		<description><![CDATA[<p>When I started working with Robert Oglodzinski a few months ago, I reviewed Walls Can Talk, which collects a few &#8220;legends and adventure ideas&#8221; for fantasy and horror games. The layout, done by Michael Wolf (Stargazer of Stargazer&#8217;s World), was simple and effective to put the focus on the stories at hand. I thought <span> . . . &#8594; Read More: <a href="http://www.gameknightreviews.com/2012/01/book-review-unusual-suspects-guide-to-an-interrogation-session-by-robert-oglodzinski-from-library-of-ancient-scroll/">Book Review: <em>Unusual Suspects: Guide to an Interrogation Session</em> by Robert Oglodzinski from Library of Ancient Scroll</a></span>]]></description>
		<wfw:commentRss>http://www.gameknightreviews.com/2012/01/book-review-unusual-suspects-guide-to-an-interrogation-session-by-robert-oglodzinski-from-library-of-ancient-scroll/feed/</wfw:commentRss>
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		<title>Learning from Video Games: Zelda and the Art of the Game Shepherd from Exchange of Realities</title>
		<link>http://www.exchangeofrealities.com/2012/01/31/learning-from-video-games-zelda-and-the-art-of-the-game-shepherd/</link>
		<comments>http://www.exchangeofrealities.com/2012/01/31/learning-from-video-games-zelda-and-the-art-of-the-game-shepherd/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 08:00:52 +0000</pubDate>
		<dc:creator>Exchange of Realities</dc:creator>
				<category><![CDATA[GM Advice]]></category>
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		<guid isPermaLink="false">http://www.exchangeofrealities.com/?p=3547</guid>
		<description><![CDATA[Yesterday, I wrote about the game shepherd NPC. What got me thinking about that character type (or at least, what got me thinking this time) was that one feature that all of the 3D Zelda titles share—their local equivalent of the game shepherd, someone to look over Link&#8217;s shoulder and tell him about things that [...]]]></description>
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		<title>The Untold Undead from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/yiF6zBGKPeA/the-untold-undead</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/yiF6zBGKPeA/the-untold-undead#comments</comments>
		<pubDate>Mon, 30 Jan 2012 13:04:42 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/the-untold-undead</guid>
		<description><![CDATA[Wow. My degree of nerdiness has officially reached a point, that surpasses even "has no life" and potentially devolves into absorbing the life of other people, only to come out with zero. Why? Because I'm typing this, but let me elaborate:



]]></description>
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		<title>Van Graaf’s Journal of Adventuring from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/dzt1eXarsOA/van-graafs-journal-of-adventuring</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/dzt1eXarsOA/van-graafs-journal-of-adventuring#comments</comments>
		<pubDate>Mon, 30 Jan 2012 12:56:13 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/van-graafs-journal-of-adventuring</guid>
		<description><![CDATA[This pdf from Mongoose Publishingis 142 pages long, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD and 1 page back cover, leaving 137 pages of content, so let's check out what Van Graaf's tome has to say about adventuring...



]]></description>
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		<title>The Spirit of the White Wyvern from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/A6FbaNqe-Q8/the-spirit-of-the-white-wyvern-2</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/A6FbaNqe-Q8/the-spirit-of-the-white-wyvern-2#comments</comments>
		<pubDate>Mon, 30 Jan 2012 12:45:44 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/the-spirit-of-the-white-wyvern-2</guid>
		<description><![CDATA[This adventure from 0one Gamesis 34 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement and 1 page back cover, leaving 29 pages of content for the adventure, so let's check it out



]]></description>
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		<title>Supplement Review: Caves &amp; Caverns (PFRPG) by Creighton Broadhurst and David Posener from Raging Swan Press from Game Knight Reviews</title>
		<link>http://feedproxy.google.com/~r/GameKnightReviews/~3/32I4aoC0kgs/</link>
		<comments>http://feedproxy.google.com/~r/GameKnightReviews/~3/32I4aoC0kgs/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 11:00:33 +0000</pubDate>
		<dc:creator>Game Knight Reviews</dc:creator>
				<category><![CDATA[GM]]></category>
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		<guid isPermaLink="false">http://www.gameknightreviews.com/?p=2127</guid>
		<description><![CDATA[<p>Just about every fantasy campaign I&#8217;ve ever played in has involved a cave system or cavern at one time or another. And though I&#8217;m a fan of dungeons, I really like it when there&#8217;s more of a natural element to them. The &#8220;Five Room Dungeon&#8221; technique I first learned about in Johnn Four&#8217;s Roleplaying <span> . . . &#8594; Read More: <a href="http://www.gameknightreviews.com/2012/01/supplement-review-caves-caverns-pfrpg-by-creighton-broadhurst-and-david-posener-from-raging-swan-press/">Supplement Review: <em>Caves &#038; Caverns</em> (PFRPG) by Creighton Broadhurst and David Posener from Raging Swan Press</a></span>]]></description>
		<wfw:commentRss>http://www.gameknightreviews.com/2012/01/supplement-review-caves-caverns-pfrpg-by-creighton-broadhurst-and-david-posener-from-raging-swan-press/feed/</wfw:commentRss>
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		<title>The Dangers of the Game Shepherd NPC from Exchange of Realities</title>
		<link>http://www.exchangeofrealities.com/2012/01/30/the-dangers-of-the-game-shepherd-npc/</link>
		<comments>http://www.exchangeofrealities.com/2012/01/30/the-dangers-of-the-game-shepherd-npc/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 08:00:46 +0000</pubDate>
		<dc:creator>Exchange of Realities</dc:creator>
				<category><![CDATA[GM Advice]]></category>
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		<guid isPermaLink="false">http://www.exchangeofrealities.com/?p=3544</guid>
		<description><![CDATA[One of the things we&#8217;ve learned pretty quickly about introducing a player or group to a world they&#8217;ve never played in before is that they might not really know what the place is like. Not everyone reads the setting info cover to cover, after all. This is usually where we bring in the Game Shepherd [...]]]></description>
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		<title>Sorcerer’s Options: Beyond Bloodlines from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/6cf9ZlPBeJU/sorcerers-options-beyond-bloodlines</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/6cf9ZlPBeJU/sorcerers-options-beyond-bloodlines#comments</comments>
		<pubDate>Sun, 29 Jan 2012 21:23:31 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[pathfinder]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/sorcerers-options-beyond-bloodlines</guid>
		<description><![CDATA[This pdf from Super Genius Games is 11 pages long, 2/3 of a page front cover, 1 page editorial &#038; SRD, leaving 9 1/3 pages of content for the sorcerer.



]]></description>
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		<title>Mythic Menagerie: Faeries of the Fringe from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/s1Yq7nUDIeo/mythic-menagerie-faeries-of-the-fringe</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/s1Yq7nUDIeo/mythic-menagerie-faeries-of-the-fringe#comments</comments>
		<pubDate>Sun, 29 Jan 2012 21:13:26 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/mythic-menagerie-faeries-of-the-fringe</guid>
		<description><![CDATA[This installment of the Mythic Menagerie-series from Super Genius Games is 15 pages long, 1 page front cover, 1 page introduction, 1 page editorial/SRD, leaving 12 pages of content for the new fey, so let's check them out!



]]></description>
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		<title>Madness at Gardmore Abbey unboxing video from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/4wKKEbxH6nM/madness-at-gardmore-abbey-unboxing-video</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/4wKKEbxH6nM/madness-at-gardmore-abbey-unboxing-video#comments</comments>
		<pubDate>Sat, 28 Jan 2012 12:32:22 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/unboxing-videos/madness-at-gardmore-abbey-unboxing-video</guid>
		<description><![CDATA[In this unboxing video I am going to show you the contents of Madness At Gardmore Abbey, a Dungeons &#038; Dragons 4th Edition adventure for Heroic Tier. I haven't played the adventure, so will not comment on the quality of the encounters or the plot, ...]]></description>
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		<title>So What’s the NPC Like Anyway? from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/SE8lXs5a6qo/so-whats-the-npc-like</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/SE8lXs5a6qo/so-whats-the-npc-like#comments</comments>
		<pubDate>Sat, 28 Jan 2012 12:11:25 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/so-whats-the-npc-like</guid>
		<description><![CDATA[This pdf from Raging Swan Press is 15 pages long, 1 page front cover, 1 page blank inside of the front cover, 3 pages introduction, editorial foreword and ToC, 1 page SRD, 1 page advertisement and 1 page back cover, leaving 7 pages for the tables herei...]]></description>
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		<title>30 Haunts for Kaidan from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/ZPtLbOYtSp0/30-haunts-for-kaidan</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/ZPtLbOYtSp0/30-haunts-for-kaidan#comments</comments>
		<pubDate>Sat, 28 Jan 2012 11:52:33 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/30-haunts-for-kaidan</guid>
		<description><![CDATA[This installment of Rite Publishing's #30-series takes us to Kaidan. It's a whopping 28 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 4 pages advertisement, 1 page back cover and 1 page SRD, leaving 19 pages of content for the new haunt...]]></description>
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		<title>Ancient Scroll’s Secret Room: To Punish and Enslave (or “Being Lawful”) from Game Knight Reviews</title>
		<link>http://feedproxy.google.com/~r/GameKnightReviews/~3/2NxyVp6qNTQ/</link>
		<comments>http://feedproxy.google.com/~r/GameKnightReviews/~3/2NxyVp6qNTQ/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 11:00:15 +0000</pubDate>
		<dc:creator>Game Knight Reviews</dc:creator>
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		<guid isPermaLink="false">http://www.gameknightreviews.com/?p=2122</guid>
		<description><![CDATA[<p>Nothing is more destructive of respect for the government and the law of the land than passing laws which cannot be enforced. - Albert Einstein</p> <p>One who breaks an unjust law that conscience tells him is unjust, and who willingly accepts the penalty of imprisonment in order to arouse the conscience of the community <span> . . . &#8594; Read More: <a href="http://www.gameknightreviews.com/2012/01/ancient-scrolls-secret-room-to-punish-and-enslave-or-being-lawful/">Ancient Scroll&#8217;s Secret Room: To Punish and Enslave (or &#8220;Being Lawful&#8221;)</a></span>]]></description>
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		<title>Saturday Seed ~ 88 (Palladium Fantasy) from Casting Shadows</title>
		<link>http://runeslinger.wordpress.com/2012/01/28/saturday-seed-88-palladium-fantasy/</link>
		<comments>http://runeslinger.wordpress.com/2012/01/28/saturday-seed-88-palladium-fantasy/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 20:50:59 +0000</pubDate>
		<dc:creator>Casting Shadows</dc:creator>
				<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG Hub]]></category>

		<guid isPermaLink="false">http://runeslinger.wordpress.com/?p=2797</guid>
		<description><![CDATA[This week&#8217;s seed is for Palladium&#8217;s rich fantasy setting and takes a stab at racial intolerance at the same time. The Seed One of the characters comes into possession of a magical blade which proves itself able to communmicate with its acc...]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Cthulhu Britanica: Shadows Over Scotland from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/_Uih23maH9Q/cthulhu-britanica-shadows-over-scotland</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/_Uih23maH9Q/cthulhu-britanica-shadows-over-scotland#comments</comments>
		<pubDate>Fri, 27 Jan 2012 13:32:55 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[roleplaying]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/cthulhu-britanica-shadows-over-scotland</guid>
		<description><![CDATA[Shadows Over Scotland is a hard back, black and white book, part of Cubicle 7’s Cthulhu Britannica series. It is the product of quite a lot of writing by Stuart Boon, and believe me when I tell you there is a lot of material in here! This book is a w...]]></description>
		<wfw:commentRss>http://www.gmsmagazine.com/role_playing_game/cthulhu-britanica-shadows-over-scotland/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Raging Swan Press releases Cultists of Havra Zhoul from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/j9NXEcd1kQU/raging-swan-press-releases-cultists-of-havra-zhoul</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/j9NXEcd1kQU/raging-swan-press-releases-cultists-of-havra-zhoul#comments</comments>
		<pubDate>Fri, 27 Jan 2012 12:28:10 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[news]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/news/raging-swan-press-releases-cultists-of-havra-zhoul</guid>
		<description><![CDATA[This week, Raging Swan Press is proud to announce the release of Cultists of Havra Zhoul a Pathfinder Roleplaying Game compatible GM’s RESOURCE by Pierre van Rooden that presents a semi-secret cult seemingly dedicated to law and order, but that &#38;#823...]]></description>
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		<slash:comments>0</slash:comments>
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		<title>News from Around the Net: 27-JAN-12 from Game Knight Reviews</title>
		<link>http://feedproxy.google.com/~r/GameKnightReviews/~3/5UGdZ34njGY/</link>
		<comments>http://feedproxy.google.com/~r/GameKnightReviews/~3/5UGdZ34njGY/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 11:00:17 +0000</pubDate>
		<dc:creator>Game Knight Reviews</dc:creator>
				<category><![CDATA[dungeons & dragons]]></category>
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		<category><![CDATA[kobold quarterly]]></category>
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		<guid isPermaLink="false">http://www.gameknightreviews.com/?p=2113</guid>
		<description><![CDATA[<p>Hope everyone has had a good week! Mine has been interesting&#8230; We&#8217;ve been dealing with getting some water damage assessed and fixed in our house after a small overflow in an upstairs bathroom resulted in a family room waterfall through a spinning ceiling fan. Who needs Vegas and the Bellagio fountains? I had one <span> . . . &#8594; Read More: <a href="http://www.gameknightreviews.com/2012/01/news-from-around-the-net-27-jan-12/">News from Around the Net: 27-JAN-12</a></span>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Kiss My Axe: Suffer the Witch from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/-FnnhqCdymo/kiss-my-axe-suffer-the-witch</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/-FnnhqCdymo/kiss-my-axe-suffer-the-witch#comments</comments>
		<pubDate>Thu, 26 Jan 2012 22:12:36 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[roleplaying]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/kiss-my-axe-suffer-the-witch</guid>
		<description><![CDATA[By Megan Robertson
Don&#8217;t get in the way of a baffled Viking&#8230;
Publisher&#8217;s blurb: &#8220;A group of Vikings cast ashore find a village stripped of its warriors. The chieftain speaks of a witch, once a wise woman of the &#8230;



]]></description>
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		<title>Streets of Zobeck from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/7lnZZVcvexg/streets-of-zobeck</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/7lnZZVcvexg/streets-of-zobeck#comments</comments>
		<pubDate>Thu, 26 Jan 2012 21:54:20 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[pathfinder]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/streets-of-zobeck</guid>
		<description><![CDATA[This urban noir adventure anthology set in the by now legendary clockwork city of Zobeck from Open Design is 94 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 blank page and 1 page back cover, leaving 88 pages of ...]]></description>
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		<title>Alleys of Zobeck from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/shnoa5nyBtU/alleys-of-zobeck</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/shnoa5nyBtU/alleys-of-zobeck#comments</comments>
		<pubDate>Thu, 26 Jan 2012 21:22:28 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[design]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/alleys-of-zobeck</guid>
		<description><![CDATA[This web-enhancement for Streets of Zobeck from Open Design is 17 pages long, 1 page front cover/editorial, 1/2 a page SRD, leaving 15 1/2 pages of content to add to the adventure anthology, so what exactly do we get?



]]></description>
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		<title>Review: The Game Master by Tobiah Panshin from Troll in the Corner » Role Playing Games</title>
		<link>http://trollitc.com/2012/01/review-the-game-master-by-tobiah-panshin/</link>
		<comments>http://trollitc.com/2012/01/review-the-game-master-by-tobiah-panshin/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 15:30:06 +0000</pubDate>
		<dc:creator>Troll In The Corner</dc:creator>
				<category><![CDATA[Game Mastering]]></category>
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		<guid isPermaLink="false">http://www.rpgbloggers.com/?guid=2c77e6c6504292f71b81a8493e158b07</guid>
		<description><![CDATA[&#160; I thought I&#8217;d do something a little different and review something slightly more out of the ordinary. I&#8217;d originally planned to have this up and online in November when I first heard about it, but I&#8217;ve been putting it off repea...]]></description>
		<wfw:commentRss>http://www.rpgbloggers.com/2012/01/review-the-game-master-by-tobiah-panshin/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Interview: Wynter Rouse, CoastCon 35 – The Dark Crab Rises in Biloxi, Mississippi – March 16-18, 2012 from Game Knight Reviews</title>
		<link>http://feedproxy.google.com/~r/GameKnightReviews/~3/ZMnn7ZoUq78/</link>
		<comments>http://feedproxy.google.com/~r/GameKnightReviews/~3/ZMnn7ZoUq78/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 11:00:29 +0000</pubDate>
		<dc:creator>Game Knight Reviews</dc:creator>
				<category><![CDATA[mutants & masterminds]]></category>
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		<guid isPermaLink="false">http://www.gameknightreviews.com/?p=2111</guid>
		<description><![CDATA[<p>As CoastCon gets ready for its 35th annual science fiction and gaming convention in Biloxi, Mississippi on March 16-18, 2012, Wynter Rouse has her hands full. She&#8217;s the Charity Liason this year and she&#8217;s been involved with CoastCon for more than a decade. She even met her husband at a CoastCon! With CoastCon 35 <span> . . . &#8594; Read More: <a href="http://www.gameknightreviews.com/2012/01/interview-wynter-rouse-coastcon-35-the-dark-crab-rises-in-biloxi-mississippi-march-16-18-2012/">Interview: Wynter Rouse, CoastCon 35 &#8211; The Dark Crab Rises in Biloxi, Mississippi – March 16-18, 2012</a></span>]]></description>
		<wfw:commentRss>http://www.gameknightreviews.com/2012/01/interview-wynter-rouse-coastcon-35-the-dark-crab-rises-in-biloxi-mississippi-march-16-18-2012/feed/</wfw:commentRss>
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		<title>Overarching Plots: Why Aren’t We There Yet? from Exchange of Realities</title>
		<link>http://www.exchangeofrealities.com/2012/01/26/overarching-plots-why-arent-we-there-yet/</link>
		<comments>http://www.exchangeofrealities.com/2012/01/26/overarching-plots-why-arent-we-there-yet/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 08:00:12 +0000</pubDate>
		<dc:creator>Exchange of Realities</dc:creator>
				<category><![CDATA[GM Advice]]></category>
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		<guid isPermaLink="false">http://www.exchangeofrealities.com/?p=3536</guid>
		<description><![CDATA[During my riff on overarching plots in general, I pointed out one question that is vital to the writer of the overarching plot at every event (and, for that matter, is one of the few that should be answered event by event, rather than once and for all at the beginning). By this time we&#8217;re [...]]]></description>
		<wfw:commentRss>http://www.exchangeofrealities.com/2012/01/26/overarching-plots-why-arent-we-there-yet/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>The Gassy Gnoll: What Makes a Location Fantastic (RPG Blog Carnival) from Game Knight Reviews</title>
		<link>http://feedproxy.google.com/~r/GameKnightReviews/~3/PovGKH1uwYA/</link>
		<comments>http://feedproxy.google.com/~r/GameKnightReviews/~3/PovGKH1uwYA/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 11:00:04 +0000</pubDate>
		<dc:creator>Game Knight Reviews</dc:creator>
				<category><![CDATA[design]]></category>
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		<guid isPermaLink="false">http://www.gameknightreviews.com/?p=2098</guid>
		<description><![CDATA[<p>Once in a while a question crops up via a RPG Blog Carnival topic that makes me scratch my head and ponder for a bit. And yes, before you ask, most Gassy Gnolls are predominantly pondering people. We like to ponder just as much as we like to plunder, but nobody bothers to look <span> . . . &#8594; Read More: <a href="http://www.gameknightreviews.com/2012/01/the-gassy-gnoll-what-makes-a-location-fantastic-rpg-blog-carnival/">The Gassy Gnoll: What Makes a Location Fantastic (RPG Blog Carnival)</a></span>]]></description>
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		<title>Overarching Plots: The Major Conflict from Exchange of Realities</title>
		<link>http://www.exchangeofrealities.com/2012/01/25/overarching-plots-the-major-conflict/</link>
		<comments>http://www.exchangeofrealities.com/2012/01/25/overarching-plots-the-major-conflict/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 08:00:23 +0000</pubDate>
		<dc:creator>Exchange of Realities</dc:creator>
				<category><![CDATA[GM Advice]]></category>
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		<guid isPermaLink="false">http://www.exchangeofrealities.com/?p=3533</guid>
		<description><![CDATA[In general, if you&#8217;ve got an overarching plot, you should have—one might even say there has to be—a major conflict. Something has to tie all those little plot threads together, after all! But how much do you actually have to plan beforehand, and how much can you leave to your subconscious mind, the actions of [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Dungeons &amp; Dragons First Encounters – Vol. 2 from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/Q42EAndPBm0/dungeons-dragons-first-encounters-vol-2</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/Q42EAndPBm0/dungeons-dragons-first-encounters-vol-2#comments</comments>
		<pubDate>Tue, 24 Jan 2012 23:56:21 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[roleplaying]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/dungeons-dragons-first-encounters-vol-2</guid>
		<description><![CDATA[By Paco Garcia Jaen
Not long ago I had the pleasure to get my hands on the first volume of the D&#038;D First Encounters saga, the Shadowplague volume. It was a treat!
Just in case you haven’t seen that &#8230;



]]></description>
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		<title>The Sinking: Tunnels of Despair from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/FCXE3KAVNW8/the-sinking-tunnels-of-despair</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/FCXE3KAVNW8/the-sinking-tunnels-of-despair#comments</comments>
		<pubDate>Tue, 24 Jan 2012 13:24:56 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[news]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/news/the-sinking-tunnels-of-despair</guid>
		<description><![CDATA[This installment of "The Sinking" from 0one Gamesis 17 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of advertisements, 1 page SRD and 1 page back cover, leaving 10 pages of content, so let's check out the tunnels of despair, sh...]]></description>
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		<title>Aasimars: Heirs of Glory from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/NPapuBcumsU/aasimars-heirs-of-glory</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/NPapuBcumsU/aasimars-heirs-of-glory#comments</comments>
		<pubDate>Tue, 24 Jan 2012 13:15:28 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[pathfinder]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/aasimars-heirs-of-glory</guid>
		<description><![CDATA[This pdf from Raging Swan Pressis 31 pages long, 1 page front cover, 1 page blank inside the front cover, 2 pages editorial, 1 page ToC, 1 page advice on reading stat-blocks, 1 page SRD, 1 page advertisement and 1 page back cover, leaving 22 pages of c...]]></description>
		<wfw:commentRss>http://www.gmsmagazine.com/role_playing_game/aasimars-heirs-of-glory/feed</wfw:commentRss>
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		<title>Otyughnomicon: Typhoon-Kissed Otyugh from G*M*S Magazine</title>
		<link>http://feedproxy.google.com/~r/GmsMagazine/~3/xehTPLUf-Ow/otyughnomicon-typhoon-kissed-otyugh</link>
		<comments>http://feedproxy.google.com/~r/GmsMagazine/~3/xehTPLUf-Ow/otyughnomicon-typhoon-kissed-otyugh#comments</comments>
		<pubDate>Tue, 24 Jan 2012 12:54:27 +0000</pubDate>
		<dc:creator>G*M*S Magazine</dc:creator>
				<category><![CDATA[pathfinder]]></category>
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		<guid isPermaLink="false">http://www.gmsmagazine.com/role_playing_game/otyughnomicon-typhoon-kissed-otyugh</guid>
		<description><![CDATA[Thus installment of the series devoted to the cult garbage-gobblers from Purple Duck Gamesis 12 pages long, 1 page front cover, 4 2/3 pages of SRD (the last containing counters for all creatures featured herein), leaving 6 1/3 pages of content, so let'...]]></description>
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